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Thread: NCAA Football 13 - Dynasty Mode Issues

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  1. #61
    Resident Lawyer of TGT CLW's Avatar
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    So... should I even bother starting my Coaching Offline Career or wait/hope for a patch?

  2. #62
    Heisman souljahbill's Avatar
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    Quote Originally Posted by CLW View Post
    So... should I even bother starting my Coaching Offline Career or wait/hope for a patch?
    I'm waiting on the patch and just playing rivalry games with trophies (and Mass Effect) until then.

  3. #63
    Booster JeffHCross's Avatar
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    Quote Originally Posted by sl8b View Post
    Haha, Jeff, I thought you weren't a programmer?
    You may be being sarcastic, but if so it's going right over my head By trade, no, I'm not, I'm a tester (though that may be changing soon). But my degree was focused in software development.

    TIMB0B, you should probably post that over in: http://www.thegamingtailgate.com/for...t-amp-Feedback. I'd post it for you, but you deserve the credit.

    Quote Originally Posted by ebin View Post
    Wow, that's pretty mind boggling. Nobody at EA had enough foresight to realize somebody might get more than 127 tackles in a season?!? LOL.
    I'd imagine that it's less "lack of foresight" and more "unintentional oversight". There's no reason to intentionally set it to a signed byte -- except I'd imagine that most of the other statistics are signed. So they probably just kept the setting consistent.

    I also wonder if that's something new. I don't remember that limit existing in the past.
    Twitter: @3YardsandACloud

  4. #64
    Freshman sl8b's Avatar
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    Quote Originally Posted by JeffHCross View Post
    You may be being sarcastic, but if so it's going right over my head By trade, no, I'm not, I'm a tester (though that may be changing soon). But my degree was focused in software development.
    No, not really sarcastic. I've just noticed that you go out of your way to be humble when it comes to your knowledge of anything software related. When in fact you know quite a bit. Plus, anyone that would post 'bwahahahaha' about a data type has probably written a script or two in his day. In what little message boarding time I have these days, I'm pretty much spending about 95% of it here, so I'm just trying to mix it up a little bit and get to know the regulars. Once I get the CM online dynasty guys to migrate from the other site, that 95 will change to 100.

  5. #65
    Varsity beartide06's Avatar
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    Quote Originally Posted by gschwendt View Post
    One last question... do you play any of the CPU games? I've seen reports of playing CPU games out of order (ie playing a 8pm game first and then playing your 3pm game after) causes issues similar to what you're experiencing.
    No sir, I sure have not been playing the CPU games. I have been playing strictly mine. However, I was able to advance the week after deleting a couple of online dynasty files. Not sure if that has anything at all to do with the issue, but could it be possible that it does have something to do with it?

  6. #66
    Booster JeffHCross's Avatar
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    Quote Originally Posted by sl8b View Post
    Plus, anyone that would post 'bwahahahaha' about a data type has probably written a script or two in his day.
    And has made that mistake (or similar ones) himself a time or two

    I thought you might be being sarcastic because, while you're right that I do downplay the knowledge (because it's textbook knowledge rather than on-the-job knowledge), I thought I did make it clear that I know a thing or two about coding. And occasionally I've gotten myself in trouble by being overly cocky about it. So I was surprised you knew enough about me to ask that question, yet didn't know the answer. Sometimes I forget what I talk about with whom
    Last edited by JeffHCross; 07-18-2012 at 11:59 PM.
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  7. #67
    Administrator gschwendt's Avatar
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    Quote Originally Posted by beartide06 View Post
    No sir, I sure have not been playing the CPU games. I have been playing strictly mine. However, I was able to advance the week after deleting a couple of online dynasty files. Not sure if that has anything at all to do with the issue, but could it be possible that it does have something to do with it?
    The only way I could see that being the issue is if you are really low on HDD space but even that shouldn't be the issue.

    I'll gather all of this up and send it to EA tomorrow.

  8. #68
    Freshman TIMB0B's Avatar
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    Quote Originally Posted by JeffHCross View Post

    TIMB0B, you should probably post that over in: http://www.thegamingtailgate.com/for...t-amp-Feedback. I'd post it for you, but you deserve the credit.
    By all means, Jeff, go ahead and post it. I don't need credit (unless you mean EA reads this and are looking for people to hire by what they post. ).

  9. #69
    Varsity beartide06's Avatar
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    Quote Originally Posted by gschwendt View Post
    The only way I could see that being the issue is if you are really low on HDD space but even that shouldn't be the issue.

    I'll gather all of this up and send it to EA tomorrow.
    Well, I have 182GB left on my hard drive, so that's not the issue
    Maybe EA can figure out the issue. Thanks, man!

  10. #70
    Varsity ebin's Avatar
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    Quote Originally Posted by JeffHCross View Post
    I'd imagine that it's less "lack of foresight" and more "unintentional oversight". There's no reason to intentionally set it to a signed byte -- except I'd imagine that most of the other statistics are signed. So they probably just kept the setting consistent.

    I also wonder if that's something new. I don't remember that limit existing in the past.
    You're right, oversight is probably a better word for it, but man, it seems like pretty straightforward cause and effect: "What are the limitations of storing the tackle statistic in a signed byte? Oh yeah, max value of 127. Yup, better make it unsigned, especially since you can't have negative tackles."

    It's one of the basic tenets of database design. You've got to think about what's possible within the constraints of the system when deciding what data type to use in a given situation.

    And yeah, it does seem new. I've definitely had seasons in the past where a guy ends up with 130-140 tackles.

  11. #71
    Freshman sl8b's Avatar
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    I had my first freeze tonight in offline dynasty.

    No super sim, but a few things happened that are firsts for me:
    • I had 10 minutes of scout time left before the game, all previous weeks were used entirely
    • Before the game I played around with uni's, mixing and matching, another first this year in this dynasty
    • I chose garnet jersey's and white pants (I'm So. Car. playing UGA)
    • When the game started, we had on all white at home and Jawja wore home uni's
    • This is the first game where I've used stadium sounds this year


    The game froze in the 2nd quarter right after a TD, but I don't have sound attached to a TD, only for the XP because I don't like the fight song getting cut off just to play again. If the WR didn't score, it would have been a 1st down, which triggers a sound, but the game doesn't recognize 1st downs on scoring plays IIRC. He barely got in, so maybe it was a "bad call" that would have been overturned and the system didn't know what to do with the custom sound? I'm reaching, but who knows.

    I don't use custom playbooks.

    If you need any other info, let me know.

  12. #72
    Hall of Fame SmoothPancakes's Avatar
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    Damnit. I was all ready to get my coaching carousel career dynasty resumed after moving to '13, just had to get sliders sorted out, and I was gonna start it up. Now you're all making extremely scared and hesitant to even create one with all this discussion now of offline dynasties freezing.

  13. #73
    Freshman TIMB0B's Avatar
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    Quote Originally Posted by ebin View Post

    And yeah, it does seem new. I've definitely had seasons in the past where a guy ends up with 130-140 tackles.
    Well, what is new is the ability to sort Total Tackles now, instead of it aligning with Solo tackles. Maybe that has something to do with the oversight.

  14. #74
    Quote Originally Posted by Kruszer View Post
    ive noticed that after season 1 in dynasty, that several teams only have 11 games scheduled...i didnt change the conferences or the schedule in 'custom schedule' either...for example, ohio state and nebraska only had 11 games, while michigan and michigan state had 12...and there are several more that only have 11
    Does it let you add a 12th game?

  15. #75
    Resident Lawyer of TGT CLW's Avatar
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    So... I attempt to go to my recruiting board Week 1 and the damn game just locks up/freezes. I see allot of reports of freezing. Is this the transfer fail equivalent for 13?

  16. #76
    Varsity beartide06's Avatar
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    Quote Originally Posted by CLW View Post
    So... I attempt to go to my recruiting board Week 1 and the damn game just locks up/freezes. I see allot of reports of freezing. Is this the transfer fail equivalent for 13?
    That is something I was pondering myself. The freezing issue seems to have escalated to a higher degree this year. Hopefully, with the new patches coming out in the next month, they will eliminate most of these issues.

  17. #77
    Booster JeffHCross's Avatar
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    Quote Originally Posted by TIMB0B View Post
    By all means, Jeff, go ahead and post it. I don't need credit (unless you mean EA reads this and are looking for people to hire by what they post. ).
    I wish that was the case
    Quote Originally Posted by Lohusker View Post
    Does it let you add a 12th game?
    You can add a 12th game for yourself, and if you're willing to put in a lot of work you can trick the game into granting 12th games to the CPU teams, but there's no simple way to grant a 12th game to CPU teams.
    Twitter: @3YardsandACloud

  18. #78
    Hall of Fame SmoothPancakes's Avatar
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    Quote Originally Posted by JeffHCross View Post
    You can add a 12th game for yourself, and if you're willing to put in a lot of work you can trick the game into granting 12th games to the CPU teams, but there's no simple way to grant a 12th game to CPU teams.
    What are the steps do that? I had that issue my last season on NCAA '12, where Illinois and someone else only played 11 games. Personally I have never worried about it, but it makes my final conference standings post look bad with a bunch of 11 game records for teams, forcing me to either just accept it as is, or "edit" the win-loss record for the team to make it appear as though they had played 12 games in my post.

  19. #79
    Booster JeffHCross's Avatar
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    It's actually merely a theory in my head, but I know when you swap an opponent on your schedule for OPEN, that's one reason that some schools have 11 games - because they swap opponents with you, so now they're playing OPEN. So the theory would be to go through and schedule all the teams that are missing an extra game, then swap them with other teams that are missing games. I've never tried it, but I think it would work if you could pull it off.
    Twitter: @3YardsandACloud

  20. #80
    Hall of Fame SmoothPancakes's Avatar
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    Quote Originally Posted by JeffHCross View Post
    It's actually merely a theory in my head, but I know when you swap an opponent on your schedule for OPEN, that's one reason that some schools have 11 games - because they swap opponents with you, so now they're playing OPEN. So the theory would be to go through and schedule all the teams that are missing an extra game, then swap them with other teams that are missing games. I've never tried it, but I think it would work if you could pull it off.
    Interesting. I remember hearing that before, about swapping opponents on your schedule for OPEN possibly causing issues. I may test that theory over the next couple days. With all this talk of more and more dynasties freezing (it seems almost like the Offline Dynasty version of Transfer Failed issues that ODs had last year), I'm becoming more and more hesitant about starting my dynasty over these next few days like I had planned. So instead of getting my dynasty going, if I wait for a potential fix in the patch coming out in August, I may test out your theory and see if it works.

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