have there been any additions to playbooks? play/formation/package editor? any new plays/formations?
Admin guys.. Do you know if ncaa will be having the same thing as Madden in regards to "run free" where there are 35 new moves and other features? I know ncaa made some improvements to the run game like madden but I am just wondering if it is a watered down version of what madden is getting. Thanks!
He redirected me here, I didn't see a response. But I looked back and saw he answered that question a couple days ago.
Other than the spread option, did they add any more plays or formations of any style (pro, air raid, etc)? Are there package plays anywhere (an example - you have the option to throw a quick screen or hand it off to a RB behind you)?
I doubt these packaged plays will be available in NCAA 14, but I think this is what thomguy was talking about: Packaged Plays
I get the concept, but at some point it is an audible to the play not an after-snap decision where you can throw it out or hand it off. I would personally prefer to see the ability to pull up a full formation for choices, as opposed to having 5 plays to choose from whatever formation you want. I think that would accomplish the same thing.
I think it sounds like we are talking about 2 different things here.
To the original post, no QB or coach can be 100% sure what the defense is going to do based on their pre-snap read. A "packaged play" gives the QB an after-snap decision. For example on the "stick-draw" play, the play-side linebacker can stop the draw play or the stick play but not both. The line and RB run the draw play, the WRs run the stick concept, and the QB reads the play-side LB and either throws the stick or hands off the the RB on the draw. Again, I really doubt anything like this will be in NCAA 14 but it is used extensively by teams like OK State and WVU.
As far as gameplay goes, improvement to the blocking out of flexbone and wingbone would be nice. I would even settle for a proper toss play and FB Trap. Getting those two plays to work for inside and outside threats would go a long way.
Did they add co-op online dynasty?
Thanks for the time you put in Tommy! Good work![]()
Will you guys get more time in with the game? When is the next community day session? I'm assuming the game is pretty much done with a near final version to be available at E3 with a demo soon to follow. Last year's demo came out during E3 as many believed it was released early to appease the fans being upset about IE not making the cut.
Other than the new spread option plays, do you know any other plays and formations that they created?
I don't know what you "thought" you saw, but 99.9% of college QB's have never had an after snap decision on run/pass. The only time I've seen anything resembling this was the the qb decided pre snap that his receiver was uncovered and did the ole' quick snap and fire. Generally there's a hand signal or something between qb and wr in that instance though.
Not saying the Stick/Draw concept doesn't exist, but the qb let's everyone know on the way to the line or at the line which it will be based on D alignment. The O-line has to know how to block for that... They can't be wondering if the qb is going to hand it off or throw it, the scheme there is too different. The qb may fake the stick, which is what a draw play is anyway. Even Peyton Manning makes his read on that pre play to set his entire team up to run the right play. He may have the choice of 3 plays coming out of the huddle, but he doesn't snap it and then decide which of the 3 it's going to be...
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