IGN with a first hands-on report of WWE 2K15:

If I were forced at gunpoint to describe what I played in one word, it would simply be “different.” Now don’t freak out, that’s not a euphemism of some kind. I’m not grasping for a polite way to tell you that Yuke’s and Visual Concepts screwed the pooch. In fact, I really dig the direction 2K15 is taking the franchise. It’s a very clear step down a path that few wrestling games have ever walked. I’m here to tell you that WWE 2K15 is, for lack of a better term, a wrestling sim.

For some fans, these changes are going to sound scary, but for me, they’re exactly what I’ve been missing for years. The central question I always ask when playing any game is, “What meaningful choices am I getting to make right now?” And as much as I’ve played and loved WWE games over the years, the answer has usually been, “Not many.” But with this departure in form, I think that’s going to change for me this year, and that has me excited to play more.