Quote Originally Posted by JeffHCross View Post
It would obviously be less effort/impact, but could still require a significant amount of changing, unless you allowed the CPU to "cheat" and didn't force them to scout. Otherwise you're talking about a significant change to the interface, the flow, and to the AI logic.

Not that it should be a reason for them not to do it. I'm just saying that I have tons of ideas, but no idea of how much of the bath water we can throw out at the same time. It's easy to just list ideas without regard for what they cost .... I'm just not wired in a way that I can do that anymore. I just see budget spreadsheets and design documents floating through my head

( Not that it should stop you guys, or me, for that matter, from throwing out ideas. I'm just saying that I just can't do as simply anymore )
But, we can agree that the product on the field is pretty close to being a great football game, though (of course there is always room for improvement, but, for the most part, the game plays pretty damn good) so if they spend most of the time fixing the things that are significantly screwed up in recruiting and dynasty stuff in general, I think it would be money and resources well spent. Anything that can be done to make recruiting more in depth and, therefore, more strategic is always a great thing in my opinion as that is an aspect of it that is sorely being missed. Recruiting is nothing but a chore right now and it's annoying beyond belief.