Quote Originally Posted by rhombic21 View Post
Nice user skills, G. Especially on defense. Do you know when online will be up and running?

One thing that I have noticed is that the play art is wrong for a lot of the option plays. Or at least it's not very clear at identifying who the QB is going to read. Not sure if it can be patched/should be patched, but it's definitely something to pass on to the dev team. I really like Travis' idea of highlighting the player that you're going to read on these plays, as this would make it easier for people to know who is going to be left unblocked (this would especially help casual players that don't spend a lot of time in practice mode running option plays against various fronts).
We're hoping that we'll be able to go online tomorrow. We made sure they know we're itching to get some user games in.

Yeah, I've definitely noted the option read man not being clear. I'm hoping it's already on the list of things to be patched but in case it's not, it should be patched just because there are a lot of casual users that will call foul when it's not acting like the blocking art says it will.

I wouldn't mind something more obvious (circle, flashing red, something) but at the same time, after a point that you learn how to know who you're reading, I'd like the option to turn off the "flashing neon sign" of an indicator and just use the blocking art (so long as it's correct).