Quote Originally Posted by souljahbill View Post
It's only lazy if it's easily fixable, won't break another part of the game, and they choose not to do it. Unless it fits that criteria, it's unfair to call people who spend the night at the office to make a game for other people SO THEY CAN MAKE A LOT OF MONEY FOR A BIG COMPANY lazy.
Well I think lazy works for that definition. Like the super long FG attempts on Heisman. That has to be a fairly easy fix that they just choose to ignore. Why? Probably because the bean counters say that only a small percentage of gamers play on Heisman so don't waste your time there. I see all kind of stupid decisions done at my workplace because a number counting process dictates we work on X,Y,Z when A and B may be bigger problems. But someone's bonus doesn't get padded if we work on what we should rather than what a lousy bean counting process says we should do. Often X,Y and Z are easy but useless fixes that pad numbers/bonuses while significant issues are left unaddressed. That's not necessarily lazy because people are still working but it's dishonest or at the very least wrong.

The same approach applies to EA in many areas. There are many legacy problems, some easy and some big. Petey is simply frustrated that EA has turned a blind eye to known problems for many years in a row now. Why exactly we don't know but I'm fed up with the excuses. I don't care if it's lazy or something else, I just refuse to buy the end product if I'm not happy. Something is wrong with the way EA decides what to work on imo.