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Originally Posted by
JeffHCross
Well, considering you had asked who had participated, and I had answered, I assumed that I, Paakaa, Oneback Kwizzy, and steelerfan, all of whom are prominent and regular posters here, were left out of your question for a reason.
Again, it was an oversight on my part. I immediately saw this website's owner and co-founders names, so I directed my attention towards them. Also, as you pointed out earlier, I didn't ask for your response. To that end, I didn't ask Paakaa either, but he decided to step in for some quality dialogue while you chose to beat your chest. Now, had you chosen the path to communicate, we'd be having a different conversation.
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Now on to your question:
I knew where you were going with it. I figured I'd let you make your point before responding.
It also comes down to the perception of what has changed. Are you saying that you'd rather they not spend any resources on those issues? So you'd prefer to see a game that looks the exact same as years past? Some people argue it does anyway, though I think those people are nuts. And, at the end of the day, there is more than just the TGT audience (and who we represent) to consider. A game that looks like it belongs in 2007, but is coming out in 2011, probably isn't going to get very much attention from the more casual audience.
Or are you saying that they spent too many resources on the art? Because I've noticed that quite a few people mention the grass, HDR and dreadlocks as if they're new features that are designed to sell the game. What about the enhanced Custom Conferences? Removal of suction blocking and tackling? Custom Playbooks? Coaching Carousel? I'd hazard to guess that the art enhancements, with the possible exception of fundamentally changing the lighting, cost a fraction of what any of those features I listed cost.
You assume wrong.
I'm all for graphical upgrades, new features, etc. as the next guy, but not at the cost of actual gameplay. When you consider the numerous things they don't fix title to title (and I don't think we need to start a list here) and consequently title update to title update and tuner upgrade to tuner upgrade, I'd much rather they refocus their effort on making the game actual play beautifully. My point is I think their effort is misguided.
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It is the weekend ...
Are you meaning the developers or those involved with these program?
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EDIT: Also, "blatant lie" implies intent. I'm 99% certain that the team didn't intend to further break advertised features with the patch.
Point taken. However, when you consider Ben's statement to close his blog on Title Update #2, it is implied the problems are fixed, they've checked and double-checked the validity of the repair, and we will be perfectly happy after the long wait. He statement is blatantly false.
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Which posts, from Game Changers or Community Day participants, in this thread or any other, have been damage control? I sure haven't seen many, if any at all. In fact, I've seen several Community Day participants openly vote their frustration with the outcome of the second patch.
My "relationship" with EA has allowed me to provide feedback directly to EA, both before and post release. If you think the community as a whole is better off without that relationship, more power to you, but I would vehemently disagree.
As I stated earlier and as another poster helped me make my point, you are in the unfortunate situation of becoming Customer Service Representatives to EA. I believe that your heart is in the right place and truthfully, it is a good idea, but I question EA's heart and motives on this. That's all I'm saying.