Thanks, Chris. Keep up the good work, brother. :up:
I'm using Tapatalk 2 and the Cleveland Browns STILL suck.
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Just teasing you, hence the ;). Except for the EA part.
Operation Sports: I played NCAA for 90 minutes at E3. Ask me questions...
Marc from VG Revolution answers some game questions.
EDIT - Marc states that to switch the ball to your other hand is now the L1/LB button.
Some good stuff from the fellas out at E3. If the CPU is better, we might be able to go back to All-American.
Sent from my DROID RAZR using Tapatalk 4 Beta
Here are some of the highlights from the OS Q&A:
Quote:
IE felt less implemented than in Madden last year. It was less noticeable, but still apparent. I saw a few instances of gang tackling and very little stumbling and rubber legs like in Madden 13.
Running was better. The footplanting and burst mechanics cause you to more carefully choose when to make moves. CPU runners are super dangerous. I played against D'Anthony Thomas and he was dangerous and scary on default AA. Carved me up and forced me to bring my support in an effort to stop him.
The models are really detailed with lots of accessories. The movement and animations are refinements on 13.
The momentum felt natural. I noticed runners with momentum falling forward and not getting hit back. Didn't see anything too strange in my time with the game.
One of the cool little things about the coach screen now is that you can hold a receiver's button and see the matchup with the defender across from him. So you can see how much faster he is, how his release is, how much taller he is, etc.
Same accelerated clock. I asked Larry Richart about it while I was playing Madden and his answer was cagey. I wouldn't say he was the most pleasant guy. Christian at the NCAA demo was a lot cooler.
I was intrigued by NCAA before playing it, but I came away very impressed. It's better balanced for sure.
I didn't try any stiff arms. Well, that's a lie. I did, but the guy didn't switch hands and pushed the wrong way. Christian said I had to use L1/LB to switch hands. It didn't come up again.
The jukes were better in getting me upfield and moving forward. Didn't break momentum as much. I got a player tired in practice on purpose and the jukes were very ineffective and slow.
The training mode is super cool. Will really help not just learn how to play, but about football.
That actually sounds great :up:
It was nice to see the cpu run the read-option well. Post play looked nice. But the graphics, player details and models, animations and player momentum (heavier) are all better in Madden imo.
Info this morning
http://media.tumblr.com/1bc37ebdf127...G7B1qz4rgp.gif
Just finished the Michigan v OSU vid. Enthusiasm has returned :up:
5:15 - Absolutely pathetic pulling lineman logic by the RG. He bumps into the OLB and does not engage into patty cake. Ends up blocking no one.
9:45 - That's one of the best offensive linemen (2nd overall, rated 96) in the game just disengaging for no apparent reason.
glad to hear that we will get the demo 18th or before!! hoping for today or tomorrow
From Shopmaster: NCAA 14 Interview w- Ben Haumiller
Going through the OS Q&A thread with Marc, I want to clarify something with the Match-up Stick. Composure is NOT part of the Match-up Stick and is not in NCAA 14. It is designed to show match-ups and help identify mis-matches. The Motivation Level feature returns (the hot/cold discs under players in Coach Cam).
Damn that looked really nice even for the 360.I can't wait to play. Running looked a lot better so did animations during gameplay. I wish we could have heard commentary though no big. It sucks he didn't pass more. The guy was not really trying or he really sucked at the game. He should of been able to at least score with MI . But it was finally nice to see some game play footage !
I know these interviews are always like this anyway, but those were the most spoon fed questions I think I've ever heard in an interview.
How about dynasty but I have to admit, recruiting can be a pain and I wish the CPU could do some of it for me. What's changed with dynasty mode Ben?
The Michigan/Ok ST looks really well done, the CPU option game was noticeably better right away.
I'm not sure why you posted these so I'm going to guess that you didn't understand my post. I was simply pointing out that it was clear the interviewer knew everything that was new in the game and that he had some presetup questions to ask Ben so that he could tell us what we already knew (and what I'm sure is in those links you posted). The best example of one of these spoon fed questions was the one that I wrote (which wasn't verbatim so I didn't put quotes around it).
The interviewer asked Ben this (again, not word for word):
How about dynasty but I have to admit, recruiting can be a pain and I wish the CPU could do some of it for me. What's changed with dynasty mode Ben?
Which is obviously set up for Ben to discuss power recruiting.
That would be our issue then. I haven't watched the video, so no clue what was asked. I didn't know you were quoting someone in your post, I thought you were asking what's changed in dynasty mode, maybe you just hadn't checked up on stuff with the game until recently.
Yep, so we're all good then. :D
And the questions are the least bit surprising. Most of that stuff during E3 is always canned. They're more worried or focused on showing off the games than trying to answer random questions, so most of the questions are canned for a lot of things.
I wish the playes switched up more camera angles. It looked a little bit smoother but overall looked pretty good. I noticed in the new "HYPE VIdeo" before the kick off they had "highlights" from the game already even tho it hasnt been played? not that big of deal but still....
Yeah, that bugged me too. It takes away from the realism just a bit. They haven't played yet, teams don't scrimmage against each other before the game, so why put that in there? Doesn't make sense. If they wanted to show highlights of big plays from previous games, now that would be cool. Overall I like what I see. It doesn't look dramatically different from last year but there have been enough small changes that it looks nice and 'new'. Now I just want more video!!
At the end of the video he did ask him to tell us 1 thing we didn't know about the game and Ben mentioned bubble screens. He said that this year they've allowed the receivers to block downfield before the pass is thrown (which is, of course, legal in NCAA) so bubble screens are much more effective now. He said they're not money plays, but work much better than in years past.
As a spread option guy, I've been waiting for usable bubble screens for a LONG time now!
For some reason the interview is now set as private... :dunno:
In other news, nothing really new news here but just sharing...
Inside look at NCAA Football 14 from NFL.com
Nothing really new here... just another perspective I suppose.
I don't think the interview was canned. Shopmaster was just asking questions with more of an overview to NCAA 14 for those who haven't kept up or may primarily play Madden. He's planning on asking more detailed questions today about the game.
Appreciate y'all keeping us updated on E3! Keep it up man.
Something nobody has mentioned yet is the menus. They looked sharp, clean, fast (FINALLY!!) and didn't slow down the game both when starting up a new game and during mid-game pauses. Very nice upgrade here, especially for PS3 owners. Menus in the past have been so slow and so buggy that it made simple navigation a painful labor. I like the fact that they toned down the busyness of the background and kept things simple in order to improve menu performance. That's a small change that will have a big impact IMO.