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Thread: Madden 25 Next Gen (PS4, XB1)

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  1. #121
    Administrator gschwendt's Avatar
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    Press Row Podcast (OS) interviewed Madden Gameplay Dev Victor Lugo. Lugo is primarily responsible for the physics aspect of Madden.
    http://www.operationsports.com/news/...with-vic-lugo/

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    Resident Lawyer of TGT CLW's Avatar
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  4. #124
    Heisman Rudy's Avatar
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    This trailer looked better. I like the line animations although the overall graphics are not much better than current gen imo (at least when you look at it from a gameplay camera).

    I honestly don't know what to believe. The marketing stuff and what I'm hearing/reading doesn't mix with what I'm seeing in some of these videos. They say we have TrueStep and yet I don't see a lot of fluid movements that look that realistic. I see a lot of old animations from current gen that I wish were re-done. At the end of the day I think this is a game that people will have to get their hands on to get a real impression.

  5. #125
    Heisman jaymo76's Avatar
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    Quote Originally Posted by Rudy View Post
    This trailer looked better. I like the line animations although the overall graphics are not much better than current gen imo (at least when you look at it from a gameplay camera).

    I honestly don't know what to believe. The marketing stuff and what I'm hearing/reading doesn't mix with what I'm seeing in some of these videos. They say we have TrueStep and yet I don't see a lot of fluid movements that look that realistic. I see a lot of old animations from current gen that I wish were re-done. At the end of the day I think this is a game that people will have to get their hands on to get a real impression.
    Very confusing... will the real Madden 25 on ps4 please stand up?!? I need to see what I just saw in this video in real, actual, ZOOMED out gameplay. Which one is real??????????????????????????????????

  6. #126
    All-American Kingpin32's Avatar
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    So here's a question that I think is gonna be asked a lot: If we haven't purchased Madden yet, should we get current gen or next gen? Also just a general question, have they discussed whether or not we'll be able to import NCAA draft classes to next gen?

  7. #127
    Heisman Rudy's Avatar
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    Quote Originally Posted by Kingpin32 View Post
    So here's a question that I think is gonna be asked a lot: If we haven't purchased Madden yet, should we get current gen or next gen? Also just a general question, have they discussed whether or not we'll be able to import NCAA draft classes to next gen?
    I don't think there will be a big difference between current and next gen this year. Next gen should be fully featured though but it does NOT have the ability to import draft classes. They were trying but it's not happening.

  8. #128
    Resident Lawyer of TGT CLW's Avatar
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    Will low Awr cost olineman to make wrong reads when targeting pre snap?

    This year, physical ratings will have greater impact than intangible ratings up front.

    Do holding penalties factor in these new line animations/interactions? Or are they randomly generated?

    Holding animations will be slightly increased on Next-Gen.

    Does oline Strength counter dline PMOV and Footwork counter FMOV?

    Pass Block Rating (PBK) counters both.

    what's biggest difference in next gen ?

    The QB now must step up into the pocket rather than extend his drop which fundamentally changes the way Madden is played.

    will D-lineman "win" more 1-1 battles against lesser rated O-linemen? Or will it be 50/50

    Pass rush has been improved and ratings will have a heavy impact on 1v1 battles up front.

    how do lineman make their calculations? Closest defender to ball carrier? Inside gap protection?

    For pass blocking, O-Linemen calculate the location, speed, direction and angle of pass rushers to the QB.

    what does impact blocking mean? And is it better than upgrading specifically run/pass blocking

    Impact Blocking = Any block that occurs while both the blocker and his target are moving in the open field.

    Will the QB now identify and say who the "Mike" is?

    you will see either the C or QB point when identifying the mic, but you will not hear audio.

    Will there be times where the o-line miss a assignment like on a delay LB Blitz or overloading one side

    Yes, overload blitzes aren't as effective as they used to be but lineman will definitely miss assignments from time to time.

    Does o-line block away from hole, so defender gets free if you run where you're not supposed to on runs like a dive outside?

    In run blocking, OL will be more likely to block for the design of the play.

    Does Madden next gen defese have true run fits and/or gap assignments?

    They have gap assignments based on each play they run.

    Will HB's pick up blitzes more often? Will lineman be able to report as eligible?

    HB's are included in the pass protection. No, all formations in Madden are legal.

    Is the snap count a factor in next gen? WIll you be able to draw the defense offsides?

    Yup!

    Does True Step affect every player or just the ball carrier?

    Stay tuned for a Q&A on True Step in the future.

    How are PMV/FMV used in calculating while rushing the passer? Does only get used in one play or both?

    It's based on that players ratings, traits, and player type.

    Will the blind side pass rusher (RDE) be able to consistently get pressure instead of how it is now where the LDE gets the most?

    Yes, that's now balanced and ratings will determine pressure.

    Will next gen stop the nano blitz?

    Nano blitzes are less prevalent and w/ enhanced pass rush you won't need to nano based on the amount of organic pressure.

    What determines the missed assignment rate? AWR or PBK or a combo of both?

    Targeting is tied to the defense's movement, so physical ratings will naturally have a larger impact in such a dynamic atmosphere.

    Will the secondary actually be able to keep up with WR's and play man defense decently?

    Coverage has been improved and enhanced pass rush will make the defensive secondary's job easier.

    Has blitzing been improved? Is cover 2 a usable scheme now with better pass rush?

    Yes, you will feel more heat with blitzes, which also improved all coverages.

    Can we adjust protections ourselves and not just slide protection? Can we single out an O lineman to focus on a guy or add help?

    When you add a TE and HB to the protection scheme, they will determine targets as well as the offensive line.

    Will a lineman break off of his double team to pick up a blitzing linebacker?

    Yes, what we call sorting, due to our calculation power in gen 4, they are able to dynamically evaluate threats to the target.

    Will certain pass rush animations only be available to players with higher rated PMV or FMV?

    Ratings have a very high impact on pass rush animations.

    Can you please change the penalty "Clipping" to "block in the back"?

    That is a great suggestion and something that's already on our radar. Thanks

    Best defense against Vernon Davis?

    Nickel strong cover 1 robber but is susceptible to the TE Flag

    Will fatigue be a factor? If defense is on the field for long stretches will it impact play?

    Yes, when a defensive lineman is fatigued his ratings start to drop.

    Will there be more moves for defensive lineman to use on next gen?

    There is more defensive line moves and more they will be more effective at establishing a good pass rush.

    How will lineman react to 1-3 man rushes? Too easy to get sacks when it's 5 o-lineman vs 1-3 rushers.

    When blockers out number rushers you are going to see double teams when available.

    http://www.operationsports.com/

  9. #129
    Heisman Rudy's Avatar
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    I want to see someone get the game and have a 150 pound weak OT go against JJ Watt and see if he stonewalls him. That will tell me a lot if this new Ignite engine is really physics based or not.

  10. #130
    Resident Lawyer of TGT CLW's Avatar
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    Quote Originally Posted by Rudy View Post
    I want to see someone get the game and have a 150 pound weak OT go against JJ Watt and see if he stonewalls him. That will tell me a lot if this new Ignite engine is really physics based or not.
    The answer to your question is what are the 150 lb OTs ratings for Pass Block if its 99 yes. If its 40 probably only 4/5 of the time.

  11. #131
    Heisman Rudy's Avatar
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    Yeah, I think we've all seen those old videos that demonstrated weight and size did nothing. The game was always purely ratings based. I could live with that but I expect more on the next gen.

  12. #132
    Heisman jaymo76's Avatar
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    Didn't like the twitter answers re: penalties... something along the lines of "yes the game is programmed t acknowledge penalties..." translation... penalties will be the same as current gen... aka non-existent.

  13. #133
    Resident Lawyer of TGT CLW's Avatar
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    Remember when EA said the crowds in Next-gen Madden wouldn't be the same five people (or something along those lines):


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    Heisman jaymo76's Avatar
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  15. #135
    Resident Lawyer of TGT CLW's Avatar
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    Graphically it looks great but its 2 weeks out now and we still haven't seen much (if any) ACTUAL GAMEPLAY footage. GameFly'n this one prob to whore out for the easy and then back via USPS you go.

  16. #136
    Heisman SCClassof93's Avatar
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    Quote Originally Posted by CLW View Post
    Graphically it looks great but its 2 weeks out now and we still haven't seen much (if any) ACTUAL GAMEPLAY footage. GameFly'n this one prob to whore out for the easy and then back via USPS you go.
    Dude, that is the new shoe/sock cam

  17. #137
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  18. #138
    Heisman Rudy's Avatar
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    I like the hand fighting and extra detail in the line animations but I still see some suction blocking. At 30 seconds there is a double team but it looks like the Jet DT has a fairly clear path to Brady. Why is he stuck instead of sliding to the gap and QB?

  19. #139
    Heisman jaymo76's Avatar
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    Quote Originally Posted by CLW View Post
    Video's not too bad. Visually it looks great... except... where is the "living world?" The crowd with identical men all wearing #75... ??? Love that grass though... lol. Seriously though, the grass looks good...

  20. #140
    Administrator gschwendt's Avatar
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