The Army vs. Navy coach mode game I was posting about in the TGT Coach Mode OD section, before it froze on me at the start of the fourth quarter, was played using

's sliders. It played really well. The defenses kept good pressure, both sides were able to get 2 or 3 sacks. There was one fumble and I think an interception. But they weren't overpowering and weren't getting into the backfield instantly. They got pressure, but not constant and not a ton to the point of being overpowered or anything.
Teams were able to still pass, but it wasn't guaranteed. The QBs scrambled when they needed to, they threw some great, on the dot passes. They also threw some horrible passes that would leave you shaking your head (their accuracy sucks, so it was to be expected).
The run game was able to be used with success. Options were still a bit of a absence, with the couple of options I ran, being automatic loss of yards, though Army's offense was able to run the option with success.
The kicking game was far from guaranteed. I missed a 31 yard field goal, made a 35 yarder. Army missed a 41 yarder, but made a 33 yarder. Army also almost missed an extra point wide left. Punting was good. It wasn't overpowered, but it wasn't weak. There were some great punts, there were some shanks, a good mix of both.
Overall, it was a very well played, even game, that was a defensive battle throughout. At it should have been as Army and Navy have similar ratings and rosters.
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