I did run into a couple of issues, however. The first being the fact that I have a coffee table in front of my couch. This is a problem (as is anything on top of a coffee table) in that, should you wish to play a game that tracks the Move's colorful orb while sitting, a table will prevent the PS Eye from seeing the orb – which is a problem in games like Tumble that have you placing the controller near the floor at times. Something as small as a sake set on my table was enough to create a "blind spot," actually.
Standing up should help, right? Well, it did – although pretty much all of the games' calibration screens (you usually have to point the Move controller at the PS Eye like a flashlight and hold the T or Move button) displayed an "ideal position" box for me to stand in, which had me moving roughly eight feet back from my TV. Basically, this is right to the limit of my "play environment" and, again in my case, meant that I couldn't reach down and to the right without bonking my coffee table with the controller. Of course, I tried moving within five feet of the PS Eye – in front of said table – and was told that I was too close.
The definition of "too close" or "too far" changed on a game-by-game basis, too. One would say eight feet, another five and yet another 3.3 (one meter). Playing Move games in my den – a small room where I sit maybe four feet from the TV – was hit or miss.
Bookmarks