Quote Originally Posted by I OU a Beatn View Post
The pass rush has been brutally bad in both NCAA and Madden since '09. Even if you blitz you have to setup your defenders in a way that it messes with the AI just to get decent pressure. I don't believe it's a limitation of the engine. Wasn't '08 on 360/PS3 the same engine that they're using in today's game? If so, the pass rush in '08 was ridiculously overpowered. Granted, it was too quick too consistently, but that just goes to show they're more than capable of cranking of the pass rush if they wanted to. If it's on a different engine, then yeah, your theory might be correct, too.

Madden '12 was especially bad. Oh, it was just terrible. The pass rush was brutal, blitzing angles were terrible, and then behind that you had some of the worst coverages the game has seen in a long time. Virtually every game I played online I scored 40+ and it usually came down to whoever had the ball last because no one could get stops. If they improved ANY of that this year, I'll be happy as long as they keep online as smooth as it was last year.
I never have to set up my blitzes moving people around to less with the AI. That is against our rules and Nano blitzing is banned as well.

Since you play ranked games I assume that's your issue. Where anything goes and mostly there is either a bunch of Nano blitzing or F@G D being played.

I can't remember the last time gave up 40 points in a Madden game. And that's on 9 minute quarters. Up against some pretty good people..granted they don't cheese, drop back more than 15 yards or any or that other lobby stuff but still haven't gave up 40 a game.

Right now my average given up with the Jets currently has been 15 a game in 12 games...9 minute quarters. Though we do use accelerate clock. I give up 16 a game with the Raiders on 6 minute quarters no accelerated clock.

I do however agree that they have been going towards the more causal crowd over the last few versions. I think this 12 version and this next one may be leaning towards equal or the hardcore crowd..._atleast some of the features.

08 and 09 it was almost impossible to throw against Zone coverage, then they made it simple and Man coverage overly successful on 10 and 11.

I'll never play anything other than All-Madden.