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  1. #161
    SO now that the summer sale is virtually over...whats your final tally games and total amount spent? I am honestly a little leery to look at all my receipts.

  2. #162
    Heisman morsdraconis's Avatar
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    I spent around $80 or so and really just added Crusader Kings 2 to my earlier list. I pretty much blew my wad at the beginning, getting everything I wanted.

  3. #163
    Administrator gschwendt's Avatar
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    $14.99 The Walking Dead
    $12.49 Saints Row: The Third
    $2.49 Ghost Recon Advanced Warfighter 2
    $3.74 Trine 2
    $9.99 Summer Sale Indie Bundle Day One
    $11.48 Wolf Pack, Terraria
    $55.18

  4. #164
    Luxor 2 4.99 USD
    Sid Meier's Civilization IV: The Complete Edition 14.99 USD
    Total War: Shogun 2 - Blood Pack DLC 0.95 USD
    Total War: Shogun 2 - Limited Edition DLC (Hattori Clan) 2.99 USD
    Total War: SHOGUN 2 - Rise of the Samurai DLC 2.49 USD
    Total War: SHOGUN 2 - Sengoku Jidai DLC 1.95 USD
    CKII DLC Combo 12.49 USD
    Civ V DLC - Polynesia 1.24 USD
    Civ V Cradle of Civilization Denmark DLC 1.24 USD
    Anno 2070 Pack 29.99 USD
    Civ V Korea DLC 1.24 USD
    Tropico 4 DLC Junta 1.24 USD
    Orcs Must Die + Artifacts of Power and Lost Adventures 4.99 USD
    Men of War Assualt Squad DLC Pack Feb 2012 4.99 USD
    Torchlight 3.74 USD
    Medieval II: Total War Gold 2.49 USD
    Empire: Total War - Elite Units of the West 0.81 USD
    Empire: Total War - Elite Units of the East 0.81 USD
    Empire: Total War - Elite Units of America 0.81 USD
    Empire: Total War - The Warpath Campaign 2.49 USD
    Napoleon: Total War 4.99 USD
    Napoleon: Total War - Units of the Coalition 0.81 USD
    Napoleon: Total War - Peninsular Campaign 2.49 USD
    Napoleon: Total War - Imperial Eagle Pack 0.80 USD
    E.Y.E.: Divine Cybermancy 2.49 USD
    Demigod 4.99 USD
    Warhammer 40,000: Dawn of War II - Retribution 7.49 USD
    Portal 2 4.99 USD
    Dawn of War II: Retribution - Complete DLC Bundle 7.49 USD
    World of Goo 2.49 USD

    TOTAL = 136.77

    As you can see I bought a crap ton of DLC/add-ons that I otherwise would have never picked up but since my PC gaming has started to increase (kids on the big screen and general noise in that area of the house) I can quietly PC game without interruptions. I bought Medieval by accident I didn't really mean to get it I was looking at something else, either way its cool becasue it was only 2.50 but I already have the game on disc.

    As you can also tell I love strategy games!! Those are mainly the only thing I play on PC.

  5. #165
    Heisman jaymo76's Avatar
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    Quote Originally Posted by oweb26 View Post
    Luxor 2 4.99 USD
    Sid Meier's Civilization IV: The Complete Edition 14.99 USD
    Total War: Shogun 2 - Blood Pack DLC 0.95 USD
    Total War: Shogun 2 - Limited Edition DLC (Hattori Clan) 2.99 USD
    Total War: SHOGUN 2 - Rise of the Samurai DLC 2.49 USD
    Total War: SHOGUN 2 - Sengoku Jidai DLC 1.95 USD
    CKII DLC Combo 12.49 USD
    Civ V DLC - Polynesia 1.24 USD
    Civ V Cradle of Civilization Denmark DLC 1.24 USD
    Anno 2070 Pack 29.99 USD
    Civ V Korea DLC 1.24 USD
    Tropico 4 DLC Junta 1.24 USD
    Orcs Must Die + Artifacts of Power and Lost Adventures 4.99 USD
    Men of War Assualt Squad DLC Pack Feb 2012 4.99 USD
    Torchlight 3.74 USD
    Medieval II: Total War Gold 2.49 USD
    Empire: Total War - Elite Units of the West 0.81 USD
    Empire: Total War - Elite Units of the East 0.81 USD
    Empire: Total War - Elite Units of America 0.81 USD
    Empire: Total War - The Warpath Campaign 2.49 USD
    Napoleon: Total War 4.99 USD
    Napoleon: Total War - Units of the Coalition 0.81 USD
    Napoleon: Total War - Peninsular Campaign 2.49 USD
    Napoleon: Total War - Imperial Eagle Pack 0.80 USD
    E.Y.E.: Divine Cybermancy 2.49 USD
    Demigod 4.99 USD
    Warhammer 40,000: Dawn of War II - Retribution 7.49 USD
    Portal 2 4.99 USD
    Dawn of War II: Retribution - Complete DLC Bundle 7.49 USD
    World of Goo 2.49 USD

    TOTAL = 136.77

    As you can see I bought a crap ton of DLC/add-ons that I otherwise would have never picked up but since my PC gaming has started to increase (kids on the big screen and general noise in that area of the house) I can quietly PC game without interruptions. I bought Medieval by accident I didn't really mean to get it I was looking at something else, either way its cool becasue it was only 2.50 but I already have the game on disc.

    As you can also tell I love strategy games!! Those are mainly the only thing I play on PC.
    Holy cow! I don't think I have ever owned as many games as you just bought!!! Good on yeah man. I suspect you will get YEARS of enjoyment out of that.

  6. #166
    Quote Originally Posted by jaymo76 View Post
    Holy cow! I don't think I have ever owned as many games as you just bought!!! Good on yeah man. I suspect you will get YEARS of enjoyment out of that.
    Its just alot of DLC for games I already owned, some I might get around to playing others I might not. When things are 75% off you tend to not care if you get around to it. I have fired up most of the games already but games like CKII have such a learning cureve I have no clue when I will actually get into them.

    Tropico 4 is eating up alot of my time, trying to figure out how I can stay profitable without going broke any suggestions?

    I guess what I am asking is what do you guys build first? I tried farming but that just seems to be counter productive, I have seen people say they just export all the food stuff so that might be an option.

  7. #167
    Heisman jaymo76's Avatar
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    Well for me I start with building 2 logging camps (and setting them to selective logging) and a fishing hut. I will then build 3-5 houses and get rid of the tennaments and shacks. Depending on the map I will build 2-3 farms and a ranch. I like to diversify the crops as much as possible. Once I get a little more money I will build 2-4 bars and restaurants as well as the childhood museum. Then I build a cement factory and buy the blueprints for Apartment. I only build good housing and stay away from the shacks and tenements. I find it's also really important to have EL PRESIDENTE visit all the major buildings non stop as it really increases there productivity. Immigration Building is huge early on as it helps keep all jobs filled.

    Making sure to plan out your garages is really tough for me as I find they are always full. By far though, the hardest thing is the micro managing of the buildings. I never know how much to pay, who to fire. I also haven't used an things such as assassinations yet.

  8. #168
    Booster JeffHCross's Avatar
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  9. #169
    Heisman morsdraconis's Avatar
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    Quote Originally Posted by JeffHCross View Post
    $0



    I'm ashamed for you.

  10. #170
    Heisman jaymo76's Avatar
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    I love NCAA... but I am embarrased to say that right now Tropico 4 AND GRAND AGES ROME are getting way more time than NCAA 13. With cpu games you can save at any time so if you only have 15 mins you can play while with NCAA you can't. NCAA 14....in-game saves!!!!!!!!!!!!!

  11. #171
    Administrator JBHuskers's Avatar
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    Quote Originally Posted by jaymo76 View Post
    I love NCAA... but I am embarrased to say that right now Tropico 4 AND GRAND AGES ROME are getting way more time than NCAA 13. With cpu games you can save at any time so if you only have 15 mins you can play while with NCAA you can't. NCAA 14....in-game saves!!!!!!!!!!!!!
    If I only have 15 minutes to do something, it typically isn't starting to play a video game

  12. #172
    Heisman jaymo76's Avatar
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    Quote Originally Posted by JBHuskers View Post
    If I only have 15 minutes to do something, it typically isn't starting to play a video game
    Before I had kids, I would have 100% agreed with you. Now however, getting game time in during the day is tough. Sometimes 15 mins is all you get... in a week.

  13. #173
    Booster JeffHCross's Avatar
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    Quote Originally Posted by morsdraconis View Post


    I'm ashamed for you.
    Sadly, I agree.

    Though there's no financial sense in buying games for computers that can't run them.
    Twitter: @3YardsandACloud

  14. #174
    Heisman morsdraconis's Avatar
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    Quote Originally Posted by JeffHCross View Post
    Sadly, I agree.

    Though there's no financial sense in buying games for computers that can't run them.
    I know. I was just bustin' your balls. I definitely wouldn't have purchased what I did if I hadn't recently upgraded my PC and decided to make it my main gaming machine (once again, REALLY glad that I did - I would have missed out on some AWESOME games if I hadn't).



    Case in point:


    Quote Originally Posted by SmoothPancakes View Post
    Sounds good, just let me know and I'll help out best I can.
    So, FINALLY, started playing a game last night. Boy, two hours haven't flown by as fast! Started out as Duke Aed I of Connact (a small province of Ireland). He starts out 51 years old so I figured he'd last for a few years and then die. Nope! He's 63 now and still going strong with a son that's 39 (who also has two sons - one that is of age and another that's about to be). I laid my de jure claim on Breifne around 1070 or so and was repelled by their forces for quite some time, until I got fed up with it, hired some Mercenaries with the money the Pope gave me (Pope fuckin' LOVES me) and crushed them. Breifne and their little brat of a leader are my vassels now (she thinks the fuckin' world of me) and I'm not trying to come up with a claim from another county to help spread my unifying love.

    That leads me to a question for ya Smooth, when I was trying to take Breifne while having claimed their lands via my de jure claim, I was invading with a slightly larger force but I was getting QUICKLY repelled when I would attempt to sack their holding (with, from what I could tell, no upgrades beyond it being the normal main castle holding that those places have). My force that was basically the same size or slightly bigger than their defenses would get annihilated while I attempted to do anything. Do you just have to have a MUCH big force than the defending castle to have a chance (like when I hired 1500 mercs and obliterated them) or was I missing something? I think, what might have been the issue was I was leading with my Duke and he isn't a very good military leader, but I couldn't apply my awesome military leader to lead the force instead (could it be because I had him training troops in the county instead of just being idle?).

  15. #175
    Heisman morsdraconis's Avatar
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    Think I might have figured it out, but more testing will need to be done when I get home this afternoon.

  16. #176
    Hall of Fame SmoothPancakes's Avatar
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    Quote Originally Posted by morsdraconis View Post
    Think I might have figured it out, but more testing will need to be done when I get home this afternoon.
    Sorry, I didn't see your post yesterday. As for the military and wars, at this moment, your guess is as good as mine. That is still something I haven't been able to figure out or work out. I've gone into battle with "death stacks", armies made up of mercenaries and Holy Orders over 12,000 in size, and when I siege a county, I can lose 3,500 soldiers while attacking that county defended by a levy of 1,500 soldiers. Or I can go up against a stack of 8,000 or 9,000 in straight up battle on the map and end up getting routed. I know it depends on where you're fighting, with counties giving you an attacking bonus or a defending bonus.

    Military technology also plays into it, as well as how you have your armies set up. You don't want to have open flanks in your army as that can screw you if you go into battle with an army only in the center and left flank, while fighting someone with a center army and armies on the left and right flanks. Military, wars and actual battles are still one of the MASSIVE question mark for me. Most other areas of the game, I have managed to get a pretty good grasp on, it's just military I'm still in the dark. And of course it's the one area you ask about

  17. #177
    Heisman morsdraconis's Avatar
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    No worries man. I figured with all the stuff about NCAA going on, you probably missed it.

    Apparently, when it comes to war, you have to pay attention so that you're not attacking over water (not sure if it applies to seas or not but definitely applies to rivers) as it gives you a negative multiplier (but it doesn't tell you what kind of negative, how severe it is, or anything like that). Also, if you're a King, you can choose who controls your armies instead of it basically always using you. Having a higher military score for the leader of each of the three flanks, apparently, makes a HUGE difference in how well your armies fight. Mercenaries suck balls by themselves because they have no leader of their flanks. What I've seen suggested is combining them with your normal forces so that you can use whatever leader you do have for the flanks as their leader to make them more effective (I made the mistake of hiring them and sending them out by themselves and, while I still won, they weren't the most effective at their job.


    My main question is this though:

    How do you get claims on lands that you don't have a de jure claim on yet? With your Chancellor? I've tried that for several years to no avail and I'm not sure what to do about it. My Chancellor isn't the best (I think he has a 12 or something currently) but you'd think even a semi-adept one would be able to do something within a few years...

    I definitely think I'm going to start over because I think I fucked up changing my ruler setup to the one that gives the eldest son all the titles instead of splitting them up among everyone. At the time, I only had one with a liege (that liked me) controlling another county so there was really not reason to change it. It basically just pissed off my heir's two sons because they no longer had a chance at some titles.

    So, that actually reminds me of another two questions I have:

    Should I always strip county titles from someone so that I can give them to people in my court instead of letting them keep them? I read somewhere that letting them keep them isn't the worst thing, especially if they like you, but, later down the road, I actually lost my really good Chancellor (had like a 15 or 16 score) to them because my liege invited them to their court away from my court. How do I prevent that from happening and what do I do if it does happen to get them back?

  18. #178
    Hall of Fame SmoothPancakes's Avatar
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    Quote Originally Posted by morsdraconis View Post


    No worries man. I figured with all the stuff about NCAA going on, you probably missed it.

    Apparently, when it comes to war, you have to pay attention so that you're not attacking over water (not sure if it applies to seas or not but definitely applies to rivers) as it gives you a negative multiplier (but it doesn't tell you what kind of negative, how severe it is, or anything like that). Also, if you're a King, you can choose who controls your armies instead of it basically always using you. Having a higher military score for the leader of each of the three flanks, apparently, makes a HUGE difference in how well your armies fight. Mercenaries suck balls by themselves because they have no leader of their flanks. What I've seen suggested is combining them with your normal forces so that you can use whatever leader you do have for the flanks as their leader to make them more effective (I made the mistake of hiring them and sending them out by themselves and, while I still won, they weren't the most effective at their job.


    My main question is this though:

    How do you get claims on lands that you don't have a de jure claim on yet? With your Chancellor? I've tried that for several years to no avail and I'm not sure what to do about it. My Chancellor isn't the best (I think he has a 12 or something currently) but you'd think even a semi-adept one would be able to do something within a few years...

    I definitely think I'm going to start over because I think I fucked up changing my ruler setup to the one that gives the eldest son all the titles instead of splitting them up among everyone. At the time, I only had one with a liege (that liked me) controlling another county so there was really not reason to change it. It basically just pissed off my heir's two sons because they no longer had a chance at some titles.

    So, that actually reminds me of another two questions I have:

    Should I always strip county titles from someone so that I can give them to people in my court instead of letting them keep them? I read somewhere that letting them keep them isn't the worst thing, especially if they like you, but, later down the road, I actually lost my really good Chancellor (had like a 15 or 16 score) to them because my liege invited them to their court away from my court. How do I prevent that from happening and what do I do if it does happen to get them back?
    Unless one of your vassals have claims that you can press for them, your Chancellor fabricating claims is the only way. It can take a long ass time. If you leave your mouse either over your chancellor while he's trying to fabricate claims, or when in the Council menu to assign him to fabricate claims, it'll tell you his odds. The best I have ever seen is a 19.82% yearly chance to successfully fabricate claims. Trying to fabricate claims against a county up in Scotland while it was still outside of the King of Scotland's reign, it took over 5 years just to fabricate a claim against that one county, and that was with a over 15% yearly chance.

    12 diplomacy for a chancellor is a good starting point, but either through inviting people to your court or natural progression of future generations, you definitely want a Chancellor with at least 17-20+ diplomacy. 20 and higher is always preferred for all five positions.

    As for the titles, I actually prefer Primogeniture (all titles to the oldest son) because it keeps your demesne together. I had that issue my first ever game. Eventually got to create the Kingdom of Ireland, not very long after my ruler died, and because titles went to all the children, all hell broke loose with multiple duchies and counties rebelling because the younger sons wanted the throne and the King title, and being Dukes and having control over multiple counties, they were able to raise rather strong armies, ending up with a full blown Succession War for the Kingdom of Ireland. Without the help of mercenaries, I honestly don't know if I would have been able to quell the rebellions. The Kingdom of Ireland may have ended up torn apart. Yes, you will piss off your sons who will lose titles by switching to Primogeniture, but having a couple pissed off younger children (which generally it really isn't even too big of a hit to their opinion of you) is better than having all your children/siblings suddenly rebelling and going to war with you when your heir takes over because they want the King or Duke or whatever title and they are considered a pretender to the throne and feel they have the military strength to make it happen.

    You can strip titles from someone to give them to someone you want to have them, just make sure you read what it tells you if you try to. You may run the risk of that person rebelling against you, and ended up in a civil war with that person. I tried to revoke the duchy of Gwynedd, they rebelled, and suddenly I had all three counties under the Duke's control at war with me. Your best bet, try to get the pope to excommunicate that person. If the Pope does, your vassals won't give a shit if you imprison that person then because they've been excommunicated. Then you can revoke their titles without threat of revolt with them imprisoned (just can't have an active truce with them at the time).

    What I do, is get all the duchy and county titles under my control, then hand them out to the people in my court with positive opinions of me. If you have someone in your court with a -100 opinion of you, don't waste your time, they will never like you and will give you only headaches in the future with rebellions, revolts and possible plots. Never give more than one county in a duchy to one person. I've made that mistake, giving the Duchy of Ulster and the all the associated counties to a brother, and it did nothing but become a nightmare for me. So instead, with the Duchy of Ulster, what I do now is give each county to a different person. That way if they end up hating me down the road and revolt or rebel, they only have one county and one county's worth of levies that they can raise against me, making it simple to squash rebellions. So for the Duchy of Ulster, I'll give my brother the Duchy of Ulster title and the county of Ulster itself. I'll give another brother the county of Tyconell, a son the county of Tyrone, and a court member the county of Oriell. So while my brother is happy because he's now a Duke, he only has one county directly under his control.

    Also, when granted landed titles, grant only the title. Never grant all lower titles, as that is basically giving that person, his family and his court complete and total control over that duchy or county and you would have to go to war or imprison the guy to strip him of the title without an opinion hit from your other vassals, and in the process leave his family pissed off at you.

    As for your last question, the only way I know of to get them back is invite them back via the diplomacy window, or have them enter a matrilineal marriage with your daughters or sisters, thus bringing them back into your dynasty.

    As for the rest of it, I'm not 100% I'm following. You said he left for your liege, but unless someone else was able to create the Kingdom of Ireland title before you could, you shouldn't have a liege. That's the thing I love best about starting as Duke Aed I of Connact. You start as a Duke so you get some of that upper level taste of ruling right out of the gate, along with the related diplomacy and warring, but not overwhelming like if you first started as a King. You also have a de jure claim on Breifne, so you can immediately jump into warring and getting familiarized with that, and it gives you a quick start on eventually taking over the 7 provinces needed to create the Kingdom of Ireland title.

    And since there is no King of Ireland, Dukes have no liege. Unless you meant vassal instead of liege, in which case, it would still be just inviting him back to your court, or revoking the title of your vassal, which should put the county back under your direct control, and thus bring your chancellor back into your court that way.
    Last edited by SmoothPancakes; 07-26-2012 at 06:23 AM.

  19. #179
    Heisman morsdraconis's Avatar
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    Ah! I didn't think about excommunicating them. Damn. And the Pope (before he died) freakin' LOVED me too. I probably could have pulled that off with no issues.

    I definitely made the mistake of going into peace time with my vassal (you're right, I meant vassal, not liege) instead of stripping their title straight away.

    That actually brings up another question:

    Would I have to fabricate claims in my vassal's county to be able to strip them of their title if we're in a time of peace? I would assume so since the only other way would be to excommunicate them or marry into their lineage and then assassinate them.

  20. #180
    Hall of Fame SmoothPancakes's Avatar
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    Quote Originally Posted by morsdraconis View Post
    Ah! I didn't think about excommunicating them. Damn. And the Pope (before he died) freakin' LOVED me too. I probably could have pulled that off with no issues.

    I definitely made the mistake of going into peace time with my vassal (you're right, I meant vassal, not liege) instead of stripping their title straight away.

    That actually brings up another question:

    Would I have to fabricate claims in my vassal's county to be able to strip them of their title if we're in a time of peace? I would assume so since the only other way would be to excommunicate them or marry into their lineage and then assassinate them.
    As far as I know, if they are your vassal, you can strip them of their title any time you want (as long as there isn't an active truce between you and them). It's only the counties or duchies that are not a part of your kingdom/dynasty that you have to fabricate claims and go to war or marry into their lineage.

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