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Thread: JeffHCross Project #1: How is OVR determined?

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  1. #11
    Varsity Cipher 8's Avatar
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    Jul 2010
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    I hope this makes sense...

    Quote Originally Posted by JeffHCross View Post
    when you take on a tackle without doing input I believe you get treated like a CPU ball carrier.
    So you think that if I didn't do any player input like try to truck stick or spin or juke and a tackle animation starts up or begins to happen because the elusiveness rating dice roll that happens behind the scene fails to avoid the animation from even beginning that it treats me like a CPU ball carrier and not a player controlled ball carrier?

    And then...
    Quote Originally Posted by JeffHCross View Post
    The CPU controlled players are getting the same type of dice rolls that a human-controlled player does. the calculations are still likely done with the same variables and ratings.
    Wouldn't that mean that the game then uses the BTK rating to determine if the npc player breaks free from a tackle animation that has already started?

    Sure, That would totally go against everything we've just discussed and that you were told but to me that would make more sense.
    Last edited by Cipher 8; 07-10-2011 at 09:36 PM.

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