Quote Originally Posted by SmoothPancakes View Post
And it sounds like a lot of stuff got slashed. Someone on OS was talking about how liquid explosive got slashed almost in half. They have a farm set up to make liquid explosive and now they get over 500,000 less when selling it.

I really hope they don't start doing a bunch of profit nerfing for stuff you can make and sell. If they start really cutting down the ways you can earn units and turn this game into a massive slogging grind, it's going to drive me away all over again. 60 hours into my post-NEXT save, the most I've earned is 5,000 nanites and 35 million units. I'm never going to get a large capacity A or S class ship at this rate, since those cost 100 million+ units by themselves.

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It takes longer to farm all items and you do make less. Living Glass which was 696,000 is now 560,000 a unit. Still well worth farming this particular item, though your MMV on other items. The reason you are not making a bunch of money is you have been stationary and spending a bunch of time on the same planets. Mining used to the best way to make money back in the day but now it is all about the Scanner upgrades and farming. Money will come, you just need to start the base building line and getting those upgrades. You can get a large A class ship for much less than 100m. Want a better ship, go to a space station or trading post. As ships come in use your scanner, it will tell you if it is a class C, B, A or S and how many slots and tech slots it has plus the value of the ship, not including trade in value from your ship.