I could see the possibility of it handling starting ratings. The way the game builds recruits is that it starts with ~2000 molds of players each with their own strengths and weaknesses. Then, the game will then fluctuate the ratings of those molds up or down to actually build the recruit.
With that said, tuning wouldn't be able to modify the database of those player molds, however it likely could modify how much the ratings are fluctuated up or down.







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