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Thread: Destiny (PS4, XB1; PS3, 360)

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  1. #441
    Administrator JBHuskers's Avatar
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    Destiny's weapons are changing this month, here's how and why

    When Destiny's 1.1.1 update arrives this month, it will include weapon tweaks that range from the subtle to the unmissable, according to a Bungie.net post from sandbox designer Jon Weisnewski.

    Since its release last September, developer Bungie has been observing games, listening to players, collecting data and conducting internal playtests. The upcoming changes are a result of those efforts.

    Weisnewski breaks the changes down by weapon category. In general:

    Auto rifles, which are designed for close to medium range combat, will see their base damage reduced by 2.5 percent, in addition to a reduction in effective range.

    Pulse rifles, Destiny's least-used weapon class, will see their base damage per second raised 8.7 percent.

    Hand cannons, Bungie's euphemism for pistols, are designed for medium range, and will lose some effective range and initial accuracy.

    Fusion rifles, which are designed for mid-range combat, will see a "little wider" blast radius while their starting ammunition is reduced.

    Heavy machine guns, rocket launchers, scout rifles and sniper rifles are largely immune from update 1.1.1's tweaks, though Weisnewski admits that "changes to the Destiny arsenal mean that untouched weapons may now seem different in side by side comparisons. You may discover new reasons to start using some of these weapons as part of your combat strategy."

    The sandbox designer also preemptively answered a question sure to be asked by frustrated players: Why did Bungie nerf my favorite weapon instead of leaving it alone and changing others?

    "We pay close attention to kill times in all game modes against all combatant types," he wrote. "If we brought up all the other weapons to account for lethality spikes that occur in specific situations, then our TTK (time to kill) would get faster with every patch. It is important to us to keep TTK values such that your arsenal feels lethal, but also both allows for some drama while you fight, and creates opportunities for counter-play when you're being attacked."
    Last edited by JBHuskers; 02-05-2015 at 04:13 PM.
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  2. #442
    Administrator cdj's Avatar
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    Destiny's second expansion, House of Wolves, will be released May 19, publisher Activision announced today.

    Last edited by cdj; 04-13-2015 at 12:49 PM.

  3. #443
    Administrator cdj's Avatar
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  4. #444
    Heisman Rudy's Avatar
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    My son was balling since he accidentally got rid of a legendary chest plate. Dropped from level 31 to 28. A bigger vault will be good.

  5. #445
    Administrator cdj's Avatar
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    That stinks, Rudy. The new update should help with that from happening again in the future.


    Daniel Hanson, a Destiny user interface engineer, discussed a feature for players to be able to lock down their precious gear, which prevents moments such as players accidentally deleting gear when clearing out items or when the controller falls in the hands of others.

    "One recurring story we keep seeing involves Legendary and Exotic gear getting accidentally dismantled by errant pets and over-enthusiastic children," Hanson said, which resulted in the decision to provide players with Item Locking to give protection to their hard-earned precious gear.

    For gamers to use the feature that will prevent an item located in the inventory from being dismantled, they will simply have to select the precious gear then clock down on the controller's right thumb stick. The selected item is now locked, and will remain as such until it is unlocked by the user.


    Courtesy: Tech Times

  6. #446
    Heisman Rudy's Avatar
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    That is a great option.

  7. #447
    Administrator JBHuskers's Avatar
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    The 3 v 3 Trials of Osiris sounds pretty damn cool....

    http://www.ign.com/articles/2015/04/...-redefines-pvp
    Last edited by JBHuskers; 05-04-2015 at 03:39 PM.
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  8. #448
    Administrator cdj's Avatar
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  9. #449
    Heisman Rudy's Avatar
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    House of Wolves just opened up but I don't see it in my notifications as a download. I'm guessing the last update had it ready and this was just the key to unlock? Looks like I can access it. I don't play it but my son can't wait for this when he gets home from school.

  10. #450
    Administrator JBHuskers's Avatar
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    Quote Originally Posted by Rudy View Post
    House of Wolves just opened up but I don't see it in my notifications as a download. I'm guessing the last update had it ready and this was just the key to unlock? Looks like I can access it. I don't play it but my son can't wait for this when he gets home from school.
    Should be part of the update as all of the DLC stuff will be at the tower and planet view.
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  11. #451
    Heisman Rudy's Avatar
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    We got it! Boy is in heaven.

  12. #452
    Administrator JBHuskers's Avatar
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    I'm going to rock it when I get home!
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  13. #453
    Administrator JBHuskers's Avatar
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    Wish the Trials Of Osiris let you match up with randoms
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  14. #454
    Administrator JBHuskers's Avatar
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    Played Prison of the Elders last night with two randoms and that was fun. Just don't get why they don't let you match up with randoms for Trials of Osiris.
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  15. #455
    Administrator cdj's Avatar
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  16. #456
    Heisman Rudy's Avatar
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    Will the expansion pack be sold cheaper on its own?

  17. #457
    Administrator JBHuskers's Avatar
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    Quote Originally Posted by Rudy View Post
    Will the expansion pack be sold cheaper on its own?
    Packs have been $20
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  18. #458
    Heisman Rudy's Avatar
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    I have a feeling this will be more move expensive.

  19. #459
    Administrator JBHuskers's Avatar
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    Quote Originally Posted by Rudy View Post
    I have a feeling this will be more move expensive.
    I hope not. It's not offering much more content compared to the first two DLC packs.
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  20. #460

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