I was kind of wondering if it was worth buying a syringe gun because the concept is cool as hell. Well I didn't have to wonder long, I have two of them now and didn't pay for either![]()
The dude abides.
To add a bit more, as inventory space is always a concern. Just use the transfer option at a workstation and select. "Transfer all junk" hitting the triangle button. I never scrap weapons or armor from the workbench. I just transfer them to the workbench individually. The more you craft, the longer the names of items get and you will not be able to see which ones are your favorites and accidentaly delete items that are now gone for good. Why they did not add an item lock is beyond me?
A tip for when your weight starts creeping up with only default items. Build a storage container next to the place you craft weapons. Crafting modes sit in your inventory and over time eat up some weight (should be a 0 weight but for some reason it is 0.5 for every new thing you craft). Dump them in the storage when you do not need it and add it to inventory when you
Finally had my first mission get completely glitched for no reason whatsoever. It's not a Bethesda game until you get that first broken mission.
Last edited by bdoughty; 11-17-2015 at 06:34 AM.
Question: when I unload my loot/transfer do I have to go back to that same spot to get all that stuff or will it still be in my inventory if I go to a workbench somewhere else?
lol jesus christ this game is complex - its interesting but i'm not sure how long i'll stick with this trying to learn all the ins and outs - i'm starting to die very often/quickly too so i'm not sure if i just suck or if i'm doing something wrong in spending my points.
I personally prefer a stealth/sniper approach. Whenever I get to an area that I think has enemies, I'll crouch-walk so that I can get the drop on them. Doing that, you get additional damage for any enemies that don't see you. If you can get a long range sniper with a silencer, you can often pick off an entire group without them ever finding you. FYI, manually sniping while holding your breath is better than using VATS.
I usually go Rambo![]()
Except I've been doing that method when there is a group of Super Mutants. Raiders are easy to go Rambo on, Mutants, not so much.
The dude abides.
Drop down the difficulty, you take less damage and give out more damage. You are new to the series and there is nothing wrong with dropping it down and bringing it back up later.
Ran into an old "friend" in the hotel at Goodneighbor.... minor spoiler below.
Spoiler: show
I'm starting to build up the community at the Starlight Drive-In a little better...I put a wire fence around the heavy radiation area in the middle of the parking lotI also built a house that holds 6 or 8 beds.
As for Sanctuary, I wish I could put a lock on my door, that bum from Diamond City sleeps in my bed!
The dude abides.
Ran into him a few weeks ago, was a nice surprise, until he started speaking. Sent him to Sanctuary to hang out will all the other companions I sent there. Not using them with this character. They tend to be more of a nuisance than help.
Regarding that heavy radiation area.
Spoiler: show
Regarding the bed
Spoiler: show
Ahhh very cool. Thanks! I thought it would be more fun to put a fence around it to where when you walk the parameter, you won't get any rads
I sent him to Sanctuary too
Regarding the old lady at Sanctuary....
Spoiler: show
The dude abides.
Got a gift card from HHGregg for furniture delivery.
Not buying a TV just yet so may use it on either this game or Starwars....hmm
Spoiler: show
How do you get people to man the stores you build? No one goes over there.
This is from Facebook, so if you can't see the video, let me know, but this is hilarious.
https://www.facebook.com/brombacher/..._t=video_reply
The dude abides.
That was classic Bethesda wonkiness at play.
Regarding the store, just be in the creation mode, go up to a character not already working on something else, click assign and then walk over to the store and click it. You should get a pop-up that says the store is now assigned. They do not always go over there instantly, just sleep 24 hours and they will be manning the store. It's tricky since the game does not tell you what characters are already doing, if anything, Also you could be taking them off something important like working crops and thus dropping the food supply. I tend to use only settlers and provisoners (you can borrow the caravan leaders to run a store if you catch one coming through town) but the companions and the original guys you save are really glitchy when it comes to working stores. Also when you do get one up running with a worker, check your workbench (transfer) every so often to collect profits.
One little thing I have been working on. You probably already know you can build a pool table. By itself it is kind of a lonely looking thing but you can also collect all the different balls, cues and sticks. Just drop them on the table, from the junk section and you can press and hold the object to move it around. It would have made a neat achievement to collect everything and get it on the table. Still missing three balls but I have a nice little billiards room with all the bobbleheads I find and a couple racks full of the magazines you collect. Need to add a bar but I made the building too small.
So many little things in this game make it great. I really hope they do plan on extending the settlements/objects/etc as part of the DLC. It's a great little addition to the game. Go do mission, come back to home base, build a little something, rinse, repeat.
Last edited by bdoughty; 11-30-2015 at 01:37 PM.
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