Quote Originally Posted by Rudy View Post
How robust are the sliders and roster edits? How many signature animations for stars do they have? Do teams play style, tempo and useage mimic real life? Are they still using Synergy?

I thought the post game and transition game along with bland CPU offenses were issues in Like 16 but I still liked that game. No roster edits were inexcusable. Good to hear post play is better.
With what's available I'm not sure what is available, I'll look tomorrow. I do know and have seen signature animations on finishing.

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