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Thread: Xbox One - November 22, 2013

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  1. #681
    Resident Lawyer of TGT CLW's Avatar
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    MS LIES in response:

    We have clear principles which guide the response across our entire company to government demands for customer information for both law enforcement and national security issues.First, we take our commitments to our customers and to compliance with applicable law very seriously, so we provide customer data only in response to legal processes [like the secret court that grants 99.999999999999999999999% of requests so if the government wants it they get it from MS willingly]. Second, our compliance team examines all demands very closely, and we reject them if we believe they aren’t valid. [PROVIDE ALL EXAMPLES WHERE YOU REJECTED NSA, FBI, CIA, ETC...] Third, we only ever comply with orders about specific accounts or identifiers, and we would not respond to the kind of blanket orders discussed in the press over the past few weeks, as the volumes documented in our most recent disclosure clearly illustrate. [OUTRIGHT LIE] To be clear, Microsoft does not provide any government with blanket or direct access to SkyDrive, Outlook.com, Skype or any Microsoft product. [OUTRIGHT LIE]
    Finally when we upgrade or update products legal obligations may in some circumstances require that we maintain the ability to provide information in response to a law enforcement or national security request. [MAY? WHEN DOES IT NOT?] There are aspects of this debate that we wish we were able to discuss more freely. [YOU HAVE A 1ST AMENDMENT RIGHT SAY IT] That’s why we’ve argued for additional transparency that would help everyone understand and debate these important issues. [YOU DON'T HAVE TO ARGUE FOR YOUR RIGHT TO SPEAK FREELY - JUST DO IT]
    what a load of [CENSORED]

  2. #682
    Heisman SCClassof93's Avatar
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    Homer response in 4, 3, 2

  3. #683
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    That report was made 1000% better by having Jason Mewes do it.

  4. #684
    Administrator JBHuskers's Avatar
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    Quote Originally Posted by morsdraconis View Post
    That report was made 1000% better by having Jason Mewes do it.

  5. #685
    Heisman I OU a Beatn's Avatar
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    20,000 signatures reached and the most active petition on the site. COME ON, FAMILY SHARING!

  6. #686
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    This guy or Phil Spencer should be the ones running Xbox. From IGN:

    Xbox One chief product officer Marc Whitten has responded to the recent fan petition asking Microsoft to re-reverse their Xbox One policies. In an interview with IGN, Whitten lamented Microsoft’s back-and-forth messaging since May, admitting that the company still has a lot to work on when it comes to communicating with consumers.

    “I think it’s pretty simple. We’ve got to just talk more, get people understanding what our system is,” Whitten told IGN. “The thing that’s really gratifying is that people are excited about the types of features that are possible, and it’s sort of shame on us that we haven’t done as good of a job as we can to make people feel like that’s where we’re headed.”

    “The number one thing I want to do is I want to get the product out, because people are going to use it and obviously a lot of this is more evident, but certainly what I want to do right is now is talk more about how we thought about these features,” he continued. “How we thought about how Xbox Live works, how digital works. I see people feeling like we’ve moved away from digital, when certainly I don’t believe that’s the case. I believe we’ve added on choice for people. It was an addition of a feature onto Xbox One, not a removal of a feature. And I understand people see things like Family Sharing and they’re like, ‘Wow, I was really looking forward to that,’ which is more of an engineering reality time frame type-thing.”

    As far as the petition, Whitten believes that kind of response is directly related to Microsoft’s recent ability to communicate its policies.

    “What it tells me is we need to do more work to talk about what we’re doing because I think that we did something different than maybe how people are perceiving it,” he said. “When I read some of the things like that petition, from my perspective we took a lot of the feedback and, while Xbox One is built to be digital native, to have this amazing online experience, we realized people wanted some choice. They wanted what I like to call a bridge, sort of how they think about the world today using more digital stuff. What we did, we added to what the console can do by providing physical and offline modes in the console. It isn’t about moving away from what that digital vision is for the platform. It’s about adding that choice. Frankly, I think we need to just do more to let people see how the console works, what they’re going to be able to do for it. I think a lot of the things they’re wishing for are frankly there.”

    On the subject of the removed Family Sharing feature, we asked Whitten if any kind of road map is in place to restore the ability to share your digital library with family and friends.

    “If it’s something that people are really excited about and want, we’re going to make sure that we find the right way to bring it back,” Whitten said. “A ‘road map’ sort of implies more like ‘on date X it’s back’ than I think exists, but we believe really strongly in how you build a great experience on Xbox One for me as an individual, but also for my family. Family Sharing is a great example of how you do that with content. I think you’re going to see us, both with examples like that and with other things, keep pushing on how that’s something great. An example is some of the stuff we’re doing with what we announced around Gold, where other people in the house get the advantages of Gold when I’m a Gold member. You’re going to see us continue to push in those areas.”


    “I probably should have been more clear,” Whitten said about his comments the day the feature was removed. “We took some feedback and realized there was some stuff we needed to add to the program. To add it to the program, we had to make room, just from a pure engineering perspective, to be able to get that work done. So taking Family Sharing out of the launch window was not about ‘we’re going to take our toys and go home’ or something like that. It was just sort of the logistics of ‘how do we get this very, very clear request that people really want, that choice, and how do we make sure we can do an excellent job of that, get to launch, and then be able to build a bunch of great features?’ In the future I think you’re going to see the ways that we change how you discover, how you consume, share, play. To me, this is the magic of digital. You know, if there’s anything I think that Xbox 360 has proven, it’s that we’re super committed to this constant cycle of improving the experience and the software, and it’s what we’ve been doing for 360 for the past seven years, and it’s certainly where we’re going to go with Xbox One.”

    When asked if Family Sharing will be locked to particular regions if it returns, Whitten simply told us, “That wouldn’t be our intent. You know, there are different types of content and some of that content just isn’t licensed for certain areas, sometimes around video and sometimes with things like games, and that’s more up to publishers. But outside of that, we wouldn’t be putting any restrictions around it.”

    Still, Whitten believes that fans are excited about Xbox One and that more and more positive responses continue to emerge.

    “I feel like we have the best online gaming story that’s ever existed,” Whitten said. “When I look at how we built a system that’s built from the ground up to be amazing from a digital perspective, from being able to get updates and what we can do with the cloud and the cloud powering the experiences, to the way that you can switch between experiences, the way you can snap things together, what we’re doing with cloud achievements and challenges, I think people are going to really enjoy the experience. For us, with Xbox Live, we’ve spent the last more than a decade now really obsessing about what that play experience is. You look at things like how we’re thinking about reputation and how it impacts matchmaking or who gets into sessions, or how we’ve thought about things like Party Mode. For me that’s what makes Xbox special and that’s what’s really great about where we are with Xbox One.”

    “There’s a lot I’m very proud about what we’ve done with Xbox One,” he continued. “The events were really good. The time we were walking around on stages, the things we were talking about, I think we got a lot of great reaction about the promise that comes from it. One of the things I think we learned was that we didn’t talk enough, and we were incomplete in a lot of how using the system would work. Because we weren’t participating in the conversation in a deep enough way, it got us sort of off cycle about how we talk about our program. I think we’ve learned a lot of lessons. And I think it’s something that you’re going to see a lot more from us, frankly, is engaging more with the community. I think it’s the number one thing I’d want to do if I went back, was have the conversation more open and more complete.”

    More than anything, Whitten reiterated that he’s happy to receive feedback, both positive or negative.

    “I’ll just say what I’ve said before: this is why I love this space,” he said. “Because there’s nothing like being able to get so much feedback from the things people like and the things people don’t like. It’s, to me, what makes this special. I just don’t even there’s a type of product or anything out there that’s like video games that generates this, and I love it. I think the key for us is, we love core gamers. They’re the people that have built Xbox and Xbox Live. That’s the place where we need to do a better job showing up, and we need to engage more. In fact, that’s what I love about things like the petition. It makes me want to put stuff like that up on our website and just engage much more directly in how do we have these more direct kinds of conversations with people. I think it makes us build better products. I think that’s the key in the end.”

  7. #687
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    Microsoft: ‘Shame on Us’ for Xbox One Messaging

    Xbox One chief product officer Marc Whitten responds to fans’ concerns.

    http://www.ign.com/articles/2013/07/...-one-messaging

  8. #688
    Heisman I OU a Beatn's Avatar
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    Shows how much you pay attention. Look above you.

  9. #689
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    Very interesting stuff from a confirmed One developer who was posting on Reddit:

    Q: What was your reaction to the DRM reversal, and now this petition?
    A: Personally I was a little surprised at the timeframe which we decided on the DRM reversal. I thought we didn't push on its benefits enough.The petition shows there are lots of people who want these benefits as much as I do and clearly our execs care or Marc Whitten wouldn't have referred to it in his IGN interview.

    Q: Just one question, How loud is the console?
    A: Almost inaudible. I run three at a time and they are drowned out by the fans in the desktops.

    Q: How smooth is the interface right now with the snapping? can you snap between digital games or not? is the TV input lagging like it was in that wired interview?
    A: Snapping is only available to certain apps such as IE, Skype, the game DVR upload tool, etc. Game titles cannot be snapped. I have not tried TV input but I did hook up a PC to the Xbox and watched netflix while I skyped someone.

    Q: When you say games can't be snapped you mean you can't have them be the smaller view right? You can have other apps next to the game but you can't have IE with Killer Instinct as the smaller snap on the right. Am saying this because you guys showed Killer Instinct with Twitch side by side.
    A: Yes, AAA titles cannot be snapped (shown in smaller view). IE can however be snapped to look up how to perform a combination while you play .

    Q: Was the family sharing how everyone imagined it to be like (sharing games with 10 people only 2 game play one at the same time) or was it glorified demos ?
    A: It was for full games. Can't comment too much on this but its purpose was to eliminate the need to ever have to physically hand someone a game that you bought to share with them.


    Q: Do you know anything about the rumor that Microsoft is upping the clock speed on the retail version? If you can't answer that, do you think that the Xbox One is at disadvantage with it's current specs compared to the PS4?
    A: Can't comment on the rumor. The facts are on paper, the PS4 has better specs and the most you can debate is by how much. What I can tell you is I have played Forza, Killer instinct, and Ryse on the Xbox One. They look as good as the games I play on a high end PC. Ryse reminded me of darksiders II.
    Other comments:

    "The majority of the masses care only about the console, except that the success of the Kinect carries much more weight to us. The sensor costs almost as much as the console to make."

    "As I mentioned earlier, I don't know what price point the Xbox One would be at without the Kinect, but it would be much less than 399.

    I see it not as a market that no longer exists, but one that haven't been explored due to technological limitations."
    The bold part just makes me sad, as that's what I thought it was all along. I read somewhere that they were demos, but that never made sense to me and obviously wasn't the case.

    The underline part is interesting as well. I realize it's sold out now anyway, but if they could have sold just the box for $299 or $349, good Lord, they would be rolling in money.

    EDIT: more stuff:

    Q: Let's cut to the chase. Were the yield rumours true? Are they still true? Is there any truth to the upgrade rumours?
    A: Don't know, no official word within the company.

    Q: What was everyones reaction at the office after the flaming outcry the day after E3?
    A:It was quite moot. One of our execs had mentioned a Sony dev came up to him at E3 and told him you won the games, we won the gamers.
    Last edited by I OU a Beatn; 07-13-2013 at 02:51 PM.

  10. #690
    Hall of Fame SmoothPancakes's Avatar
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    Goddamn those bitchers and moaners,most of which probably were people who would never even buy the Xbox One to begin with, but were bitching nonetheless. Family Share was as great as we thought it was, and thanks to those cock sucking whores, we lost it.

  11. #691
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    Quote Originally Posted by SmoothPancakes View Post
    Goddamn those bitchers and moaners,most of which probably were people who would never even buy the Xbox One to begin with, but were bitching nonetheless. Family Share was as great as we thought it was, and thanks to those cock sucking whores, we lost it.
    I don't think it was all necessarily people who were just bashing it for the sake of bashing it. To be fair, Microsoft really didn't do a very good job of explaining it. For a feature that awesome, they should of explained it in precise detail during the console reveal AND during their E3 conference. They didn't say a single thing about it at either one of those events, and it didn't come out until afterwards when the press was asking questions.

    Still, even with the removal, it seems they are definitely listening to feedback and open to bringing it back. You have to remember that with the original One policies, they already had the feature set in place to allow this kind of setup. With how they have it now and not requiring discs to be installed, I'm sure they would have to implement it a different way. Another thing to remember is that they would have to have this approved by 3rd party publishers like EA. I'm sure EA and others were fine with it before, because used games were being cracked down on. With used games returning to how they were, they might not be okay with the fact people would be able to share games.

    Like I said, I'm sure it'll come back eventually. It's a GREAT feature and way better than loaning someone your game, so I'm really hoping it makes a return. It was one of my most anticipated features when it was announced.

    EDIT: What I think they'll eventually do is bring back what they initially intended, only make it optional. If you have the disc and want to keep the disc, that's fine, you don't have to be online once every 24 hours, but you need to keep the disc and you can't share it. If you want to install the disc to your account, then you can share it and you no longer need the disc, but you need to connect once every 24 hours. Seems like a simple enough system to implement and something that would benefit and appeal to everyone.
    Last edited by I OU a Beatn; 07-13-2013 at 07:05 PM.

  12. #692
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    Gamers booing XB1. My kind of Peeps.

  13. #693
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    That's funny, but I'm about 99% sure they were booing Killer Instinct, not the One.

    Personally, I never understood what anyone saw in Killer Instinct. The fact that it's free to play makes me not want it that much more.

  14. #694
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    Quote Originally Posted by I OU a Beatn View Post
    That's funny, but I'm about 99% sure they were booing Killer Instinct, not the One.

    Personally, I never understood what anyone saw in Killer Instinct. The fact that it's free to play makes me not want it that much more.
    It was cool. When I was 15 playing SNES.

  15. #695
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    I'm 100% sure they were booing the XBOX1. The boo's didn't come out until he said exclusively for the XBOX1...

  16. #696
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    Q: Do you know anything about the rumor that Microsoft is upping the clock speed on the retail version? If you can't answer that, do you think that the Xbox One is at disadvantage with it's current specs compared to the PS4?
    A: Can't comment on the rumor. The facts are on paper, the PS4 has better specs and the most you can debate is by how much.

  17. #697
    I really need to decide which pre-order I am going to keep if either!

  18. #698
    Heisman I OU a Beatn's Avatar
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    Quote Originally Posted by Escobar View Post
    I'm 100% sure they were booing the XBOX1. The boo's didn't come out until he said exclusively for the XBOX1...
    Yes, they were booing the fact it was exclusive to the One. As I said on the N4G comments section of this "news," I don't see how anyone could come to the conclusion that they were booing the one. That would be like saying the crowd at E3 a few years ago was booing the Xbox 360 when they booed about Metal Gear Rising coming to Xbox. They're not booing the console, they're booing the fact that (in this case) it's exclusive to the One or (in my case) Metal Gear was no longer exclusive to PS.

    As for the specs, I've said all along that the PS4 would be more powerful because of how much stronger the GPU is. I read on a few forums that the quote you just quoted "is finally confirmation of that," but that's hardly the case. It's been know since the respective reveals the PS4 would be better specs wise, which I stated numerous times. I guess people just glaze over the stuff I post.

    Regardless, you still wont be able to tell on games on both consoles. Developers always develop with the weaker console in mind, especially now since they're both using very similar architecture. If it runs on the lower one, then it'll sure as hell run on the more powerful one - done deal! After a few years I'm sure Sony's exclusives will look amazing, but it wont be some jaw dropping difference.

    The main decision with consumers is going to be:

    1. Do I have a loyalty that I want to stick with? If so, obvious choice.
    2. If not, will I use Kinect?
    3. Do I want these TV features?
    4. Can I justify an additional $100 on these things?

    For me, they have Titanfall. Done deal.

    I'm probably getting a PS4, too, if only to play Killzone.

  19. #699
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    Quote Originally Posted by oweb26 View Post
    I really need to decide which pre-order I am going to keep if either!
    For God's sake don't cancel the other like some of my idiot friends did. They're going to go for $1000+ when they inevitably run out a few weeks before launch and people are scrambling for one.

  20. #700
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    Quote Originally Posted by I OU a Beatn View Post
    For God's sake don't cancel the other like some of my idiot friends did. They're going to go for $1000+ when they inevitably run out a few weeks before launch and people are scrambling for one.
    Yep it looks like supply is going to be LOW this holiday season. Best to keep both and sell the one you don't want (or both if you can stomach waiting until the supply/demand issues are resolved)

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