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Thread: The Gaming Tailgate: NCAA Football 12 Preview

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  1. #141
    Administrator JBHuskers's Avatar
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    Quote Originally Posted by skipwondah33 View Post
    Do WR's still get the "insta-boost" animation on a thought to be overthrown pass?
    No, the animation is fluid on diving. There will be a decent amount of times where the WR dives but still can't reach the pass.

  2. #142
    Administrator JBHuskers's Avatar
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    Quote Originally Posted by ryby6969 View Post
    Maybe you guys missed it or just cannot answer, but are custom playbooks allowed online or in OD's?
    Can't talk about items that have not yet been released by EA.

  3. #143
    Varsity Tarhead10's Avatar
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    Quote Originally Posted by gschwendt View Post
    The receiver warping to make a catch is significantly improved IMO... it falls in the same category as warping to make a tackle or suction blocking. Defenders should fall in that same category. I can say that I don't remember seeing either happen last week, though I wasn't specifically watching for that.

    Well, since player editing falls outside of a Play Now game, we wouldn't be able to talk about that. The models in Play Now games though appear to be the same as last year.
    Oh ok, well thanks for answering...

  4. #144
    Heisman morsdraconis's Avatar
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    1. Did anyone try just power running the ball the whole time? How well did it work?


    2. Did anyone use this play? How did the blitzing work from it? Did they show blitz before the snap by walking up to the line of scrimmage or did they stay home and blitz from their initial position?




    3. What about this play? Is it late coverage by the FS or does he show before the snap of the ball? Same as above, does the strong side LB move to the outside of the DE to blitz or does he blitz from his initial position?





    4. Can you comment on the number of plays from a given defensive formation? If so, how many plays did you notice the 3-4 Predator had? Did it have any of the new zone coverages/zone blitz plays?

    5. Did the play now cutscenes include any shots of Coaches?
    Last edited by morsdraconis; 04-21-2011 at 02:46 PM.

  5. #145
    Heisman ryby6969's Avatar
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    Quote Originally Posted by JBHuskers View Post
    Can't talk about items that have not yet been released by EA.
    Sounds good. Thought that since it is confirmed in the game maybe you could say.

  6. #146
    Heisman morsdraconis's Avatar
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    Quote Originally Posted by ryby6969 View Post
    Sounds good. Thought that since it is confirmed in the game maybe you could say.
    I would say that tidbit wasn't supposed to be leaked since no one else is able to talk about it.

  7. #147
    Hall of Fame ram29jackson's Avatar
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    Quote Originally Posted by Kwizzy View Post
    Not that I noticed, and like I said above, the diving catch animations are user triggered so you can lay out for balls that are overthrown.
    what is meant by user triggered? you just hit the user catch button and the animation happens relative to where ball is going or you have to hit the dive button or -triangle- or what ever ?

  8. #148
    Administrator gschwendt's Avatar
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    1. Did anyone try just power running the ball the whole time? How well did it work?
    I ran with Wisconsin in the tournament that we had... I had fairly good success running inside and outside the tackles.

    2. Did anyone use this play? How did the blitzing work from it? Did they show blitz before the snap by walking up to the line of scrimmage or did they stay home and blitz from their initial position?
    http://thegamingtailgate.com/images/...%20Dbl%20A.jpg
    Didn't run it.

    3. What about this play? Is it late coverage by the FS or does he show before the snap of the ball? Same as above, does the strong side LB move to the outside of the DE to blitz or does he blitz from his initial position?
    http://farm6.static.flickr.com/5103/...7e40af51_z.jpg
    I didn't run it but Steelerfan mentioned earlier that he used it and had good success with it on 3rd down. Kwizzy might be able to answer specifically because he was the one that submitted that play to EA.

    4. Can you comment on the number of plays from a given defensive formation? If so, how many plays did you notice the 3-4 Predator had? Did it have any of the new zone coverages/zone blitz plays?
    I couldn't tell you on the number of plays... I would say each of the new formations seemed to be fleshed out rather well. I never ran the 3-4 so I'm not sure on the Predator look specifically but I found a really good mix of new zones, man, and blitzes.

    5. Did the play now cutscenes include any shots of Coaches?
    Yes... though you see them in the videos that EA put out (and also in the AZ State photo I took).

  9. #149
    Heisman skipwondah33's Avatar
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    Thanks fellas. I know that issue has been in the game in-line with the suction blocking and tackling.

    Another question is do ball carriers still seem to get faster after breaking a tackle?

    Hard to explain but at times whenever a back ran through a tackle they would still be running at the same speed or faster. Maybe someone else has a better example than I do.

  10. #150
    Heisman ryby6969's Avatar
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    Mors, Oneback said he ran the 3-4 most of the time with the game so he might be able to answer your question.

  11. #151
    Heisman ryby6969's Avatar
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    Also, when the computer breaks into the open field, do they still cover up the ball and get caught from behind?

  12. #152
    Administrator gschwendt's Avatar
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    Quote Originally Posted by ryby6969 View Post
    Also, when the computer breaks into the open field, do they still cover up the ball and get caught from behind?
    I believe that issue is fixed... fairly sure that was a bug that wasn't ever fixed in NCAA 11. I didn't test for it specifically but I don't remember seeing it.

  13. #153
    Hall of Fame ram29jackson's Avatar
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    you said there was a difference in crowd noise depending on where you play.

    but are there different Crescendos and reactions to different happenings? a break away run at home or on the road etc. ?

  14. #154
    Administrator JBHuskers's Avatar
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    Quote Originally Posted by ram29jackson View Post
    you said there was a difference in crowd noise depending on where you play.

    but are there different Crescendos and reactions to different happenings? a break away run at home or on the road etc. ?
    Yep.

  15. #155
    Administrator gschwendt's Avatar
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    Quote Originally Posted by ram29jackson View Post
    you said there was a difference in crowd noise depending on where you play.

    but are there different Crescendos and reactions to different happenings? a break away run at home or on the road etc. ?
    Yes... great question. I definitely saw situations where my player would find a big hole with lots of field in front of him. The crowd almost seemed to anticipate this and started roaring about the time I hit that hole. They definitely amp up much better at anticipating a big play rather than reacting to a big play.

  16. #156
    Varsity Kwizzy's Avatar
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    Quote Originally Posted by morsdraconis View Post
    3. What about this play? Is it late coverage by the FS or does he show before the snap of the ball? Same as above, does the strong side LB move to the outside of the DE to blitz or does he blitz from his initial position?
    Yeah, that's the play I sent in & like I said, it worked to perfection on 3rd and long (50 yd pick 6). The Red just indicated that that safety is manned up on the CB. No pre-snap movement that I noted when I checked.

  17. #157
    Varsity Kwizzy's Avatar
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    Quote Originally Posted by gschwendt View Post
    Yes... great question. I definitely saw situations where my player would find a big hole with lots of field in front of him. The crowd almost seemed to anticipate this and started roaring about the time I hit that hole. They definitely amp up much better at anticipating a big play rather than reacting to a big play.
    To build on this, I got off the field on 3rd and short once & the crowd went crazy. Not saying this is the only time that it happens but I took note of it happening that one time.

  18. #158
    Administrator JBHuskers's Avatar
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    There would be times where I would have the sound down to a reasonable level since there are about 12 other games going on at the same time, and even at a low volume level, I was able to catch a spike in crowd reaction on a big play. Then when you listen to it with headphones on....holy cow.

  19. #159
    Varsity Kwizzy's Avatar
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    Quote Originally Posted by ram29jackson View Post
    what is meant by user triggered? you just hit the user catch button and the animation happens relative to where ball is going or you have to hit the dive button or -triangle- or what ever ?
    You can hit the Dive button ( or ) and it will dive for the ball, wont always make the catch but they will at least lay out to try to get it.

  20. #160
    Hall of Fame ram29jackson's Avatar
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    Quote Originally Posted by JBHuskers View Post
    Yep.
    Quote Originally Posted by gschwendt View Post
    Yes... great question. I definitely saw situations where my player would find a big hole with lots of field in front of him. The crowd almost seemed to anticipate this and started roaring about the time I hit that hole. They definitely amp up much better at anticipating a big play rather than reacting to a big play.
    nothing personal JB but I kind of like gschwendt's answer a tad better.....every time I type - -gschwendt- I have to stop and stare at the keyboard for a bit...

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