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Thread: 25 New Plays Coming to NCAA Football 12 (Offense)

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  1. #141
    Quote Originally Posted by gschwendt View Post
    The CPU won't cover the RT... they only pay attention to eligible receivers. It's basically like a half emory & henry formation. The one thing I hope that is included is a screen to B receiver.
    Not True. I use the flexbone playbook exclusively. In the Flexbone Twins formation, the slot receiver is covered and ineligible but gets covered when the defense playing m/m defense.

  2. #142
    Booster JeffHCross's Avatar
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    Quote Originally Posted by Keontez View Post
    Not True. I use the flexbone playbook exclusively. In the Flexbone Twins formation, the slot receiver is covered and ineligible but gets covered when the defense playing m/m defense.
    +1, this is true.
    Twitter: @3YardsandACloud

  3. #143
    All-American Jayrah's Avatar
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    Ooo Ooo, I have a thing that I just remembered looking at the playart of some of these plays, and talking flexbone. I would like to see EA implement into their plays, the length of the flat route by my rbs or wrs. If it is stopping at the hash, I want to see a ----| OR ----O OR a curl pattern, instead of a ----> in the playart. I am sick of overthrowing my rb because he is supposed to be running a flat route to the sideline according to the playart, but stops short because his actual route is to the hash marks. My qb throws the playart route, not the intended route. I imagine in flexbone that the flat route is a key component to the pass game.

  4. #144
    Administrator JBHuskers's Avatar
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    I-Form Twin TE Badger Power – A staple of the Wisconsin power running game, I-Form Twin TE Badger Power is a play that combines elements of both a counter and power play. The Badgers like to send the wing tight end in motion to the weak side and at the snap he becomes the second “puller” on the play. Factor in the fullback and Wisconsin can get three lead blockers at the point of attack.
    Last edited by JBHuskers; 03-30-2011 at 09:46 AM.

  5. #145
    Varsity Kwizzy's Avatar
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    Like this play a lot! Nebraska did some similar stuff last year with their pistol formations & it really worked out well (see opening play from scrimmage vs Mizzou). Motioning that TE presnap definitely decieves the defense as to where the strength of the formation will end up being. Hopefully this works out similarly in the game.

  6. #146
    Resident Lawyer of TGT CLW's Avatar
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    that is a NICE power running play

  7. #147
    All-American Jayrah's Avatar
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    oh my gosh. That's awesome right thure!

  8. #148
    Administrator JBHuskers's Avatar
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    Quote Originally Posted by Jayrah View Post
    oh my gosh. That's awesome right thure!
    Thure or Thurrrrr?

  9. #149
    Heisman ryby6969's Avatar
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    Oh hell yeah!!

  10. #150
    All-American Paakaa10's Avatar
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    RE: I-Form Twin TE Badger Power

    As somebody who loves employing the Power run game, I'm very excited about what this play can do to help supplement my playcalling. Really digging the TE motion pre-snap as well, could definitely be useful in conjunction with "flipping" the play to go to the left instead.

  11. #151
    Administrator gschwendt's Avatar
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    Quote Originally Posted by Paakaa10 View Post
    As somebody who loves employing the Power run game, I'm very excited about what this play can do to help supplement my playcalling. Really digging the TE motion pre-snap as well, could definitely be useful in conjunction with "flipping" the play to go to the left instead.
    Generally you can't flip plays that have automotion included in them.

  12. #152
    Hall of Fame steelerfan's Avatar
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    Quote Originally Posted by gschwendt View Post
    Generally you can't flip plays that have automotion included in them.
    Good thing. The RG would run into the "pulling" TE if you did, lol.

  13. #153
    All-American Paakaa10's Avatar
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    Quote Originally Posted by gschwendt View Post
    Generally you can't flip plays that have automotion included in them.
    I didn't mean the right-stick "flip" once you come to the line of scrimmage, because that would--as steelerfan says--screw up the play fundamentally; I mean just "flipping" it in the playbook and throwing a wrinkle because more often than not "Power" run plays go to the right side of the field.

  14. #154
    Yea out of all the plays that have been released, this is by far my favorite! I mean look at this play.....it's beautiful! I'm a power running type of guy so seeing this only gives me goosebumps! We're now talking about being able to have a lead blocker(FB), a pulling Guard as well as a motioning TE to pick up the scraps backside......Wooo....then add in if you have a explosive RB!! Loving it!!!
    Last edited by MCdonnieG; 03-30-2011 at 02:39 PM.

  15. #155
    All-American xMrHitStickx904's Avatar
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    yup, this is the third and 1 play right here.

  16. #156
    Heisman morsdraconis's Avatar
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    Looks like another money play to me.

  17. #157
    All-American Jayrah's Avatar
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    Quote Originally Posted by morsdraconis View Post
    Looks like another money play to me.
    All plays are money plays in design, thats why defense is formed against them. However, Wisconsin led the nation in rushing last season, so yes, I'd say this play is money "mr skeptical".

  18. #158
    Heisman morsdraconis's Avatar
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    Quote Originally Posted by Jayrah View Post
    All plays are money plays in design, thats why defense is formed against them. However, Wisconsin led the nation in rushing last season, so yes, I'd say this play is money "mr skeptical".
    Until they fix the defense to where it's not impossible to stop a running play unless you know EXACTLY what's coming at you, and power formation like that is pretty much a guaranteed 3+ yards.

  19. #159
    All-American Jayrah's Avatar
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    Quote Originally Posted by morsdraconis View Post
    Until they fix the defense to where it's not impossible to stop a running play unless you know EXACTLY what's coming at you, and power formation like that is pretty much a guaranteed 3+ yards.
    Mmmmhmmm. That's Wisconsin's staple running play. They averaged 5.5 yds a carry and had 48 touchdowns on the ground last season. Yup, that's supposed to get 3+ yds a play. In fact a mere total of 17 schools last season average less than 3.5 yds a carry. Against a Wisconsin type rushing attack, you have to load the box all the time. That's how you give yourself a chance to stop it.

    It's not impossible to stop a run play this season, nor is it impossible to stop a great rushing offense for an entire game. Just like in Real Life, you need the players to do it against your particular opponent, and the play call has to be somewhat aggressive.
    I don't understand why people here have such an issue with offenses working. College football is a generally high scoring game. Could the defense be better? Especially in play variety (already being upgraded significantly), coverage and coverage animations that only end in ints or catches instead of a clean breakup, yes. In fact those last 2 things being improved would eliminate so many completions, which would bring more drives to an end and across the board create lower scoring games. But offenses work, they're designed too. It seems we are getting more tools to stop it more often, so the complaints at this point are unwarranted, especially considering that for 10 we were all disgruntled about how terrible the run game was, remember that?

  20. #160
    All-American Jayrah's Avatar
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    Quote Originally Posted by JBHuskers View Post
    Thure or Thurrrrr?
    Thurrrrr!!!!!!!!

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