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Thread: Madden 16 Impressions

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  1. #281
    Heisman Rudy's Avatar
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    I did see that last year but it's nice.

  2. #282
    Heisman jaymo76's Avatar
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    Really hope next year that the EA/Tiburon team addresses the challenge system. It drives me crazy that the wrong call on the field is made and that either you cannot challenge the play or the play stands even though the evidence shows otherwise.

  3. #283
    Heisman Rudy's Avatar
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    I still haven't touched draft champions or MUT. Who here is playing those modes? I can see draft champions being interesting. I may do one just for the heck of it but I don't understand when people say the first two games are easy. Can I not play using my settings and sliders?

  4. #284
    Hall of Fame steelerfan's Avatar
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    Quote Originally Posted by Rudy View Post
    I still haven't touched draft champions or MUT. Who here is playing those modes? I can see draft champions being interesting. I may do one just for the heck of it but I don't understand when people say the first two games are easy. Can I not play using my settings and sliders?
    Dunno about MUT but I screwed around with FUT for a short time on FIFA 15 and won the first 5 games or so by scores of like 12-0. It was dumb.

  5. #285
    Heisman Rudy's Avatar
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    I can't use the R2 button to pass protect my RB. Many times the game just ignores me. I can use the r-stick down to block and release but I can't use R2. I think it's worked before but often it doesn't (pre-patch).

  6. #286
    Heisman Rudy's Avatar
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    My passing game was good early on but I have really sucked lately. Forcing balls and really struggling against zones. Unfortunately I don't think any of this is related to patches or tuners. I'm just in a brutal stretch right now of throwing picks.

  7. #287
    Heisman Rudy's Avatar
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    Outside runs in goalline appear too easy. Shoestring tackles can leap too far imo.

    People are reporting on OS that confidence is messing up qbs in CFM. it simple gets too high and you don't see inaccurate passes. I like that confidence is tied to ability but that worries me if it's too high all the time. Others are saying the patch or tuner wrecked gameplay but I haven't noticed much of a difference in exhibition games. People seem to think CFM is still unplayable. CPU teams cut a lot of good players for no reason too.

  8. #288
    Hall of Fame SmoothPancakes's Avatar
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    All that does not sound promising.

  9. #289
    Heisman skipwondah33's Avatar
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    Quote Originally Posted by steelerfan View Post
    But I thought it was impossible to make human-controlled FGs challenging? I heard it was all just muscle memory and after 2 games you would never miss no matter what the slider does.

    Late to this but it is true. It is impossible to make them challenging to make a difference to the point where you are shanking them. Only thing is distance and usually that has more to do with lag than anything else. Maybe Rudy doesn't play the game as much as I do, but I'd find it difficult to make FG's challenging to me. And again I'm not Madden guru or anything.

    I did miss a FG with Suisham the other night but it was a 55 yarder in 5 mph head wind...it came up short but was dead on. He doesn't have the greatest kick power either. I don't use the Kicking Arc aide and it's off by default on All-Madden anyway.

    And it hasn't been hard in NCAA either even with a 5 slider setting or whichever G and Jeff have been using for our OD.
    Last edited by skipwondah33; 09-10-2015 at 09:42 AM.

  10. #290
    Heisman Rudy's Avatar
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    Turn the FG accuracy slider to 0 skip and tell me you can make them all. No way!

  11. #291
    Heisman skipwondah33's Avatar
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    Quote Originally Posted by Rudy View Post
    Turn the FG accuracy slider to 0 skip and tell me you can make them all. No way!
    Does the meter still move at lightening speed on All-Madden offline compared to online All-Madden? Though the meter moves quicker this version online than it has but that still just relates to distance.

    Will do later on before Steelers game tonight. Will stream some too. If not before the game possibly after.

    Yippee will be my first offline game lol. How many did you play at 0 or try to kick at 0? And the other settings?
    Last edited by skipwondah33; 09-10-2015 at 09:51 AM.

  12. #292
    Heisman Rudy's Avatar
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    I don't play with it at 0. As soon as you get to 26 or less it gets stupid. I use 27 but I boost kick power to 58 since accuracy affects distance this year. The meter speed doesn't change (pretty sure). The big difference is the penalty if you push up and aren't in the green section. The green section gets smaller for longer kicks so even at 27 it is easy for kicks under 40 and even getting close to 50. But on long kicks the green is small and if you are outside you miss. At 26 or less you shank kicks even when in the green. The slider isn't tuned well imo but at 27 the longer ones aren't automatic.

  13. #293
    Heisman skipwondah33's Avatar
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    In the previous 3 versions playing the CPU in CFM on All-Madden had a lightening quick meter speed. Like it was full damn near after you started the kick. But online it wasn't anything like that and was slower. The meter speed this version online is alot quicker than it was in previous versions however.

    Haven't played an offline game yet to see if the speed difference is still there.

    Will try it.

    So even if you are in the green it still misses? That doesn't sound challenging it sounds stupid as you said . So what actually constitutes as a good kick? Skill or random luck?

  14. #294
    Heisman Rudy's Avatar
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    At 26 or less it's just stupid and makes no sense. You miss when in the green and you kick it almost sideways at times.

    I don't know how fast the meter is on all-madden. But try kicking 53 yarders at 27 accuracy and power 58. I'm guessing you will still make 90% (straight) but I would hope you would miss left or right once in awhile on the 50+ guys.

  15. #295
    Heisman skipwondah33's Avatar
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    Quote Originally Posted by Rudy View Post
    At 26 or less it's just stupid and makes no sense. You miss when in the green and you kick it almost sideways at times.

    I don't know how fast the meter is on all-madden. But try kicking 53 yarders at 27 accuracy and power 58. I'm guessing you will still make 90% (straight) but I would hope you would miss left or right once in awhile on the 50+ guys.
    Gotcha. Well that isn't difficult or challenging...that is stupid if the game isn't giving you an option to make them even when you should (by the meter) make them.

    K will try it hopefully later before the game comes on with the settings you listed. Both on All-Madden and All-Pro. I know there is a difference between meters of the two difficulties.

  16. #296
    Administrator JBHuskers's Avatar
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    Any good slider sets out there in the cloud?
    The dude abides.

  17. #297
    Heisman Rudy's Avatar
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    I use my own sliders. What are you looking for JB? What don't you like on all-pro?

    These are mine. Boosts pass rush, boosts cpu run game, makes user run game harder. Trying out coverage tweaks with reaction and coverage sliders too based on one thread on OS. I don't see me changing these a ton. I've played quite a it so just minor tweaks for now.

    https://docs.google.com/spreadsheets...gid=1364505718
    Last edited by Rudy; 09-11-2015 at 04:19 AM.

  18. #298
    Administrator JBHuskers's Avatar
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    Quote Originally Posted by Rudy View Post
    I use my own sliders. What are you looking for JB? What don't you like on all-pro?

    These are mine. Boosts pass rush, boosts cpu run game, makes user run game harder. Trying out coverage tweaks with reaction and coverage sliders too based on one thread on OS. I don't see me changing these a ton. I've played quite a it so just minor tweaks for now.

    https://docs.google.com/spreadsheets...gid=1364505718
    Thanks man.

    When I was testing Madden, All Pro was hard. I was getting smoked.

    Newest patch, I'm 3-0 in my CFM with Da Bears, including wins against the Packers and Seahawks. I don't think a QB has thrown for more than 100 yards on the CPU side. I upped their accuracy and WR catching, but one game in it didn't affect it much.

    For my offense, it's almost just right. Run game is a little too tough, and the pass game is just right I think.
    The dude abides.

  19. #299
    Heisman skipwondah33's Avatar
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    Quote Originally Posted by Rudy View Post
    At 26 or less it's just stupid and makes no sense. You miss when in the green and you kick it almost sideways at times.

    I don't know how fast the meter is on all-madden. But try kicking 53 yarders at 27 accuracy and power 58. I'm guessing you will still make 90% (straight) but I would hope you would miss left or right once in awhile on the 50+ guys.
    Tested this out with Pittsburgh's kicker Suisham who has 96 kick accuracy and 86-87 kick power. And Hartley who has 77 kick accuracy. This was on All-Madden.

    Put slider at 0 for the first try. Left power at 50. Regardless of how well I hit the kicks (green, triangle right down middle) the ball did what it wanted.

    I could kick it exactly the same way but each have different results oddly. Meter perfect.. the ball would shank 40 yards left. Meter perfect...the ball would travel 8 yards total just past LOS. Meter perfect...the ball may go straight. There was no rhyme or reason as to what the ball was doing. That isn't challenging or difficult it's stupid because regardless of what you do you cannot control the kick whatsoever.

    2nd part of test put accuracy at 25 with kick power still at 50.

    Suisham went 60/60 everywhere from 47 yards and beyond. Went from 47-yarders, 52 yarders, 55 yarders and 57 yarders. May have missed a few short couldn't really tell but all were on target.

    Put Hartley in with same settings. Regardless of what the meter showed, there was no control of how the ball reacted. Perfect meter...the ball would go a random way off target each time.

    Ratings matter as they did back on Madden 10-11 where the penalty for a mishit depended on what the kicker's ratings were. A better kicker could afford to be off, whereas a below average one would be drastic.

    Still just because there ratings are lower doesnt mean a direct line shouldn't atleast attempt to go straight lol

    Well here's the video

    Last edited by skipwondah33; 09-11-2015 at 11:25 PM.

  20. #300
    Heisman jaymo76's Avatar
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    Played a couple cfm games since the patch and tuner and I think the human recievers have been neutered a little bit. Aggressive catch is somewhat useless now IMO. The receivers always seem to get the ball knocked out by the defender.

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