Quote Originally Posted by ram29jackson View Post
the AI needs to be more successful at succeeding before mistakes can be considered good AI.

AI screws up more than reality does/would to begin with.
Bull. Miller just went 12-12 for 110 and a TD, running 11 times for 126 and a TD. Handed off 11 times for 43 yards and another TD on Heisman. 30 Pass Acc. Other than that default. The CPU IS successful at succeeding.

Quote Originally Posted by RussellW65 View Post
maybe if they had a on/off for poor throws based on level QB
That is a terrible idea. The game needs to play to the ratings of the qb. Bad throws is part of football and the worse the qb, the higher % bad throws he needs to make.

Quote Originally Posted by countryboy View Post
I can't help but feel that offense is still far too overpowered. No matter which matchup I choose or the team I choose, I just move the ball down the cpu's throat on Heisman difficulty.

The shortest drive I've had, when actually playing, is appx 4:30 minutes.

The cpu still seems to have major issues with pass coverage.
College football today is all about offense. I hear ya, but I don't think the issues in coverage is the issue as much as alignment. 10-7 games are such a rarity these days and the game reflecting that is no problem for me