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    Published on 05-15-2012 03:00 AM
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    [Editor's Note: The following special report previewing the gameplay changes coming to FIFA 13 are from community member steelerfan.]

    On Thursday, May 10th, EA Canada held an invite-only webcast for various community members to give us a preview of the many gameplay changes that are coming to FIFA 13. I was fortunate enough to be asked to participate in the webcast, which featured Producers Aaron McHardy and Nick Channon as well as Community Manager Romily Broad.

    By now, FIFA fans, you have probably had the opportunity to read the "bullet point" articles that have come out giving brief descriptions of the various gameplay changes we're going to see when FIFA 13 hits the shelves this Fall. Let me tell you, those articles do not do the changes justice.

    Reading those bullet points does not give you the level of depth and importance of each of the 5 key areas that the EAC team has addressed in FIFA 13. Those 5 areas include: Attack Intelligence, Complete Dribbling, First Touch Control, the Player Impact Engine, and Tactical Free Kicks, among other changes.

    McHardy and Channon did an excellent job going over the various additions by showing us real-world examples, examples from FIFA 12, and examples from FIFA 13 (much of which came in the form of their pre-Alpha Testbed Environment). This gave us a great comparison that showcased how the additions will replicate what you see on the real pitch more accurately than FIFA 12. The changes are so robust, and potentially impactful, that the explanation of several of the items had to be rushed through in order to finish the webcast in under 2 hours (it had been planned to be just an hour). ...
    by Published on 05-11-2012 11:42 AM
    1. Categories:
    2. NCAA Football 13
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    The fifth episode of the Official EA SPORTS NCAA Football Podcast is now available. The podcast includes a "deep dive into NCAA Football 13 Dynasty improvements discussion with Presentation Designer Christian McLeod and Dynasty Designer Jordan Peterson."

    After listening, share your thoughts with the community. ...
    by Published on 05-07-2012 09:00 AM
    1. Categories:
    2. NCAA Football 11
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    NCAA Football 11 was released on July 13, 2010. In a blog that captured the attention of the NCAA Football community, new Executive Producer Roy Harvey started the information season with an outline of the development team’s focus for NCAA Football 11: Core Experience, Authenticity, and Innovation.


    NCAA Football 11 focused on the theme ‘120 Ways to Win’ referencing new offensive play styles (Air Raid, Spread, Multiple, One Back, Triple Option, Run & Shoot, West Coast, Pistol) as well as the ability to run (or face) an aggressive, no-huddle attack.

    Locomotion was a new momentum-based engine designed to reduce reliance on the Speed rating and to accentuate Acceleration. This new aspect also featured momentum as more a factor with players realistically slowing down and/or taking extra steps when changing directions. A new longer run cycle also improved the visuals on big plays. This feature also utilized 'Dual Stick Controls,' allowing the left stick for player movement and the right stick for leans, trucking, and high-stepping. ...
    by Published on 05-06-2012 10:30 AM
    1. Categories:
    2. NCAA Football 13
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    The NCAA Football 13 Dynasty Mode Improvements have been revealed. Continue on to read the official blogs, view the Dynasty Mode trailer video, see the full list of improvements, and more.

    Game days come to life with mid-game updates featuring a new studio analyst, plus enhanced commentary from NCAA Football veterans Kirk Herbstreit and Brad Nessler. Recruiting now goes deeper than ever with the addition of dynamic grades and the ability to scout players. Plus, there are even more ways to interact with your Dynasty from the web.
    ...
    by Published on 05-02-2012 10:30 PM
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    Thanks to our friends up at EA Canada, The Gaming Tailgate is giving away a copy of EA SPORTS UEFA EURO 2012 (a Digital Expansion Pack to FIFA Soccer 12) for both the PlayStation 3 and X-Box 360.

    To be entered in the drawing for a copy of UEFA EURO 2012, respond to this posting with your console of choice, and your top feedback item(s) for FIFA 13. We will pick winners at random on Wednesday, May 9 at 9 PM CT. (UEFA EURO 2012 is an expansion pack, so you must own FIFA 12 in order to play & win.)

    Additional FIFA news and feedback can be had by following FIFA Community Reps Rom and Rolla on Twitter or find them on Instagram by searching EASPORTSFIFA. Continue on to read JBHuskers' impressions of UEFA EURO 2012 and get entered into the drawing. ...
    by Published on 04-24-2012 07:30 AM
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    This is the fourth part in a series looking at the NCAA Football franchise as we enter the seventh year of NCAA Football on the next-gen consoles with the release of NCAA Football 12.

    NCAA Football 10 hit store shelves in July of 2009. From the initial press release forward, EA SPORTS promoted one of the game’s big new features, Season Showdown. This feature was a meta-competition that spanned the length of the college football season, allowing fans of each FBS program to compete against each other by earning credits based upon game skills, trivia, and more. While it was met with great resistance from some in the core community for - in their opinion - diverting resources from gameplay improvement, the feature did reward credits for Skills, Strategy, and Sportsmanship. With the Season Showdown ID Card displaying credit levels in online lobbies, these helped to create a basis for determining the style of play for a random user – provided they signed up for the optional Season Showdown feature. ...
    by Published on 04-22-2012 08:16 PM
    1. Categories:
    2. NCAA Football 13
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    First, an introduction. For anyone that does not follow me or The Gaming Tailgate regularly, my name is Tommy and have always gone by the name gschwendt across many different message boards and sites. I've been playing the NCAA Football series since NCAA 2003 and I've ran a league/Online Dynasty that has been running since NCAA 2004. I play true-to-sim style football and utilize a mix of everything from pro-style, shotgun spread option, and air raid style offenses with a sprinkling of under center triple option... just depends on what I feel like running that day. Defensively, I love disguising coverages so I also love to utilize the 3-3-5 and 4-2-5 defenses whenever I can or just stick with the good-old 4-3 defense. I mostly play Online Dynasty mode because I love building up my own team and am currently participating in 3 different ODs using varying levels of teams (Arkansas State, Miami FL, and Oklahoma).

    I say all of that because if you don't know me, I want to at least give you some insight as to where I come from so you can see where my focus is while I'm down at EA Tiburon during community events. Along those lines, they bring in guys from all over, with all kinds of different perspectives, and all kinds of different focuses on the same game we all play so that in the end, we can help influence the game as much as possible to improve upon it from year to year. In this write-up, I'll cover my impressions from my time with the game last week. This will only include information that EA has already released but largely focus on the Gameplay side of things.
    ...
    by Published on 04-19-2012 07:30 AM
    1. Categories:
    2. NCAA Football 13
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    The third episode of the Official EA SPORTS NCAA Football Podcast is now available. The primary area of focus is additional gameplay coverage and follow-up questions from the community.

    Continue on to view a quick recap of the show. Then after listening, share your thoughts with the community. ...
    by Published on 04-16-2012 04:15 PM
    1. Categories:
    2. NCAA Football 13
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    Tuesday afternoon, EA SPORTS held their NCAA Football 13 Gameplay Webcast in which they announced gameplay features and improvements coming to the game.

    Among the areas of focus to gameplay in NCAA Football 13 are a new Total Control Passing Mechanic (including new pass trajectories), a new catching system (including 430+ new catch animations), Read & React Defensive AI, improved punt coverage and return formations, as well as option, playcalling, and custom playbook improvements, among other changes.

    Continue on to view the LiveStream archive of the event, a detailed list of announced Gameplay improvements, links to media articles and blogs discussing the improvements, and also thoughts from fellow community members. ...
    by Published on 04-16-2012 10:20 AM
    1. Categories:
    2. NCAA Football 13
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    Announced on Monday's Dan Patrick Show, Barry Sanders has won the 'My Heisman' tournament and will join Robert Griffin III on the cover of NCAA Football 13.

    The other Heisman Trophy winners in the voting bracket included: Marcus Allen, Doug Flutie, Eddie George, Desmond Howard, Herschel Walker, Charlie Ward, and Andre Ware. Sanders and the other Heisman winners are expected to be part of the 'Heisman Challenge' mode, which will be detailed May 30:

    There are familiar faces on the field in NCAA Football 13, which now features a selection of former Heisman Trophy winners. With the new Heisman Challenge mode, fans have the ability to utilize the skill set of a legendary Heisman Trophy winner in a quest to match his award-winning historical performances and win the Heisman trophy once again. ...