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Thread: E3 2013 - Schedule & General Discussion

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  1. #921
    Heisman I OU a Beatn's Avatar
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    Quote Originally Posted by CLW View Post
    Just throwing it out there but maybe Sony's move forces MS/Publishers to reconsider their stance and this whole DRM thing stops (at least until the next gen when everything will be a download).
    It wont. Microsoft's entire console is built around the idea of being online. It also wont stop the publishers. If they want to block used games, they will. Simple as that.

  2. #922
    Resident Lawyer of TGT CLW's Avatar
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    Quote Originally Posted by I OU a Beatn View Post
    It wont. Microsoft's entire console is built around the idea of being online. It also wont stop the publishers. If they want to block used games, they will. Simple as that.
    Well we shall see. It looks like the "battle" I wanted is going to take place now time to find out which is greater supply or demand.

  3. #923
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    Quote Originally Posted by SCClassof93 View Post
    Far as drm I see both sides to the issue, however the developers will have a much harder time without a hardware system in place to back it up
    No they won't. Require a constant internet connection or just require a serial to be entered before you can even access the game. Boom, used games eliminated.

    Quote Originally Posted by JBHuskers View Post
    Yeah that VGChartz article I posted stated there was no system support for such a deal. I think Online passes could still exist, because those use PSN codes. But as for used DRM, I'm not seeing how.
    I told you how last night. Constantly connected to the internet and having to register a code that would be validated when you signed in. If you're not signed in or you don't have a code, you don't play. Considering a lot of these companies already have their own systems, I doubt it would be all that much trouble to implement.

    Again, I'm not saying they will. I just think people are being a little ignorant to the fact that just because Sony doesn't have a system built in doesn't mean that publishers can't eliminate used games themselves. They can and I guarantee you they already have methods of doing so.

  4. #924
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    Quote Originally Posted by I OU a Beatn View Post
    No they won't. Require a constant internet connection or just require a serial to be entered before you can even access the game. Boom, used games eliminated.



    I told you how last night. Constantly connected to the internet and having to register a code that would be validated when you signed in. If you're not signed in or you don't have a code, you don't play. Considering a lot of these companies already have their own systems, I doubt it would be all that much trouble to implement.

    Again, I'm not saying they will. I just think people are being a little ignorant to the fact that just because Sony doesn't have a system built in doesn't mean that publishers can't eliminate used games themselves. They can and I guarantee you they already have methods of doing so.
    And I'm sure Sony has jurisdiction to say no as well considering it's their console.

  5. #925
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    I'm sure they do. I'm also sure they wont. There's already games that require a constant connection to the internet. The writing is in big bold letters right on the wall and you guys are just choosing to ignore it. I hope it turns out that used games aren't blocked, but I think you should prepare for the possibility that some of them will be. As I said before, if they're going to do it on the Xbox One, why in the world would they not do it on the PS4? Doesn't make any sense as to why they wouldn't.

    I don't even get what the argument even is. I mean, read this a few times:

    UPDATE: More relief... At a roundtable this morning, Sony's game studios chief, Shuhei Yoshida, told reporters that any requirement for users to register a game online in order to play it would be left to game publishers. Sony won't require that
    "We wont require it and any need for registration would be left up to game publishers." Does that sound to you like Sony would stop them if they wanted? To me, it sounds like if the publisher wants to require registration, they absolutely can. Sony isn't going to do a thing if they decide to, either.

  6. #926
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    Using quotes from back in February versus using quotes from last night. Hmmm which one is more likely to be true....

    I personally think Sony decided after they saw the blow back against MS to change course and to use the issue to their advantage.

    Will EA just go with everything online and re-institute the online pass (going against its word)? Possibly but they better be prepared for the severe blow back.

    I'll tell you right now if/when they do that I'm done with them period. They are trying to create a false market instead of competing for profits in a free and open one. I'll play adventure games and other titles and just take my $ and spend it elsewhere.

  7. #927
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    Quote Originally Posted by CLW View Post
    Using quotes from back in February versus using quotes from last night. Hmmm which one is more likely to be true....

    I personally think Sony decided after they saw the blow back against MS to change course and to use the issue to their advantage.

    Will EA just go with everything online and re-institute the online pass (going against its word)? Possibly but they better be prepared for the severe blow back.

    I'll tell you right now if/when they do that I'm done with them period. They are trying to create a false market instead of competing for profits in a free and open one. I'll play adventure games and other titles and just take my $ and spend it elsewhere.
    What? They're exactly the same. The quote in February said "Sony itself will not block used games but we're leaving it up to publishers." During the conference, he said "we will not restrict used games or trading games in." Unless he said we are not allowing publishers to do so (and he most certainly didn't), then those quotes are the same.

    They didn't change their course, either. Back in February, they were not blocking used games but were instead leaving it up to the publisher. Here we are in June and they're still not blocking used games but are instead leaving it up to the publisher. It's the same policy was set back in February.

    There wont be an online pass. Those did NOT work how the publisher wanted. They also said they were eliminating those. They're either bringing something way more restrictive like a code that needs to be entered into PSN to register the game and if you don't have the code, you don't just lose access to online, you lose access to the whole game, or they could just as easily require the game to be constantly connected and if you're not registered or connected, you don't play. There's unlimited number of ways for them to block used games.

    They would most certainly receive lots of backlash. However, just like all the backlash over the online pass, I'm confident people would just forget about it and move on.

  8. #928
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    PS4 "hotter" than XBoxOne on Amazon

    http://www.amazon.com/best-sellers-v...gbs/videogames

  9. #929
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    Well...it has been sold out for about 8 hours now, so...

  10. #930
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    Quote Originally Posted by I OU a Beatn View Post
    Well...it has been sold out for about 8 hours now, so...
    Yeah, considering it is impossible to order/pre-order the Xbox One on Amazon right now, makes sense that PS4 would take over the top spot of the hotter items since people can actually still place a order on it.

  11. #931
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    Quote Originally Posted by I OU a Beatn View Post
    What? They're exactly the same. The quote in February said "Sony itself will not block used games but we're leaving it up to publishers." During the conference, he said "we will not restrict used games or trading games in." Unless he said we are not allowing publishers to do so (and he most certainly didn't), then those quotes are the same.

    They didn't change their course, either. Back in February, they were not blocking used games but were instead leaving it up to the publisher. Here we are in June and they're still not blocking used games but are instead leaving it up to the publisher. It's the same policy was set back in February.

    There wont be an online pass. Those did NOT work how the publisher wanted. They also said they were eliminating those. They're either bringing something way more restrictive like a code that needs to be entered into PSN to register the game and if you don't have the code, you don't just lose access to online, you lose access to the whole game, or they could just as easily require the game to be constantly connected and if you're not registered or connected, you don't play. There's unlimited number of ways for them to block used games.

    They would most certainly receive lots of backlash. However, just like all the backlash over the online pass, I'm confident people would just forget about it and move on.
    I guarantee you that that won't be the case. They thought that was going to be the case with the new DRM that game companies were using on PC games a while back. What ended up happening was people stopped buying the games that used them. Now, of course, that was because the DRM for a legitimate game was preventing people that had copies of the game from being able to play it because the DRM was built stupidly, but it's the same idea. People that have legitimate copies of the game would be prevented from playing them because of silly DRM issues.

    You can't tell me that the first time an EA game forces someone to be online to play the game (even though Sony CLEARLY said during the press conference last night that online was not required to play their games), there won't be a ginormous backlash from that subset of customers, because there most definitely will be. Then, once they figure out that it's the EA game causing the issue and not the PS4 in general (when they put in another game and it lets them play, for instance), that's going to be a subset of customers that won't be buying anymore EA games for the PS4 and money lost because of a stubborn ideal of how games should work.

  12. #932
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    Quote Originally Posted by I OU a Beatn View Post
    Well...it has been sold out for about 8 hours now, so...
    Maybe the awesome folks at Amazon KNEW they would need more PS4s to satisfy demand.

  13. #933
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    Quote Originally Posted by morsdraconis View Post
    You can't tell me that the first time an EA game forces someone to be online to play the game (even though Sony CLEARLY said during the press conference last night that online was not required to play their games), there won't be a ginormous backlash from that subset of customers, because there most definitely will be. Then, once they figure out that it's the EA game causing the issue and not the PS4 in general (when they put in another game and it lets them play, for instance), that's going to be a subset of customers that won't be buying anymore EA games for the PS4 and money lost because of a stubborn ideal of how games should work.
    It's not EA's game, but The Crew already requires a constant internet connection, so we're not going to have to wait too long to find out how much of a backlash there's going to be on a game like that.

    But I do agree, I think there's going to be backlash. However, as long as they don't have Sim City-like problems with it, I don't think it'll affect sales. If there's major problems, then I think over time that publisher's games would probably start to see some impact from that.

    Obviously, we don't know yet if publishers are going to do something like that or not, so we'll have to wait and see. The only thing that I know for absolute certain is that they have the ability to do it if they choose to.

  14. #934
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    Quote Originally Posted by CLW View Post
    Maybe the awesome folks at Amazon KNEW they would need more PS4s to satisfy demand.
    Well Sony and Microsoft only allot them so many. Considering Sony started a lot earlier on this, it's quite possible Sony is better ready for the massive demand than Microsoft is (I don't know that - I'm just speculating).

  15. #935
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    Quote Originally Posted by I OU a Beatn View Post
    Well Sony and Microsoft only allot them so many. Considering Sony started a lot earlier on this, it's quite possible Sony is better ready for the massive demand than Microsoft is (I don't know that - I'm just speculating).
    That could EASILY be true as well. I seem to recall an article with "sources" indicating MS was behind in production.

  16. #936
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    With The Crew, it's basically like an MMO, it's an ONLINE game which is why it requires an ONLINE connection. Doesn't mean you have to pay extra for a used version.

  17. #937
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    Quote Originally Posted by JBHuskers View Post
    With The Crew, it's basically like an MMO, it's an ONLINE game which is why it requires an ONLINE connection. Doesn't mean you have to pay extra for a used version.
    You probably wont have to pay extra for a used game. I didn't mean that. I meant that Sony also said "you'll never have to connect to the internet to play games." In the case of The Crew, that isn't necessarily true. I was using that as an example of how Sony worded things last night but still left it in the hands of the publishers to ultimately decide. They worded things to reflect they weren't FORCING publishers to do it, but are rather leaving it up to them.

  18. #938
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    Quote Originally Posted by JBHuskers View Post
    With The Crew, it's basically like an MMO, it's an ONLINE game which is why it requires an ONLINE connection. Doesn't mean you have to pay extra for a used version.
    No but I suspect that publisher could require you to buy an online pass (just like on PS3). Basically I think PS4 is just like PS3 on DRM.

  19. #939
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    Quote Originally Posted by I OU a Beatn View Post
    You probably wont have to pay extra for a used game. I didn't mean that. I meant that Sony also said "you'll never have to connect to the internet to play games." In the case of The Crew, that isn't necessarily true. I was using that as an example of how Sony worded things last night but still left it in the hands of the publishers to ultimately decide. They worded things to reflect they weren't FORCING publishers to do it, but are rather leaving it up to them.
    That's the way I read it. Sony won't force anything on publishers, and they probably won't have anything like it in regards to their own in-house games, but each publisher will be free to do what they want (always online, codes, etc). So ultimately, it will come down to what the publisher wants to do, and Sony will just stand to the side. That's how I understood it. Which makes me almost prefer MS' methods, because then there's a standard for all publishers and you know what to expect. With Sony, it could and very well may be different from publisher to publisher, so you have to be careful with regards to various games you purchase and from what publishers. Something that Joe Public may end up finding out the hard way.

  20. #940
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    Quote Originally Posted by CLW View Post
    No but I suspect that publisher could require you to buy an online pass (just like on PS3). Basically I think PS4 is just like PS3 on DRM.
    There's a billion different ways they could do it. Take for example EA. They have Origin, right? What if they include some serial that has to be entered into Origin to activate it to your Origin account, and then you have to be online to play it. No serial? No play. No internet connection (at least at the beginning to check the Origin license)? No play.

    I'm just guessing there but they could definitely do something like that. When you start a game like Assassin's Creed 3 or Far Cry 3 now, you're signed into Ubisoft's service UPlay. It's definitely not out of the realm of possibility.

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