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Thread: Madden getting Connected Careers & Infinity Engine (physics)

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  1. #61
    Booster JeffHCross's Avatar
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    Quote Originally Posted by psuexv View Post
    I didn't word that very clearly after I reread it. You can set up a league and have everyone play the same position, like all QBs. It isn't like the 6v6 stuff with NHL.
    Oh, I knew exactly what you meant. My response was in general to Connected Careers, not specifically to what you were saying about one position. Though I do think that aspect will be included, since both Madden and NHL have it (and FIFA is similar).
    Twitter: @3YardsandACloud

  2. #62
    Heisman psuexv's Avatar
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    Quote Originally Posted by JeffHCross View Post
    Oh, I knew exactly what you meant. My response was in general to Connected Careers, not specifically to what you were saying about one position. Though I do think that aspect will be included, since both Madden and NHL have it (and FIFA is similar).
    Cool, just wanted to make sure.

  3. #63
    Hall of Fame ram29jackson's Avatar
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    I hope in a regular connected career franchise you can still pick your own coach..like Vince Lombardi

  4. #64
    Hall of Fame ram29jackson's Avatar
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    LOL I wonder if Papa John's will have any Madden release day deals on pizza ?

  5. #65
    Heisman jaymo76's Avatar
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    Wow! So I just found out that you CANNOT EDIT ANYTHING in connected careers this year (player numbers, equipment, positions, ratings, etc.). This frankly is a huge blow to the game. I was dissapointed with no import NCAA rosters but adding this to the mix really dissapoints me. I am a person who loves to edit players and not being able to do it may mean MADDEN 13 falls back into the "pass on it this year" category.

  6. #66
    Not even Numbers or Equipment?
    I dont want to be stuck with a RB or CB with a number in the 40s(Besides 42-44)

  7. #67
    I am already ready for CC. I already got my GameFace ready. I will use the same gameface for all my players and coach.

    TeamBuilding Coach for Raiders.
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  8. #68
    Heisman psuexv's Avatar
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    CC as a player with Josh Looman from EA


  9. #69
    Heisman psuexv's Avatar
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    One question I have is if I'm a player and another user is a coach, what happens during our user game. Like in NCAA last year, even if I was an OC I controlled the entire team in user games.

  10. #70
    Administrator gschwendt's Avatar
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    Quote Originally Posted by psuexv View Post
    One question I have is if I'm a player and another user is a coach, what happens during our user game. Like in NCAA last year, even if I was an OC I controlled the entire team in user games.
    It's been confirmed that the player will only participate when he's on the field. I think if both are players, it will supersim the plays where neither is involved.

  11. #71
    Heisman psuexv's Avatar
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    Quote Originally Posted by gschwendt View Post
    It's been confirmed that the player will only participate when he's on the field. I think if both are players, it will supersim the plays where neither is involved.
    That's pretty cool. It will definitely be interesting/potentially frustrating if I'm a HB and have to watch someone torch me D Any chance you have any info regarding NCAA and if users are coordinators.

  12. #72
    Administrator gschwendt's Avatar
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    Quote Originally Posted by psuexv View Post
    That's pretty cool. It will definitely be interesting/potentially frustrating if I'm a HB and have to watch someone torch me D Any chance you have any info regarding NCAA and if users are coordinators.
    So far as I'm aware, it will be the same as it was in NCAA12.

  13. #73
    Hall of Fame ram29jackson's Avatar
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  14. #74
    Heisman Rudy's Avatar
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    Steve Noah of OS has said he's talked to the Madden devs about zig zag running and they will look into fixing it. It is certainly noticeable still in both Madden and NCAA. I felt it was better in Madden last year and while NCAA is smoother this year I still see it alive and well in both titles. If you implement Infinity it would be nice to see it also represent the player movement. When you watch videos it's the one thing that clearly reminds you it's a video game. I hope it's fixed.

  15. #75
    Heisman jaymo76's Avatar
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    I kind of thought that INFINITY would be more noticable but much of the game hits/contact look very much like Madden 12/NCAA 12. Pasta Padre was saying that the effects of INFINITY are very, very subtle.

  16. #76
    Heisman Rudy's Avatar
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    I was hoping to see it more on the way players moved and for the OL/DL (allow true DE outside rush) but they are taking baby steps with it. People have compared this to the NHL transition so I'll just have to accept it. I do like the vids I've seen on it for the tackles. It will make that part fresh and since you see a tackle on every play it will make a difference.

    More than anything though I would rather see zig-zag running gone. The NCAA team could still do more in that area too regardless of Infinity. I would love to see an option for this like the speed threshold. Let us tone down the acceleration and/or agility ratings so guys lose more speed when turning like the old days. I hate seeing a runner zig zag back and forth and barely lose any speed.

  17. #77
    Heisman jaymo76's Avatar
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    Things keep getting worse and worse. Now it has been confirmed that you CANNOT use custom playbooks in Madden 13. Wow!

  18. #78
    Hall of Fame ram29jackson's Avatar
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    Quote Originally Posted by jaymo76 View Post
    Things keep getting worse and worse. Now it has been confirmed that you CANNOT use custom playbooks in Madden 13. Wow!
    dont worry, theyll bring it back in 3 years as a new feature...again.

  19. #79
    Hall of Fame ram29jackson's Avatar
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