Again, don't you think Sony could have final jurisdiction and say no, you can't do that?
They've already said they're leaving it up to the publisher, though, so they've already said what their stance on that is. If publishers want to block used games, it's their choice to do so. There's really nothing there to speculate on "will Sony let them do that?" because Sony has already said yes.
Well here is our answer (up to publishers) - same as PS3
http://www.ign.com/articles/2013/06/...-to-publishers
I guess if we live in a fairy land, it could have. But we don't. We live in the real world. That policy is exactly the same as it was in February. I knew the second they started talking about it last night using terms like "WE will not block used games" that it was the same policy. Besides, this isn't something new. Publishers had the power to do that this generation if they wanted. The used games thing really didn't become a problem until about midway through this generation, which is when we saw the online pass.
It's the publishers' games. If they want to implement some kind of check system into their game, there really isn't much Sony can do about it. I guess they could refuse the game to be on their system, but let's be real - they're not going to do that.
Key part of that:
Again points to the online passes.Publishers of PS4 games, then, can do what's already done on existing PlayStation software: Limit or lock content behind online passes or redemption codes (or opt out of restrictions altogether), which differs from Microsoft's limited licensing of Xbox One software
Yep I'm fine with this. When EA brings back Online Pass (or the same or worse renamed). I'm out. There are too many other (and better) games for me to spend my free time with.
I buy my EA games new but I'm not going to support a company creating false markets for a product that obviously isn't up to snuff to get the profits they feel they are entitled to.
Yeah, but that online pass could potentially block the whole game. That's what I'm saying. You very well could end up EXACTLY like the One in which there are no used games because they're all behind a one time use serial key.
Well I'll go with the indie titles and the free PS+ games. I'm not kidding I'm not supporting companies that pull this crap and treat their customers like garbage and deny them the ability to re-sell a product. A concept that has been a given since the dawn of commerce.
Yep rent the game from GameFly day one. A week later buy it "used" for $45 and they will mail you the box and code to you. Now a publisher could require a code to play anything in which case noone could rent it but I dounbt anyone (other than EA) will try to pull a stunt like that.
I don't know...I don't think they would stock a game that only has a one time code for the WHOLE game. I know they did with games that only had an online pass, but I don't know if they would distribute a a game that has all of it's content blocked by a code that could have been potentially used. I don't know, though, that's something they would have to decide on. They'd only be able to send it out to one customer, so I don't see the point in that.
Publishers of PS4 games, then, can do what's already done on existing PlayStation software: Limit or lock content behind online passes or redemption codes (or opt out of restrictions altogether), which differs from Microsoft's limited licensing of Xbox One software
The two systems are completely different. On PS4, they're going to have to go the Online Pass route.
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