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Varsity
I also posted this in the Animations Forum as well. Mods feel free to move it if you'd like.
WIN/LOSS ANIMATIONS & GAMEPLAY
It seems to me that at the core of a lot of NCAA's gameplay issues is the fact that interactions are so black and white. Either a CB jams the WR and stops them dead at the line for awhile or the WR completely burns the CB and beats him deep. Either the Dlineman throws the blocker completely out of his way, or the Olineman stops him cold. There don't seem to be many animations in this game where one player gets a slight advantage over the other in an interaction. I don't know if that's due to the way the math decides who "wins or looses" an interaction or if it's because the animations don't exist.
I would like to see more "partial win" situations occur and I think it will make a huge impact in gameplay. Football is a game of inches. How much would it impact the game if instead of a DE coming clean after your QB, the Tackle was able to keep just one hand on him and allow your QB to step up slightly and avoid the pressure? How much would Special Teams plays benefit from players fighting all the way down the field against one another. Those types of battles are the things that win or lose football games and I feel that they are undervalued in this series to this point.
* I would also like to see a physics system implemented to interactions. Last year locomotion was introduced to add physics to "anything that isn't considered an interaction". It is now time to introduce these physical laws to blocks, tackles, jump balls, etc... Just as an example, in blocking this would result in better development of running lanes, a better pocket formation, and more "blow up" blocks (just to name a few).
Last edited by Kwizzy; 12-17-2010 at 12:37 PM.
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