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Didn't see all of Ubisoft's presser, but from what I saw I don't think anyone had a great showing. Lots of solid games but wasn't really wowed.
As for PlayStation, it seemed to end short like last year but not quite as abruptly. Last year, people seemed confused and wondered if there was a technical issue with a final clip. I did like Bethesda & PlayStation not relying on long, awkward developer segments. That made it easier to get interested in a clip and keep the showing from seeming to slow down.
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