Interesting that the no online DRM requires online for a day one update to the software. Hopefully, not too many people without internet will buy this not knowing about the previous DRM.
http://www.ign.com/articles/2013/06/...day-one-update
Honestly, I think it largely comes down to Microsoft still being a bit greedy/nervous of digital distribution. Had they first announced "we're going to let you trade-in your digital games to us, you'll be able to rent digital games from us and wait, there's more... digital copies of AAA titles will now be $10 cheaper than physical copies" along side when they first announced the DRM, everyone would have said "yay Microsoft for being ahead of the curve". Instead, MS is trying to have their cake and eat it too... they're trying to be the RIAA of video games and want to take away capabilities while not giving the user very much added benefit.
All of that tacked onto the $100 more and the required Kinect just made folks leery of buying the XBox One.
I don't think that chart is completely honest or accurate. If people thought one friend could buy one copy of Madden 25 or Call of Duty: Ghosts so nine others could enjoy it as well, that is delusional. There was some 'catch' with that we were not privy to. Again, lack of proper communication from Microsoft.
The only catch that I heard was that the original user could play it at any time whereas only one of his friends could play it at a time. So if I buy the game, I can share it and not worry about losing access. However, if I shared it with psuexv and cdj tried to play it, he wouldn't be allowed to until psuexv finished with it.
I thought it was like what G said. And it could only be shared to cdj that one time, and once shared that psuexv couldn't get it back. Basically, the game was "given" away.
But I could be wrong.
It was the original owner and one of the family members at the same time. Say Austin and G are my family members. I could play the game any time I wanted no matter what. If Austin was also playing, then G couldn't. However, as soon as Austin stopped playing that particular game, G could then start playing.
The part where you gave a game away and never got it back was the game trading they were going to do, the family sharing thing was different.
Call me CLW if you must but I had to share this... NMATV's take on the XBox One-80
So the moral of that story is. With yesterday's announcement, that put lipstick on a pile of shit?
NO the moral of the story is..... CLW = RIGHT IOU = WRONG.
The console war of CLW v. IOU was won the second Sony announced it at E3 and the crowd went NUTS (just as I said). Took a week for MS to get off the mat from the knockout punch.
CLW wins debate re: DRM versus IOU end of story.![]()
Fixed it.The console battle of CLW v. IOU was won
War is far from over. Numbers at the next-gen jump will determine who won the war.
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