i think it'd bring a lot of depth and added strategy to be able to set a gameplan for individual players. the gameplan would have to be expanded, obviously, and probably be updated for the individual positions.
either that, or have your players' ai recognize their certain talents: like if you have a d-end who has an 90 rating for power move and only a 60 rating for finesse move; every snap, that d-end should primarily be using power moves in his line battles.





... That said, you bring up a good point so I will still give you the thoughts behind why I think it is a good idea. One thing I will say, as it pertains involving statistic results specifically, is that Baseball has such a great focus on so many season stats I can see why so many games would make this effort. In the case of college football and this game, I am more thinking player rating and matchup for purposes of developing a gameplan. And more generally, as this game gets "more realistic" and better at simulating authentic football, game planning (even if very simple) will take more importance. To keep it from rambling I will kinda do why/why not
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