A preview
http://kotaku.com/5834188/trying-not...-with-nba-2k12
a new post-up control, which does away with last year's unwieldy, dual-trigger command to get a big man to back down his defender. Now it's on triangle/Y, and one touch gets his back to the basket, or gets him to face up. In addition to making half-court basketball less complicated, it also frees up the triggers, as modifiers, for those who are comfortable exploring a new range of post moves, counter-moves, and counters to those counters. It also means players like Al Jefferson, who post up their man, then quickly face up and drive, are represented more accurately and are more useful to your offense.
thanks 2K
Awesome, but, damn it, now I gotta relearn how to post people up and do all the fancy moves!
I'm sorry, but rap does NOT go with a bunch of shots of old time players. Stop with these dumb ass trailers and do what they did last year (use real players in awesome commercials that are funny and show off the game).
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOO nice
I agree Ram. That's some good stuff. Definitely VERY interested in seeing how 2k12 plays.
The NBA 2K Facebook page has been showing some new additions to My Player:
- Pre-Draft Interviews with GMs
- Mock Drafts
- David Stern will voice first round picks in NBA Draft
- Outdoor billboards
- Magazine Covers (Sports Illustrated)
I don't think this was ever posted, but NBA 2K12 will not include rookies out of the box.
IF the lockout ends, they will be put in on a roster update.
Are you going to have more control of dribbling and stuff? I haven't played 2k since 10 and it was horrible to me. NBA Live I could always use the right stick to control my dribbling and I was a beast on it. NBA 2k seemed like they restricted you in terms of ball handling and shooting.
New "Insight" posted on Facebook ()
Other developers could learn from this, I feel.Jerson Sapida, Gameplay Producer, here with my first Developer Insight for NBA 2K12. I want to introduce our new Training Camp mode for NBA 2K12
...
During the development of NBA 2K12, one of our main goals was to create a mode where the user can learn both the basic and advanced moves that the game has to offer. This should be a mode where someone new to 2K basketball can just jump in and master the controls with ease. At the same time, it should also offer veterans of the series something deeper to give them that extra winning edge. But we didn’t want to stop there. To make learning the moves fun and easy, we implemented a Feedback System...
Twitter: @3YardsandACloud
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