I played with charter's ratings set for a couple games. I don't see how they are ratings based since crappy-ass OLs are blowing my all 90s+-rated DL off the ball and somehow keeping my 90s+-rated LBs from getting to the RB. There is no in-between on the CPU running game.......you'll stop them for a 2 yard loss if a defender shoots a gap or it is a 10 yard run. I barely recall 2-7 yard runs. It is 8 yards, 9 yards, 10 yard, -2 yards, sack........

I do like the human offensive settings against the CPU however. The running game is pretty fun and the passing game isn't automatic and means you need to "warm" your QB up with short, easy throws......otherwise, with QBA at 5, the human QB will miss throws BADLY even on little short 5 yard routes.

I went back to authentics sliders and the passing game is very easy compared to charters set, but the running game wasn't as fun and diverse with broken tackles and animations.