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Thread: NCAA Football 13 - General Impressions Thread

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  1. #361
    Heisman baseballplyrmvp's Avatar
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    Quote Originally Posted by JeffHCross View Post
    I've seen it believed that playing time has some (but limited) influence on progression. It's by no means the primary factor, but it's not a non-factor either, from the discussions I've seen.
    i wish stat based progression played some part (or a larger part if its already in there) than what it does. after my qb's performance in my most recent game of this site's od, i think his throw accuracy should go up a little bit. i'm kinda confused though that i set my own personal record for passing efficiency with michael eubank, of all people, by going 41 of 46.

  2. #362
    Booster JeffHCross's Avatar
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    But are you talking about a temporary bump or a permanent addition? I can see the reason for the former, but not necessarily the latter. I'd imagine if the latter was true that people would find ways to game the system.
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  3. #363
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    Quote Originally Posted by JeffHCross View Post
    But are you talking about a temporary bump or a permanent addition? I can see the reason for the former, but not necessarily the latter. I'd imagine if the latter was true that people would find ways to game the system.
    like there arent people who do that already.

    imo, if it was perfectly done, it would feature larger temporary boosts/penalties to your ratings that would contribute to smaller more permanent boosts/penalties to your ratings.

    ie: the throw power rating. one a one game scale, if you threw the ball 40 times and if every pass attempt went for 30 or more yards through the air, then by the end of the game you might see a +5 bonus to your throw power rating. however, in order for you to permanently change your qb's throw power rating, you'd have to have meet a certain criteria and then keep playing with that style. in this case, you'd have to sustain, maybe a 25 yard per attempt through the air ratio over the course of 3 or 4 games, in order to start affecting your throw power rating permanently. if that makes sense? thats just an example for something easy. i dont know how you'd come up with criteria for ball carrier vision or some of the other ratings.

  4. #364
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    Quote Originally Posted by baseballplyrmvp View Post
    ie: the throw power rating. one a one game scale, if you threw the ball 40 times and if every pass attempt went for 30 or more yards through the air, then by the end of the game you might see a +5 bonus to your throw power rating. however, in order for you to permanently change your qb's throw power rating, you'd have to have meet a certain criteria and then keep playing with that style. in this case, you'd have to sustain, maybe a 25 yard per attempt through the air ratio over the course of 3 or 4 games, in order to start affecting your throw power rating permanently. if that makes sense? thats just an example for something easy. i dont know how you'd come up with criteria for ball carrier vision or some of the other ratings.
    That is a bad example. Throw power is one of those attributes like speed that shouldn't really change. I could understand accuracy getting a boost if you are hitting 70% of your passes but some attributes should not change much over time and throwing power is probably at the top of the list.

  5. #365
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    Quote Originally Posted by Rudy View Post
    That is a bad example. Throw power is one of those attributes like speed that shouldn't really change. I could understand accuracy getting a boost if you are hitting 70% of your passes but some attributes should not change much over time and throwing power is probably at the top of the list.
    focus less on what rating is being used, and more on the process required for getting a boost.

  6. #366
    Heisman Rudy's Avatar
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    I understand but that process has to be tailored towards specific ratings and not everything imo.

  7. #367
    I can't remember if it was here or in another thread but this WR slipping in the rain thingy is ok, but it sure can be annoying. I think it was Jeff that said, (if it wasn't sorry), it can be frustrating how the DBs NEVER slip.

    I've also found it "interesting" for lack of a better F'ing term that the WR that slips the one that "should" be open. I.E. if it's cover to and your TE is running a deep post over the middle, he'll be the one to slip, not the WRs on the outside that are double covered. Why is the "open receiver" the one that slips? Just saying, if it's supposed to be a "cute animation" why doesn't the WR that is covered slip?

    I guess this falls into the conspiracy of the CPU knows what you're calling and what WR "should" be open. Now, I will say I have seen the CPU WRs slip so atleast it happens to them too.

    I've also had my QB slip on his drop back, actually one time he slipped so bad that he put his knee down and the play was over, that doesn't happen very often so it's not an issue, I like that it happens from time to time, I'm just voicing my concern about the slipping WR. I'd just like to see a double-covered WR slip, then I'd feel better out this silly animation.

  8. #368
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    Yeah, definitely wasn't me ... because it doesn't bother me that the CBs don't slip. They have enough problems with going the wrong way on certain breaks or routes that I'd hate to add more problems for the coverage.

    I don't think it has anything to do with being open or knowing what play is called ... I've seen receivers slip when they weren't open. It's probably more that you're not looking (as much) at the covered receivers Also, the outside receivers are going to be significantly better at RTE than your TE/slot guys (at least usually), so they'd be the least likely to slip.
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  9. #369
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    Quote Originally Posted by Rudy View Post
    I understand but that process has to be tailored towards specific ratings and not everything imo.
    we currently have a progression system that is universal and applies to every rating...... and its absolutely terrible. having separate systems in place for the passing game, receiving aspect, ball carrier aspect, player engagement aspect, defensive coverage aspect, and possibly the kicking game is the only way to ensure that you can create a dynamic stat/performance based progression system, that is capable of taking any style of play and progressing/regressing your team's ratings to better reflect your style of play.

  10. #370
    I'm sure this is going to be considered nit-picky but here is one thing I DO like in NCAA 13 vs Madden 13.

    If I'm on the practice field or in a game and I'm searching through my playbook By Formation, let's say Weak Pro I pick a play and run it. When that play is over in NCAA it takes me right back to Weak Pro. In Madden it goes to a different formation, no rhyme or reason.

    Same holds true if I go through my PB By Play Type. If I was previously in WEAK I, then back out to select BY PLAY TYPE then select a HB Draw play, then after that play is over if I go back to BY FORMATION it takes me back to WEAK I in NCAA, but again in Madden it just goes all over the place. It's like NCAA keeps a bookmark where you where. I like that.

    Once I start learning my Playbook I start memorizing where my plays are, formation and plays. When NCAA takes you back to where you left off it is more user friendly to me, than Madden which doesn't seem to go back to any set formation. It would be ok if Madden always went back to Ace Big or the first formation but it doesn't it goes back to Singleback one time, the next it's Weak I, the next it's SG, it's all over the place. So I find myself clicking through the playbook again, each time trying to find plays. It seems to interrupt the flow of the play calling.

    I like how NCAA does it, not sure why Madden has to be different in this respect.

  11. #371
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    Quote Originally Posted by gigemaggs99 View Post
    I'm sure this is going to be considered nit-picky but here is one thing I DO like in NCAA 13 vs Madden 13.

    If I'm on the practice field or in a game and I'm searching through my playbook By Formation, let's say Weak Pro I pick a play and run it. When that play is over in NCAA it takes me right back to Weak Pro. In Madden it goes to a different formation, no rhyme or reason.

    Same holds true if I go through my PB By Play Type. If I was previously in WEAK I, then back out to select BY PLAY TYPE then select a HB Draw play, then after that play is over if I go back to BY FORMATION it takes me back to WEAK I in NCAA, but again in Madden it just goes all over the place. It's like NCAA keeps a bookmark where you where. I like that.

    Once I start learning my Playbook I start memorizing where my plays are, formation and plays. When NCAA takes you back to where you left off it is more user friendly to me, than Madden which doesn't seem to go back to any set formation. It would be ok if Madden always went back to Ace Big or the first formation but it doesn't it goes back to Singleback one time, the next it's Weak I, the next it's SG, it's all over the place. So I find myself clicking through the playbook again, each time trying to find plays. It seems to interrupt the flow of the play calling.

    I like how NCAA does it, not sure why Madden has to be different in this respect.
    Great point Gigs! That is one of the items I forgot to mention in my initial analysis of Madden. If you are running a pro I tiwns when you go back into your playbook you should start at pro twins, NOT WHATEVER THE FIRST FORMATION IS in your book. It really hurts the flow of the game. I wonder if it's a bug as well???

    Somethnig else that NCAA does 100% better than Madden, regardless of CCM's twitter et al... in NCAA you actually feel like you are part of the league now because of the game updates. In-game Madden still fails at connecting you to the rest of the league.

  12. #372
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    So out of curiosity, with the release of Madden, how many people are still actively playing NCAA? Based on the forums it doesn't seem like this years offering has kept people involved? I suspect OD's are a little different but what about offline gamers?

  13. #373
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    Quote Originally Posted by jaymo76 View Post
    So out of curiosity, with the release of Madden, how many people are still actively playing NCAA? Based on the forums it doesn't seem like this years offering has kept people involved? I suspect OD's are a little different but what about offline gamers?
    I'm still playing. I'm not a Madden guy.

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    Quote Originally Posted by souljahbill View Post
    I'm still playing. I'm not a Madden guy.
    same here. ncaa can keep my attention for a while. madden cant.

  15. #375
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    Quote Originally Posted by jaymo76 View Post
    So out of curiosity, with the release of FIFA 12 last September, how many people are still actively playing NCAA? Based on the forums it doesn't seem like this years offering has kept people involved? I suspect OD's are a little different but what about offline gamers?
    Fixed.

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  16. #376
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    i forget where it was discussed on here, but what causes the cpu to set your zone defense to aggressive?

  17. #377
    Quote Originally Posted by souljahbill View Post
    I'm still playing. I'm not a Madden guy.
    I'm playing both daily ODs and offline modes. I enjoy football :-)

  18. #378
    Heisman AustinWolv's Avatar
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    Quote Originally Posted by jaymo76 View Post
    So out of curiosity, with the release of Madden, how many people are still actively playing NCAA? Based on the forums it doesn't seem like this years offering has kept people involved? I suspect OD's are a little different but what about offline gamers?
    I would be playing if I had any time as of the last week. I haven't really played Madden since the early 2000s though, just pick them up later to whore achievements. Is Madden really that good this year?

  19. #379
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    So if you guys could chose what game would you guys get, Madden or NCAA 13 ?I'm gonna try and get one copy around Nov.Not sure what to get first.

  20. #380
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    is anyone else getting the popup at the loading screen that you have to review ea's TOS and private policy again? i got that screen when i first got the game, got it yesterday, and again got it today. are they doing something on their end?

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