Quote Originally Posted by SmoothPancakes View Post
Alright, here's my second set of numbers. Being labbed on AA, all default sliders except for User Pass Block, which was dropped to 30 as requested.

3-man rush, 1 LB/1 CB blitz, 4 seconds
4-man rush, no blitz, 4 seconds
4-man rush, no blitz, 4, seconds
3-man rush, 2 LB blitz, 3 seconds
3-man rush, no blitz, 4 seconds

4-man rush, 1 CB blitz, 4 seconds
4-man rush, no blitz, 4 seconds
3-man rush, 2 LB/1 CB blitz, 2 seconds
3-man rush, 2 LB/1 CB blitz, 3 seconds
4-man rush, 1 CB blitz, 5 seconds

4-man rush, 1 CB blitz, 3 seconds
3-man rush, 1 LB/1 CB blitz, 4 seconds
3-man rush, 2 LB blitz, 4 seconds
3-man rush, no blitz, 8 seconds
3-man rush, 2 LB/1 CB blitz, 3 seconds

Definitely got more consistency in the numbers this time. Still had an aberration in there with that 8 seconds on a 3-man rush with no blitz (similar to my 11 seconds on a 3-man rush with no blitz in my first 15 plays. But dropping down to 30 for User Pass Block definitely did make a difference and also give the numbers more consistency.



I know some "other" sites love to bash TGT as sucking up to the devs, glorifying every edition of NCAA that comes out as the best thing since sliced bread, etc, but this review was critical, deadly honest and to the point about the issues and flaws that are present in the game. Probably the best review of NCAA '13 we'll see this year from just about anywhere.
Well the Sliders appeared to help some. From what I recall, a QB generally has between 3-4 seconds to throw the ball. Those 15 plays averaged almost exactly 4 seconds so I'd probably drop the pass block sliders down to 20-25.