Originally Posted by
hornfan36
Here is a great post that I took from Operation Sports about how to fix no huddle offense. If you could send this to the programmers that would be great. Thanks!
"Differentiate the Spread No Huddle and the Hurry Up Offense
Playing in the ACC or Big 12 is a pain in this game. Nearly every team you face will sprint to the line after a play and will pretty much run a hurry up offense all game. It's a pain to watch and play against because of how unrealistic it is. I hate playing Clemson and having them go from a 5 wide set, to the I-Form and having WR's play the HB and FB positions.
EA needs to allow the offense to make substitutions when changing formations in the no huddle offense. This will not only slow the tempo down to get it more realistic, but will also make the offenses actually become big time threats to a defense because they will have their RB, TE, and FB run out onto the field and you either have to hope your nickel players can stop the run, or you need to call a time out.
Also, EA needs to let the defense change formations and have players run on and off the field so you can get your two extra LB's out there when going from a dime to a 4-3. But it should result in the risk of getting called for having too many men on field. This would add to the authenticity of the game. Imagine late in the game, a team completes a pass and you see their RB and FB running onto the field while two WR's run off. You want to try and get your 4-3 players out there, but the offense snaps the ball before all your men are off the field and it results in the offense getting a first down late in the game inside your red zone. This would just add to the strategy of the game even more.
Another thing that needs to be messed with is how quickly the offense snaps the ball. This isn't for the no huddle only, but all teams. I hate seeing a QB walk to the line, squatting down and hiking the ball with 26 seconds on the play clock. I'd like to see this fixed and an addition of a slider. Say putting the slider at 100 will give you the quick snaps we have now, but at 25 or so you'll see the QB snapping the ball with 10 seconds on the play clock. Even teams like TTU hardly ever get the snap off with over 15 seconds left on the play clock, yet in game, every team snaps it with over 25 seconds left unless they're running the clock down.
I hope someone important at EA reads this"