Well I tried playing a game without the patch and the cpu can run the ball better but the sliders don't really work that well pre-patch either. The biggest difference it seems to me is that the default level of the cpu run game really dropped after the patch. So the very weak sliders are unable to fix it.

NCAA 09 had terribly weak sliders and NCAA 11's slider system reminds me of the same thing. I don't get it because NCAA 10 had much more responsive sliders. This falls completely on EA's dev team imo. They simply don't spend enough time testing certain parts of the game. Progression and those simulations Russ and his team ran should have been run many, many times before the game was released. We shouldn't need one or two patches to fix dynasty progression. That stuff should be nailed down prior to release. They should bring in a community guy who specializes in that area and looks for that stuff exclusively.

Furthermore the sliders need to be tested MUCH better. When I max out one slider or if I zero out one slider it should make a ton of difference no matter what difficulty level I play on. On Heisman with cpu run block at 100 and human rush defense at 0 it should resemble Tecmo Bowl imo. I should see blockers getting creamed left and right but I don't. Post patch the cpu running game on those settings looks normal. I have a feeling that most of the dev team plays on Varsity or AA with almost nobody playing on Heisman and I don't think they tweak the sliders much at all. This area is huge and there are tons of slider threads and views on OS as everybody likes to tweak the game. Give us the tools to fix the game ourselves. Again, bring in a guy on those community days whose sole job is to test every slider across every difficulty level. MLB The Show is bad this way as well. They don't spend enough time in this area (user fielding errors only changes the fielder's range - doesn't boost the number of bobbles. Been like this for years and they don't fix it. Guys don't boot balls when you drop the slider - the balls just go through you like you are a ghost).

Patch #3 needs to make the blocking sliders far more sensitive. It needs to boost up zone coverage so it can be useful. It has to tone down the cpu blitzing on Heisman - especially on third down. I'd like to see kick returns loosened up a little as well. It won't take much to really make this game great but it does need some fixes.