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Thread: The Gaming Tailgate: NCAA Football 12 Preview

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  1. #401
    You guys are doing a great job bringing info to the community, thanks for that. Were y'all able to view stats after the play now games? If so, could you tell me if stat tracking for pancakes, half sacks and tackles have been fixed?

  2. #402
    All-American Jayrah's Avatar
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    Quote Originally Posted by Cipher 8 View Post
    In NCAA Football 12 or ever because while it doesn't happen every play it does happen quite often in 2011. I still play 2011 frequently and it happens almost once a game that makes me says wait a minute should he be able to do that?
    In 2012. We ALL saw it in 11

  3. #403
    All-American Jayrah's Avatar
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    Quote Originally Posted by Cipher 8 View Post
    I have another question as I'm reading through the 13+ pages of already posted comments...

    I'm sure at one time or another in Play Now you've witnessed the multiple player collisions or tackles where players can add-on to or get involved with the tackle. Can you speak on some of this? Specifically if Multiple collision tackles and consecutive hit tackles actually affect the ball carrier who are fighting for extra yards. For example. One guy has them wrapped up and is engaged the initial tackle attempt by sorta dragging him down but can a user controlled safety come in and lay the wood on him to assure he doesn't pick up that extra yard for the first down or is it still like years past where once the first tackle animation has started it cannot be affected by other players.

    I hated how I'de start a tackle with a player from behind and then a safety or someone else in front would just bounce off him like he hit an invisible wall. It should effect the player in 2012.
    Sounds to me like in both the description of how this works, and from the player experiences in Orlando, this plays out more often the way it should based on momentum/speed/weight, especially with that 2nd player coming in and cleaning up. Actually it sounds pretty awesome and hopefully this will help alleviate cheap yac by an rb with no momentum.

  4. #404
    Administrator JBHuskers's Avatar
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    They are toned down in 12 ... plus you will have the ability to put loft on the ball as well.

    Sent from my DROIDX using Tapatalk
    The dude abides.

  5. #405
    All-American Jayrah's Avatar
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    Quote Originally Posted by JBHuskers View Post
    They are toned down in 12 ... plus you will have the ability to put loft on the ball as well.

    Sent from my DROIDX using Tapatalk
    Whats toned down?

  6. #406
    All-American Kingpin32's Avatar
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    Quote Originally Posted by Jayrah View Post
    Whats toned down?
    I believe the super LBs.

  7. #407
    Hall of Fame steelerfan's Avatar
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    Quote Originally Posted by Cipher 8 View Post
    In NCAA Football 12 or ever because while it doesn't happen every play it does happen quite often in 2011. I still play 2011 frequently and it happens almost once a game that makes me says wait a minute should he be able to do that?
    Haven't seen it in 12.

  8. #408
    Hall of Fame steelerfan's Avatar
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    Quote Originally Posted by Cipher 8 View Post
    I have another question as I'm reading through the 13+ pages of already posted comments...

    I'm sure at one time or another in Play Now you've witnessed the multiple player collisions or tackles where players can add-on to or get involved with the tackle. Can you speak on some of this? Specifically if Multiple collision tackles and consecutive hit tackles actually affect the ball carrier who are fighting for extra yards. For example. One guy has them wrapped up and is engaged the initial tackle attempt by sorta dragging him down but can a user controlled safety come in and lay the wood on him to assure he doesn't pick up that extra yard for the first down or is it still like years past where once the first tackle animation has started it cannot be affected by other players.

    I hated how I'de start a tackle with a player from behind and then a safety or someone else in front would just bounce off him like he hit an invisible wall. It should effect the player in 2012.
    The "clean-up" hits are impactful. It's a lot of fun to target a runner who is being held up and knock the shit out of them.

  9. #409
    Hall of Fame steelerfan's Avatar
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    Quote Originally Posted by Geauxlden View Post
    You guys are doing a great job bringing info to the community, thanks for that. Were y'all able to view stats after the play now games? If so, could you tell me if stat tracking for pancakes, half sacks and tackles have been fixed?
    I'm not sure about pancakes, what half-sack problem are you talking about?

  10. #410
    Quote Originally Posted by steelerfan View Post
    I'm not sure about pancakes, what half-sack problem are you talking about?
    It just seems that the user defender never gets credit for a 1/2 sack or an assisted tackle even if they share the sack/tackle with a cpu defender. Just wondering if this had been addressed.

  11. #411
    Hall of Fame ram29jackson's Avatar
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    Quote Originally Posted by JBHuskers View Post
    They are toned down in 12 ... plus you will have the ability to put loft on the ball as well.

    Sent from my DROIDX using Tapatalk

    Loft on the ball ?

    How about the logic this year with distance and touch or lob passes?
    In Ncaa 11 , I seem to remember if your player was just 10 or a little more yards and open and you just want to get your pass over the line-play in front of you. A touch pass would cause the ball to just balloon further out and the receiver has to start chasing it into coverage.

    are deep passes less balloon like as well ?

  12. #412
    Hall of Fame steelerfan's Avatar
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    Quote Originally Posted by Geauxlden View Post
    It just seems that the user defender never gets credit for a 1/2 sack or an assisted tackle even if they share the sack/tackle with a cpu defender. Just wondering if this had been addressed.
    In 200+ games on 11, I only saw 2 or 3 half-sacks that were recorded as such. I saw at least one last week on 12. I think the new collision system will probably get the results you're wanting with half-sacks.

  13. #413
    Quote Originally Posted by ram29jackson View Post
    Loft on the ball ?

    How about the logic this year with distance and touch or lob passes?
    In Ncaa 11 , I seem to remember if your player was just 10 or a little more yards and open and you just want to get your pass over the line-play in front of you. A touch pass would cause the ball to just balloon further out and the receiver has to start chasing it into coverage.

    are deep passes less balloon like as well ?
    I didn't notice a problem with deep passes ballooning. I was able to put touch on the ball. I ended up saving one of my replays to show the devs and ask if they had done work on ball trajectory. I was impressed with some of the results.

  14. #414
    Quote Originally Posted by steelerfan View Post
    In 200+ games on 11, I only saw 2 or 3 half-sacks that were recorded as such. I saw at least one last week on 12. I think the new collision system will probably get the results you're wanting with half-sacks.
    Very cool to hear, thanks for the responses.

  15. #415
    Hall of Fame steelerfan's Avatar
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    Quote Originally Posted by Geauxlden View Post
    Very cool to hear, thanks for the responses.
    No problem, buddy. Good to see you back here.

  16. #416
    Hall of Fame ram29jackson's Avatar
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    were there a lot of tackling animations or did it get a little repetitive with the ones you are familiar with from NCAA 11 ?

  17. #417
    When I was there I was amazed with the amount of new animations they had in the game, especially in January. From tackle animations to a stumbling catch animation, diving catches, dropped catches, etc. There were a lot of new animations added to the game.

  18. #418
    Anyone know if the new techfit jerseys for Notre Dame are in?

  19. #419
    Does the "special entrances for BCS games" include that Saturday night football theme music? thanks

  20. #420
    Not sure if any one of you guys played with Oregon but I wanted to know if the unis they wore from the Nat'l Championship game are in the game?


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