Quote Originally Posted by bdoughty View Post
Honestly not as bad as I was expecting. It is quirky in far too many areas but it has a foundation to work on. Graphically I thought everything looked fine outside of some of the players faces. The controls are a bit sluggish at times. You know, "Just a second guy on the sofa hitting the sprint trigger, be with you in a second or two." Only played a couple games on Pro and with San Antonio that Shooting setup using Real FG%/Skill is quite a treat. Much less of a treat when controlling Charlotte. Will probably end up running with the Spurs and trying it with skill only for both FT/FG. I did notice refs were letting me steal the ball at will and only got called for reaching in after about 5 or so failed attempts in a row. Even pushed a guy backwards a good two feet trying a steal and the ball fell right to me and I slammed it home. Ref did not seem to mind. No blood no foul, I guess?

Both of the guys at Gamestop, who I know and neither plays sports games, told me to get 2K14. I grinned and said no thanks. Picked up a used copy because none of the basketball developers (EA or 2K) deserved my money this year. After store credit it was $5, quite the steal.
No, in all honesty the game has improved a lot since release and is in the process of becoming a solid title. Assuming of course that EA isn't one and done??? I heard that this game has only sold 48,000 copies thus far. If they can get quicker responses times, add a practise mode, fix end of game cpu logic and clear up how exactly shooting works, I will be satisfied. The learning curve in this game is massive. I am finally getting down free throw shooting after a couple weeks of games.