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Thread: The Golf Club (PS4, XB1, PC)

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  1. #81
    Heisman SCClassof93's Avatar
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    I love how fast this plays. I do not love the commentary......at all

  2. #82
    Hall of Fame SmoothPancakes's Avatar
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  3. #83
    Hall of Fame steelerfan's Avatar
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    Montana? As in Hannah?

    That's your game too, JB.

  4. #84
    All-American GatorfanStovy's Avatar
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    Is this a free to play or how much is cost to get golf club?

  5. #85
    Heisman SCClassof93's Avatar
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    Quote Originally Posted by GatorfanStovy View Post
    Is this a free to play or how much is cost to get golf club?
    Price not determined yet.

  6. #86
    Administrator JBHuskers's Avatar
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    I'm guessing no more than $20.
    The dude abides.

  7. #87
    Administrator gschwendt's Avatar
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    Quote Originally Posted by JBHuskers View Post
    I'm guessing no more than $20.
    I wouldn't count on it... I'm expecting a full-priced title considering it has the course-creator and likely no real shot at DLC revenue.

  8. #88
    Heisman SCClassof93's Avatar
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    Quote Originally Posted by gschwendt View Post
    I wouldn't count on it... I'm expecting a full-priced title considering it has the course-creator and likely no real shot at DLC revenue.
    Devs have stated (for what that is worth) that this will not be a yearly release but will continually updated. Continually updated sounds like DLC

  9. #89
    Heisman SCClassof93's Avatar
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    Quote Originally Posted by JBHuskers View Post
    I'm guessing no more than $20.
    Since we are guessing.....if this goes retail release with disc $60, DL only $50.

  10. #90
    Hall of Fame SmoothPancakes's Avatar
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    I'm thinking it won't be a full $60, but it also won't be $20. I'm gonna split the difference and say $40.

  11. #91
    Heisman SCClassof93's Avatar
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  12. #92
    Administrator JBHuskers's Avatar
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    Well I thought it was a downloadable only title? Or was that not confirmed?
    The dude abides.

  13. #93
    Resident Lawyer of TGT CLW's Avatar
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    I'll go with $40 via DL or Disc.

  14. #94
    Heisman SCClassof93's Avatar
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    Make those litter boxes deep


  15. #95
    Heisman SCClassof93's Avatar
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    The more I watch/learn of this course creator the more I think that if the game just plays decently the creator will be worth the purchase.

  16. #96
    Administrator gschwendt's Avatar
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    Quote Originally Posted by SCClassof93 View Post
    The more I watch/learn of this course creator the more I think that if the game just plays decently the creator will be worth the purchase.
    That would be 80% of the reason I would buy the game... it definitely looks like you can create essentially any course imaginable so long as you have the patience. I've always wanted to create the course that I grew up playing in a video game and it looks like I could certainly do that here.

  17. #97
    Administrator JBHuskers's Avatar
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    I hope there are more backdrops than just this forest for a course creator though.
    The dude abides.

  18. #98
    Heisman SCClassof93's Avatar
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    Quote Originally Posted by JBHuskers View Post
    I hope there are more backdrops than just this forest for a course creator though.
    Think I read four or five "templates" at launch with more coming soon afterwards.

  19. #99
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    Quote Originally Posted by JBHuskers View Post
    I hope there are more backdrops than just this forest for a course creator though.
    Check this at video at 57 seconds http://thegolfclubgame.com/2014/01/1...rse-creator-2/

    Seems plain, alpine, beach, autumn and Links are available (or will be, but he states "work in progress") at launch

  20. #100
    Administrator cdj's Avatar
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    The latest blog talks about the role of telemetry in the game:

    One of the key development goals for The Golf Club team was to target and track a vast amount of telemetry about the rounds being played on the courses created. We are able to view statistics for every shot played in the game – from the accuracy of the swing to the speed of the club head to the amount of draw or fade – which will not only provide us with valuable insight as to how the game is playing or how courses are shaping up when it comes to gameplay balancing but also enables us to ultimately share this data within the game for everyone to see. Eventually you will be able to see statistics for everything to do with courses, holes and players.

    If you have created a course you will be able to see high level data such as every round played but also detailed information such as heat maps for each hole showing where shots such as drives and approach shots have been landing. In theory, you could even sort this data to select certain players, certain rounds or other criteria. This will be invaluable in the course design side of things. If you are playing a course you will be able to see typical information such as how many birdies there have been on this hole, but also longest drives, average drive distance, drive accuracy, green in regulation, longest putt, the average number of putts and so on.

    The only thing holding back this process is the parsing or sorting of the data and then displaying it. That will take a little time so not everything will be ready for launch. We will be tracking the data from day one but the collation and inclusion of some of it visually in the game might come a little later.


    Full blog available here.

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