To those of you who have experience playing online, in either dynasties or in ranked games, what is the probability that user v. user games are going to have a non-trivial amount of defense? Particularly with the issues regarding zone coverage that G already hit on, I'm just wondering how realistic it's going to be to slow down another user's passing game (especially if they are balanced enough to run it if you completely over commit to the pass).

Also, what do you perceive to be the likely effectiveness of scramble oriented cheese this year?