I noticed that KIA ran a Counter in his game against Bama, so that reminded me to follow up on this. While the "Slow" game speed is a contributing factor, the playbook is not the culprit, as was previously thought. Instead, it was the rosters of those teams (who happened to have different playbooks as a coincidence).
"In short: 5'8 or shorter: BAD. 5'9 or taller: GOOD. (Note that when I edited a player that was being blown dead to 5'9, he suddenly worked, and a player that had been working did not at 5'7).
These results were repeatable across playbook styles, including Multiple and Air Raid."
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