Continuing to detail gameplay improvements coming to the title, the latest NBA Live 16 developer blog focus on freestyle control and movement
. The blog breaks down enhancements surrounding dribbling, shooting, passing, and screens. Here are some of the details from the blog:
- Dribbling: Player size-ups via holding the right stick have been removed. Instead, control is now on a one-to-one basis on the right stick so users can determine the move and speed of the size-up manually. Once the defender is sized-up, R2/RT will help the offensive player make an aggressive move (drive) to the basket.
- Shooting: This year a new shot meter and shot animations help users fully understand the quality of their shot. Players can shoot the ball at any point in the animation in Live 16, meaning they no longer have to wait for an animation to play out.
- Passing: As shown in interviews from E3, a new dribble hand-off system allows users to manually select which teammate will come to the ball. Touch passing allows users to dictate that the offensive player will continue the ball moving even before they make the catch.
- Screens: Users can decide which side the screen will be set and also re-call for a screen without having to wait for the initial roll/pop/screen to play out. During the pick and roll, pressing down on the left stick will switch between a roll or pop. Letting go of the screen button early will tell the screener to slip.
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