View Poll Results: Madden 12 Demo Impression

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Thread: Madden NFL 12 Demo Impressions & Feedback Thread

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  1. #141
    http://www.youtube.com/watch?feature...&v=KWg2CKcTzgw

    I know this isn't demo footage but it goes with the conversation. Look at 1:40 in that video...No leaping LB! This is swatted in NCAA

  2. #142
    Hall of Fame steelerfan's Avatar
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    I like the demo, but I know that I'll probably have headaches trying to tweak sliders. I'm going to give Madden a fair shake this year. I have yet to get more than about 3 weeks into a Franchise on this generation. The changes to the mode certainly have my attention, but the devil's in the details. How well does all of this stuff work?

    I played as Green Bay for the first time tonight. I had 3 injuries including losing the RG to broken ribs. That was nice to see.

    I like having an injury slider and a fumble slider. An injury severity slider would be a nice add. I am concerned about the lack of kicking/punting sliders. Are they in retail, or are we forced to play "as is"?

  3. #143
    Heisman Rudy's Avatar
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    I am concerned about the lack of special teams sliders as well. Its been awhile but I think in the past they were a sub menu but only had global changes (no human and cpu split which would be dumb imo - no reason to not have both).

  4. #144
    Heisman skipwondah33's Avatar
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    Quote Originally Posted by umhester04 View Post
    http://www.youtube.com/watch?feature...&v=KWg2CKcTzgw

    I know this isn't demo footage but it goes with the conversation. Look at 1:40 in that video...No leaping LB! This is swatted in NCAA
    That likely would have been picked actually. Either way it wouldnt have been completed

  5. #145
    Heisman jaymo76's Avatar
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    Quote Originally Posted by steelerfan View Post
    I like the demo, but I know that I'll probably have headaches trying to tweak sliders. I'm going to give Madden a fair shake this year. I have yet to get more than about 3 weeks into a Franchise on this generation. The changes to the mode certainly have my attention, but the devil's in the details. How well does all of this stuff work?

    I played as Green Bay for the first time tonight. I had 3 injuries including losing the RG to broken ribs. That was nice to see.

    I like having an injury slider and a fumble slider. An injury severity slider would be a nice add. I am concerned about the lack of kicking/punting sliders. Are they in retail, or are we forced to play "as is"?
    Steeler, for the life of me why does NCAA not adopt INJURY AND FUMBLE SLIDERS??? Have you ever asked the developers about this and if so what is/was their response?

    Anyways back to MADDEN... I have been looking for the answer to two Q's but I can't seem to find them. Does anyone know?

    1. Is their a practise roster in Madden this year?
    2. The blog says I.R. has been fixed as the cpu will now place players onto IR. However, will I have the ability to place players onto IR for strategy purposes? For example back in 10 I parked Jamarcus Russell's big butt and his salary onto IR so I had more flex room for the cap.

  6. #146
    Quote Originally Posted by umhester04 View Post
    No leaping LB! This is swatted in NCAA
    I lofted a short pass over Urlacher. He didn't touch it. It felt so satisfying.

  7. #147
    Resident Lawyer of TGT CLW's Avatar
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    Just played one game on All-Madden and not really feeling it. My team lost 9 players to injury during the game and I had 3 fumbles returned for TDs against me. Just didn't feel very good to me but I'll mess around with it and see if that was an aberration or the norm.

  8. #148
    Heisman I OU a Beatn's Avatar
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    I've only seen about 5 fumbles in 15 games so far, 4 of which have been QBs getting hit. I did have one user strip, but I haven't been able to jar them loose like I can in NCAA. I've seen a few injuries, but not an alarmingly high number like yours.

  9. #149
    Heisman skipwondah33's Avatar
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    Quote Originally Posted by CLW View Post
    Just played one game on All-Madden and not really feeling it. My team lost 9 players to injury during the game and I had 3 fumbles returned for TDs against me. Just didn't feel very good to me but I'll mess around with it and see if that was an aberration or the norm.
    Hmm I only play on All-Madden and I have yet to see more than 3 injuries in my 12 or so games. Haven't seen or gotten a defensive TD either. Between me and the CPU we've fumbled a combined 4 times.

  10. #150
    Heisman Rudy's Avatar
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    Quote Originally Posted by jaymo76 View Post
    Steeler, for the life of me why does NCAA not adopt INJURY AND FUMBLE SLIDERS??? Have you ever asked the developers about this and if so what is/was their response?
    Don't forget fatigue. Plus Madden has a true 100 point system now with 100 point increments. I must say that the sliders in the Madden demo don't seem to do a whole lot. It seems like you really have to jack them around to have any effect. Haven't tested it out too much but I boosted the cpu run block on All-Pro to 100 and they still don't do a great job. With 1 point increments there is no excuse for not making the sliders really powerful. If EA overdoes it then 1 point increments would fix it no problem. But you can't fix a slider that is too weak to begin with.

    I just went back and played 1/2 a game of NCAA 12 after M12's demo. I must say the M12 camera really blows. The NCAA 12 camera is so much better it's not even funny. I'll have to see what the zoomed camera option does in M12 because I can't play Madden long term if that's the best camera one. I'm not sure why NCAA still refuses to offer mutliple camera angles but their default one kicks Madden's butt. Can't they share the code for these things?

  11. #151
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    I played the Madden demo for the first time today. It's pretty sweet. I haven't owned (or really played) a Madden game since the McNabb edition so consider me impressed.

    Also, either the ball trajectory is better in Madden or LBs just don't have super swat skills. I was able to get it over the LB but in front of the S a few times.


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  12. #152
    Guys, looking on youtube at the zoomed camera from Madden 10, it seems to me that camera is going to be the one to use. It really makes you feel like you are on the field and most importantly there arent all those quick camera jerks back and forth that give you a headache!

  13. #153
    Heisman Rudy's Avatar
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    Quote Originally Posted by souljahbill View Post
    I played the Madden demo for the first time today. It's pretty sweet. I haven't owned (or really played) a Madden game since the McNabb edition so consider me impressed.

    Also, either the ball trajectory is better in Madden or LBs just don't have super swat skills. I was able to get it over the LB but in front of the S a few times.
    I don't think it's the ball trajectory (maybe slightly). I really think it's the super swat has been toned down. In NCAA some LBs will just sit near the line of scrimmage and knock down passes intended for WRs 15 yards down the field. It kills the vertical spacing in this game and really frustrates me. I just can't take it anymore. The patch needs to get here asap.


    Quote Originally Posted by umhester04 View Post
    Guys, looking on youtube at the zoomed camera from Madden 10, it seems to me that camera is going to be the one to use. It really makes you feel like you are on the field and most importantly there arent all those quick camera jerks back and forth that give you a headache!
    I will definitely be checking out the zoomed camera. Pastapadre posted a couple Madden vids and I think they may be the zoomed camera. It's hard for me to figure out when watching videos but they don't seem as zoomed out as the demo which is too far imo (particularly on run plays). The play calling is pass happy but it does appear the camera still zooms out on running plays.

    http://www.pastapadre.com/2011/08/13...-madden-nfl-12

  14. #154
    Hall of Fame SmoothPancakes's Avatar
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    Quote Originally Posted by Rudy View Post
    I don't think it's the ball trajectory (maybe slightly). I really think it's the super swat has been toned down. In NCAA some LBs will just sit near the line of scrimmage and knock down passes intended for WRs 15 yards down the field. It kills the vertical spacing in this game and really frustrates me. I just can't take it anymore. The patch needs to get here asap.
    Not to take things off topic here, but they also need to seriously tone down the jump rating in NCAA. Almost every defender seems to have jump ratings between 70 and 90+. Lower those down to 40-50, and the super jumping and super swats drastically decrease. They still happen now and then, but when jumps and swats do happen, for the most part they feel more natural.

  15. #155
    Heisman jaymo76's Avatar
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    After getting home late last night, I fired up Madden and just for fun moved INJURIES AND FATIGUE both to 100. Both teams combined for 27 injuries so the sliders do have an impact. The best part though and something I have NEVER seen in EA FOOTBALL... one of the injuries was to my PUNTER!!! (out for the game). I also moved speed threshold to 30 and Devon Hester on the long balls was a beast. I lost 35-31 on a last minute drive by Green Bay. It was great to see all the stat banners (eg QB comparison chart) and when paused I had FOUR pages of dynamic players for both teams... very well done. The only minor grip with dynamic player performance... great players don't get fazed at all... Rodgers threw FOUR pics but had no change to his status???

  16. #156
    All-American Paakaa10's Avatar
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    Quote Originally Posted by Rudy View Post
    I will definitely be checking out the zoomed camera. Pastapadre posted a couple Madden vids and I think they may be the zoomed camera. It's hard for me to figure out when watching videos but they don't seem as zoomed out as the demo which is too far imo (particularly on run plays). The play calling is pass happy but it does appear the camera still zooms out on running plays.

    http://www.pastapadre.com/2011/08/13...-madden-nfl-12
    These videos were released by EA SPORTS, and as far as I can tell they are not from the "zoomed" camera angle; or--if it is--it's not the same "zoomed" camera angle which was present in Madden NFL 10 or Madden NFL 11.

    It may be that the default camera angle got tweaked between the demo and final retail build. Can't say anything with certainty though.

  17. #157
    Heisman skipwondah33's Avatar
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    Quote Originally Posted by jaymo76 View Post
    The only minor grip with dynamic player performance... great players don't get fazed at all... Rodgers threw FOUR pics but had no change to his status???
    I've had it affect Woodson's DPP. Cutler tried to throw a comeback route that Woodson read, I clicked on him to make the pick but missed the ball. After that play I paused and it said Woodson doesn't play ball in the air and had the red arrow going down.

    Also had that happen to Collins after he missed a pick opportunity.

  18. #158
    Heisman Rudy's Avatar
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    Quote Originally Posted by Paakaa10 View Post
    These videos were released by EA SPORTS, and as far as I can tell they are not from the "zoomed" camera angle; or--if it is--it's not the same "zoomed" camera angle which was present in Madden NFL 10 or Madden NFL 11.

    It may be that the default camera angle got tweaked between the demo and final retail build. Can't say anything with certainty though.
    I just have a bad feeling that the zoomed will be too close and the default too far away. Too bad we couldn't choose the zoom level or have a partial zoom camera angle. If I have to choose one I will choose the one where I can see more of the field because my passing game gets even worse if it's too close.

  19. #159
    Heisman skipwondah33's Avatar
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    Maybe the Madden Classic cam will be available. Don't know if it were am option this past version as I never changed the camera. The year prior I believe I did though

  20. #160
    Heisman jaymo76's Avatar
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    Playing as Chicago this morning, I really noticed how much better the stadium sound quality is in Madden. I mean it seems like a pretty noticeable difference when the home team fans are fired up. I still would like it (and especially NCAA) to be louder but it's a good start.

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