You have to admit that it's pretty silly that it's all of a sudden a horrible thing?
Personally, I didn't want them to spend time on them to begin with cause I never watch them, even once. I didn't want them ever. If I want to see the pageantry of college football, I'll go to a game in real life. I want a simulation football experience on the field. I want the strategy aspects of the game to come across as realistically as possible. Everything else is fluff to me.
I addressed that point in the initial post. They hire people to make these entrances, right? And give them tools necessary to collect the requisite assets and to put them in the game, right?
They could, in theory, not pay those people to do entrance stuff, and instead hire other people to work on non-entrance oriented elements of the game. Or they could invest in other technologies that would impact alternate features.
But it's at more cost to implement it online....because it wasn't there prior, and it wasn't a highly requested feature to do so.
Are you guys seriously arguing over this? Who really cares either you feel like they shouldn't have done it or you are okay with it. They are a business and they have to find a way to make their product marketable for as little cost as possible. Stop taking everything about this game so personal, you will die early and they will still be adding new blades of grass and adding new entrances.
Unfortunately. Some people (in general, I'm not referring to anyone specifically) will bitch and bitch and bitch. Someone could have a list of 100 things they want to see added to NCAA, and if EA adds 99 of those 100 things, that person will completely ignore the fact that they got 99 of those things they wanted so badly actually into the game, and instead focus their entire attention on that one thing that didn't get put in and bitch and moan incessantly and say EA doesn't give a damn about the community or that EA ignores the requests of those in the community and that this edition of NCAA is the worst ever because that one thing wasn't added, even though 99 other things they wanted did get added.
Some people around the internet sadly just live to do nothing but bitch. Hell, EA could add all 100 things on someone's list of things they want, and they would still find something to bitch about. It's just never ending with some people. Again, a specific example, the dreads people.![]()
Guys, let's get off this topic. We all know there are different opinions about the series, and we're not going to solve them tonight (or in this manner). Stop beating a dead horse.
Twitter: @3YardsandACloud
I think I'm going to maybe give it two/three weeks on the final game before I make a playbook. The game has definitely changed with zone defenses, and even getting quite a few looks at NCAA 12, I haven't really found a good rhythm of plays that I like quite yet.
stop beating a dead horse.
....has anyone ever actually done that ?
Oh you can change your audibles, okay idk why but for some reason I thought the audibles were stuck with the base playbook. That's good to know.
Good to know. I should've fired up NCAA 11 to make the question more direct but i was tired when i posted it. Now that I got the name of what that is called, Package Subs, I guess I'll boot up NCAA 11 and try to be more specific about what I'm asking and then any of the guys who have played the game or will be playing the game again coming up can then ask them or find out the answer maybe...
So in NCAA Football 11 BYU runs an Air Raid offense and one of their formations is Shotgun: Spread Flex. In this formation seen below...
For BYU the Normal package sub has;
Thereceiver set as WR #1 on depth chart.
Thereceiver set as WR #3 on depth chart.
Thereceiver set as WR #4 on depth chart.
Thereceiver set as WR #2 on depth chart.
Thereceiver set as RB #1 on depth chart.
For BYU this is their options for package subs within that formation.
- Normal
- WR Flip
- Strong Slots
- HB Slot
- TE Slot
- CB Slot
- HB Sub
- Backup QB
- Fullback
Now all of these school's playbooks also use that formation in NCAA Football 11.
So they should be universal? All the teams should have the same package options?
I swear some teams had different sub package options within the same formation name that other school's didn't have. I also thought some teams had a TE asreceiver in the slot in their Normal package -- where as other teams have their 3rd or 4th WR at
in the slots by default in the same formation. Am i just mistaken?
And what about the Wildcat sets... they all have different names, WildTurkey for Virgina Tech, WildFrog, etc. Are those all different formation options where there will be like 10 different named wildcat formations to choose from or is the Wildcat formation all just one formation, dubbed Wildcat.
I'm 99% sure that all teams that use the same formation have the same package sub options. Of course, I could be wrong.
I actually think I've seen this vary between plays within a formation, sometimes. It certainly varies with formation alignment, though, so we may just be getting our wires crossed because of similar (but not same) formations.
As it was presented in the videos that leaked Custom Playbooks, Wildcat had many, many entries, with Wild Turkey, Bulldog, etc all being separate. My understanding is that the team was looking to eliminate the redundancy. It's one of things I'm planning to glance at during the trip.
Twitter: @3YardsandACloud
Here's a few skill-testing questions, if anyone's still reading:
1) What happens to "hidden" formations, such as the Emory & Henry formation hidden in South Carolina's Ace Big formation in '11? Will we find those E&H plays (and hidden formation) in Ace Big?
2) Assuming there are E&H plays hidden in Ace Big, and we take them, would that then count as two formations (Ace Big + Ace Big Emory Henry = 2)?
Last edited by Unconquered; 06-20-2011 at 10:12 PM.
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