I've never heard of anyone ever holding the swat button while running all over the field and it has nothing to do with what Hitstick is talking about. What he's talking about is exactly what he said - the animations are so stiff that it's impossible to user defend anything. I guess that's a good thing for the people who let the CPU do everything, but for those of whom who actually like to make user plays on the ball, it kind of sucks.
It's not just defensively, either...the entire game as a whole feels much more sluggish than '12. It has the running in quicksand feeling, at least online.
I don't even understand what you mean by calling user defense "cheese." That makes no sense.
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