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Thread: NCAA Football 14 Demo Details & Impressions

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  1. #401
    Quote Originally Posted by johntom2000 View Post
    Yes, I am on the PS3 and it takes forever to get up to pop up. On defense they are already in the play they going to run before you can pick your play. On offense you can push X a couple of times to speed it up.
    As the other guy said its very quick on my Xbox 360. I was quite impressed with the no huddle.

  2. #402
    Variety of plays from Virginia Tech offense

  3. #403
    Hall of Fame ram29jackson's Avatar
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    Quote Originally Posted by DynastyJunkie View Post
    I haven't had any problem with this. Actually, I thought their sideline awareness was improved.
    there times it seems like a locked animation and goes out of bounds no matter what and others where pushing the stick/player towards inbounds works almost better then it should to amplify the big play.

    anyone used the command to regain balance yet if you are stumbling ?
    Last edited by ram29jackson; 06-20-2013 at 12:06 AM.

  4. #404
    Hall of Fame ram29jackson's Avatar
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    I kind of don't like how ints. work. Its like it shouldn't have happened or each one seems like it was about to be dropped but its just a long hesitation. At least the ones ive seen

  5. #405
    has anyone seen a halftime show yet??

  6. #406
    Hall of Fame ram29jackson's Avatar
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    Quote Originally Posted by Jake View Post
    has anyone seen a halftime show yet??
    are you supposed to ?

  7. #407
    Hall of Fame SmoothPancakes's Avatar
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    Quote Originally Posted by Jake View Post
    has anyone seen a halftime show yet??
    This has been answered multiple times. There are NO halftime shows in the demo. The halftime shows only take place during dynasty games. What we're playing in the demo are Play Now games.

  8. #408
    dang, I thought it would be in every game. It shouldnt matter what game it is..

  9. #409
    Hall of Fame SmoothPancakes's Avatar
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    Quote Originally Posted by Jake View Post
    dang, I thought it would be in every game. It shouldnt matter what game it is..
    Nope, unfortunately not. At least that is what G said on Tuesday. Maybe it'll be in Play Now games in the full game, but it for certain is not in the demo. We'll have to wait until July 9th to see it in action.

  10. #410
    yeah, I hope so. I haven't seen this asked. So I asked it, my bad man.

  11. #411
    Heisman jaymo76's Avatar
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    Played another three games tonight and have some further thoughts.

    Game 1: OSU 10 (me) UM 7
    Game 2: Oregon 17 (me) A&M 0
    Game 3: Ala17 (me) VT 13

    -First off, Assisted tackles are not being recorded. I hope this is only a demo issue...
    -coordinator cam is just too far back... I am going with normal
    -I actually prefer very slow to slow
    - AA for offense and Heisman for D is giving me some good games
    -the cpu QB play is awful at times (avg 50% pass completions)
    -way too many INT's in each game and the animations looks silly
    -pet peeve... the intros annoy me (seeing footage of the two teams playing each other... before the game???)
    -the PS3 no huddle lag has to be addressed for retail

    Overall though, I am having a lot of fun. The physics have improved the game and it feels somewhat similar to 06 which is a great thing. This game has the chance to be something special.

  12. #412
    Heisman Rudy's Avatar
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    Quote Originally Posted by jaymo76 View Post
    I still can't decide how I feel about coordinator cam. It's just so far away but it does give you a great view. It's too bad you can't have normal cam for run plays and coordinator for pass.
    Remember how Madden on the PS2 used to let you set the camera options separately for run plays or pass plays? Heck, they had a customizable camera angle! I think it would be great if they could provide us with just a simple zoom option. The basketball games give you that. I know frame rate is always to blame for this but would a zoom in/out option for each angle be that difficult to implement?

  13. #413
    Heisman Rudy's Avatar
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    Quote Originally Posted by jaymo76 View Post
    -First off, Assisted tackles are not being recorded. I hope this is only a demo issue...
    -coordinator cam is just too far back... I am going with normal
    -I actually prefer very slow to slow
    - AA for offense and Heisman for D is giving me some good games
    -the cpu QB play is awful at times (avg 50% pass completions)
    -way too many INT's in each game and the animations looks silly
    -pet peeve... the intros annoy me (seeing footage of the two teams playing each other... before the game???)
    -the PS3 no huddle lag has to be addressed for retail

    Overall though, I am having a lot of fun. The physics have improved the game and it feels somewhat similar to 06 which is a great thing. This game has the chance to be something special.
    *I'm going to give Very Slow a shot. I did like Slow and haven't tried that yet.
    *Dang it, I forgot we could set them separate. I think AA on offense and Heisman on D may be the way to go. I want the cpu QBs to be smarter when passing the ball since I've seen too many picks on AA.

  14. #414
    Freshman lilheavy's Avatar
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    Quote Originally Posted by souljahbill View Post
    Played a game on normal speed and I think that's how I'm gonna roll. Very slow is just that.

    Also, I wish we could create playbooks online now. I think the overwhelming majority of people are gonna run spread option attacks.
    Not me I love my old school triple option out of the wishbone and I formations. I will probably throw in a little 2 Back shotgun though.

    Quote Originally Posted by ram29jackson View Post
    people will abuse people online with -hurry-up- if defense doesn't get to pick their plays faster then how it works in the demo. It just hand cuffs you and the offense can just start a play too soon
    Sound likes part of Nick Sabans argument with No Huddle offense. Although I believe he is more concerned with substitution.

    Quote Originally Posted by bdoughty View Post
    There is a reason. It is that no QB in the history of football is that accurate. They do throw the ball out of bounds and they do under/overthrow receivers, even when someone is wide open.

    Sim +1
    Ram -1
    I think he was mainly referring to how they throw it out of bounds within less than 2 seconds of taking the snap, while they are still in the pocket. I see this way too often.

    Quote Originally Posted by ram29jackson View Post
    I -QB Spy- my defensive end on right side. the qb fakes hand off to RB on that side and keeps ball and runs to right side. My QB spying DE just runs after the RB Ignoring the qb.

    maybe qb spy shouldn't need to work unless the QB is passing but why would my DE ignore the command I gave him unless the outcome of the option play is predetermined ? or it just roles the numbers dice as to when it works ?
    I starting to believe that QB spy only works for passing playings and not option plays.

  15. #415
    Heisman Rudy's Avatar
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    I really wish they completely removed those spline replays (show WR, then QB drop, then catch). They are so tired. Can't stand them, especially after a year in which that's all Madden used.

  16. #416
    Freshman starter's Avatar
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    Does Ohio St have an all-American kicker? #24 just kicked a 61 yard FG!!!

  17. #417
    Hall of Fame ram29jackson's Avatar
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    from another site. I don't know if its true about tackling or not yet ?

    The tackle slider has a huge IMPACT on triggering more animations once you lower it down….for some reason EA tends to not open up all the animations until you start messing with the gameplay sliders. One thing that I haven’t seen yet so far is the WR battling for the ball in the air but I have my ideas on how this could be fixed once the retail version drops.

  18. #418
    All-American texacotea's Avatar
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    played 2 games last night on Heisman. Used tOSU and A&M Lost both. This for the most part wasnt a problem at all on 13.

    I like the new option plays (as does most everyone)
    Passing seems to be a bit more difficult, Threw 4 picks in the 2 games I played.
    Defense def plays different and is something that is going have to get used to.

    I like the feel of "elite" players vs "good" players. #6 for Oregon (for legal purposes) really sets this apart IMO. Using him on kickoffs compared to the A&M guys is like night and day. With the new plays in Oregon's PB I can actually see a hybrid type guy being used just like that in an offense.

    Played the skills trainer and on the ball hawking drills I felt like my defenders would just wonder around after I took control of them. Didnt feel very responsive at all.

    All I can think of now

  19. #419
    Heisman ryby6969's Avatar
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    Question, do the sliders still work for user vs user games and if they do how? With the ability to make offense and defense vs the computer a different difficulty, trying to figure out how it will work if they are still in.

  20. #420
    Freshman Clay's Avatar
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    Quote Originally Posted by starter View Post
    Does Ohio St have an all-American kicker? #24 just kicked a 61 yard FG!!!
    I don't know if he is but the kicking power on this game is crazy! I am knocking down 57, 58, and 59 yard field goals no sweat.

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