Among the areas of focus to gameplay in NCAA Football 13 are a new Total Control Passing Mechanic (including new pass trajectories), a new catching system (including 430+ new catch animations), Read & React Defensive AI, improved punt coverage and return formations, as well as option, playcalling, and custom playbook improvements, among other changes.
Continue on to view the LiveStream archive of the event, a detailed list of announced Gameplay improvements, links to media articles and blogs discussing the improvements, and also thoughts from fellow community members.
Gameplay Improvements:
- All-new Pump Fake
- All-new Shovel Pass
- New Dropbacks (20+ new animations)
- New Play-Action Abort Fake
- New Play-Action Pick Up Blitz
- Throw on the Run Animations
- Multiple Pass Trajectories (20+ new; new zones/ball speeds)
- Receiver Route Awareness
- 430+ New Catch Animations
- Enhanced Option Pitch
- Improved Punt Coverage
- Read & React Defenders
For detailed information on the gameplay improvements, check out the archived NCAA Football 13 LiveStream event:
Watch live streaming video from easports at livestream.com
Media Articles & Video:
ESPN Video Games - 'NCAA Football 13 ends psychic defense' by Jon Robinson
IGN - 'Tweaking the Gameplay of NCAA Football 13' by Greg Miller
Kotaku - 'A Backup Quarterback Pushes You to be Better in NCAA Football 13' by Owen Good
Game Informer - 'NCAA Football 13 Strengthens Its Aerial Attack' by Matthew Kato
G4TV - NCAA Football 13 Gameplay Preview (Video)
Official EA SPORTS Blog:
'NCAA Football 13 - Gameplay' by Larry Richart
'NCAA Football 13 - Community Gameplay' by Chris Jacobs
vBulletin Message