Even though it disgusts me, I touch mine constantly.
While waiting for updates to install I have to ask, "Who the heck decided to move the disc to the left side of the case?" I would like to meet this person and punch them. I realize you can swap the cover around but then your logo at the top is backasswards. Always let the OCD guy in the company handle the little details. It might take a few days longer but shit like this wont happen.
Last edited by bdoughty; 01-03-2014 at 01:42 AM.
Good gravy a 5gb update for Dead Rising 3? Going to be awhile before I get to play this one.
Yeah, that's one thing I hate about the new generation. Last gen on 360, I think the biggest amount on my hard drive for an installed game was somewhere between 11 and 17 GB, I can't remember the exact totals, but it was for Fable III, Grand Theft Auto IV or Final Fantasy XIII. I have no clue what GTA V may have came in at, but I wouldn't be surprised to find it up there as well. But that was the high end. Otherwise, most games only checked in at somewhere between 3 and 8 GB when installing the disc onto the drive.
When it came to updates and DLC, most updates were only in the 250 MB to 1 GB range (for major updates) and DLC were anywhere from 500 MB to 2 GB.
But now on the new generation, it seems like all of the games are averaging 25-50 GB to install the disc, with updates, not DLC, but updates ranging in the low-to-mid GBs. Absolutely ridiculous how much the sizes have jumped. If Microsoft hasn't yet set up or enabled the ability to hook up an external hard drive via USB, they need to get rolling on that. I wouldn't be the least bit surprised to end up maxing out my hard drive within the next year, especially so with these larger file, install and download sizes.
From what I read some of it appears to have to do with the DLC. That part kind of sucks if you are not planning on getting it. I enjoyed Madden and FIFA but Dead Rising was the first true "Next Gen" game I have played. Driving over a few hundred zombies was my first wow moment. We definitely have to play this co-op at some time. I am even restarting my save to get some of the zombies I missed at the very first. Definitely not a fan of of the inventory system and there are probably are too many items you can pick up early on, which added to my frustration. Drove me nuts every time I had to drop and then pickup my current weapon when eating something and the inventory is full.
A few questions that are bugging me but I have not researched yet. Can you view the items you are downloading and can you go to the actual files stored on the hard drive or is the only way to delete something by hitting start while on top of the game. Same question for quitting a game with hitting the glowing logo and then hitting start of the game and quit. Seems a bit clunky if that is the case. Also can you see how much space you have left? I went into all the settings and could not find anything.
Last edited by bdoughty; 01-04-2014 at 06:14 AM.
Interesting. Well, either way, I can guaranteed I'd eventually fill out my hard drive sooner or later. I ran into that issue early on the 360, even with a 500 GB hard drive. So hopefully they get things set for use of external drive, I'll get me a nice big 1 or 2 TB drive.
You sound like me. I actually have to restart my story. I'm about halfway through chapter 3, and I only have something like 7 hours until the clock runs out and it's game over. I spent too much time just driving around in my combo vehicles and building combo weapons and bombs and going around doing nothing but mindlessly mowing down and slaughter zombies by the thousands. I think, going by memory, I was somewhere around 40,000 or 50,000 zombies killed so far in my current play-through.
I do agree about the inventory slots, it can get annoying when it comes to food and stuff. Thankfully you can get a couple extra inventory slots if you upgrade the right skill early on.
One change that I love is once you pick up an item, weapon, food item, whatever, it ends up being permanently available in your weapons locker in your safe house. So as I was going through my current run through the story, I'd have my inventory full of my preferred combo weapons, but when I'd come across a new item or something, I'd do a quick swap so I at least held the new item momentarily and could access it later in my safe house. Or if I come across a blueprint for a combo weapon or come across a combo vehicle, I'd make the combo real quick (even if it meant dropping some of my current inventory) so that way I had made it at least once and would have it readily available in my weapons locker in the future.
It can feel sort of cheap, being able to just load up on combo weapons, picking and choosing what ones you want right there in your safe house, but it sure as hell beats having to run all over to hell and back like in Dead Rising 2, trying to find two damn weapons somewhere clear on the other side of the map to try and find the proper weapons needed to make a certain combo.
Sorry, I didn't see that in your post. You can view/pause current downloads by going into your games and apps library. There is no storage management yet, but you can delete stuff by going into the games and apps library and hitting options(start) then delete. Also, yes, that is the only way to actually close an app. You have to hit start then quit.
You can't see how much space you have left yet. It's coming in a future update.
Stupid, I know.
I really began to dislike the timers with the side missions in Dead Rising 3. They move a lot quicker than the story. I wish they would have scrapped that since this an open world and I like to explore. Also started getting a bit repetitive so I traded it to a friend who had COD Ghost (he would have also traded for BF4). I have only played one COD game but the main reason I picked COD is that you can play muliplayer offline with bots. I hate playing a FPS online and from my understanding Battlefield 4 does not have such a mode.
Last edited by bdoughty; 01-16-2014 at 06:44 AM.
Microsoft: Xbox One vs PS4 Spec Difference is "Fairly Marginal"
"It comes down to the games."
http://www.ign.com/articles/2014/01/...airly-marginal
http://www.gamespot.com/articles/dea.../1100-6417231/
So we already had a 5GB update and now those still with the game get a 13GB update to boot. Crazy thing is people are saying after the install it only raises the size of the file 1.5GB. MS really screwed the pooch on how they handle these updates.
I guess these big ass patches are heavily overwriting a bunch of stuff already on the disc? I feel bad for people with bandwidth caps and slow connections. I used to marvel at how the 360 would have these tiny little 10MB patches that would be 200-500gb on the PS3.
Bookmarks